434 research outputs found

    Application of backend database contents and structure to the design of spoken dialog services

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    Current development platforms for designing spoken dialog services feature different kinds of strategies to help designers build, test, and deploy their applications. In general, these platforms are made up of several assistants that handle the different design stages (e.g. definition of the dialog flow, prompt and grammar definition, database connection, or to debug and test the running of the application). In spite of all the advances in this area, in general the process of designing spoken-based dialog services is a time consuming task that needs to be accelerated. In this paper we describe a complete development platform that reduces the design time by using different types of acceleration strategies based on using information from the data model structure and database contents, as well as cumulative information obtained throughout the successive steps in the design. Thanks to these accelerations, the interaction with the platform is simplified and the design is reduced, in most cases, to simple confirmations to the “proposals” that the platform automatically provides at each stage. Different kinds of proposals are available to complete the application flow such as the possibility of selecting which information slots should be requested to the user together, predefined templates for common dialogs, the most probable actions that make up each state defined in the flow, different solutions to solve specific speech-modality problems such as the presentation of the lists of retrieved results after querying the backend database. The platform also includes accelerations for creating speech grammars and prompts, and the SQL queries for accessing the database at runtime. Finally, we will describe the setup and results obtained in a simultaneous summative, subjective and objective evaluations with different designers used to test the usability of the proposed accelerations as well as their contribution to reducing the design time and interaction

    Spoken dialogue systems: architectures and applications

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    171 p.Technology and technological devices have become habitual and omnipresent. Humans need to learn tocommunicate with all kind of devices. Until recently humans needed to learn how the devices expressthemselves to communicate with them. But in recent times the tendency has become to makecommunication with these devices in more intuitive ways. The ideal way to communicate with deviceswould be the natural way of communication between humans, the speech. Humans have long beeninvestigating and designing systems that use this type of communication, giving rise to the so-calledSpoken Dialogue Systems.In this context, the primary goal of the thesis is to show how these systems can be implemented.Additionally, the thesis serves as a review of the state-of-the-art regarding architectures and toolkits.Finally, the thesis is intended to serve future system developers as a guide for their construction. For that

    A web-based AI assistant Application using Python and JavaScript

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    Our research is mainly based on a chatbot which is powered by Artificial Intelligence. Nowadays, Artificial Intelligence assistants such as Apple’s Siri, Google’s Now and Amazon’s Alexa are currently fast-growing and widely integrated with many smart devices. These assistants are built with the primary purpose of being personal assistants for every individual user in certain contexts. In this research, we would highlight the development process of the chatbots, features, problems, case studies and limitations. This research delivers the information, helps developers to build answer bots and integrate chatbots with business accounts. The aim is to assist users and allow transactions between client companies and their customers. As a result, users can accomplish results to queries as well as clients can grow their business

    Spoken dialogue systems: architectures and applications

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    171 p.Technology and technological devices have become habitual and omnipresent. Humans need to learn tocommunicate with all kind of devices. Until recently humans needed to learn how the devices expressthemselves to communicate with them. But in recent times the tendency has become to makecommunication with these devices in more intuitive ways. The ideal way to communicate with deviceswould be the natural way of communication between humans, the speech. Humans have long beeninvestigating and designing systems that use this type of communication, giving rise to the so-calledSpoken Dialogue Systems.In this context, the primary goal of the thesis is to show how these systems can be implemented.Additionally, the thesis serves as a review of the state-of-the-art regarding architectures and toolkits.Finally, the thesis is intended to serve future system developers as a guide for their construction. For that

    Bringing together commercial and academic perspectives for the development of intelligent AmI interfaces

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    The users of Ambient Intelligence systems expect an intelligent behavior from their environment, receiving adapted and easily accessible services and functionality. This can only be possible if the communication between the user and the system is carried out through an interface that is simple (i.e. which does not have a steep learning curve), fluid (i.e. the communication takes place rapidly and effectively), and robust (i.e. the system understands the user correctly). Natural language interfaces such as dialog systems combine the previous three requisites, as they are based on a spoken conversation between the user and the system that resembles human communication. The current industrial development of commercial dialog systems deploys robust interfaces in strictly defined application domains. However, commercial systems have not yet adopted the new perspective proposed in the academic settings, which would allow straightforward adaptation of these interfaces to various application domains. This would be highly beneficial for their use in AmI settings as the same interface could be used in varying environments. In this paper, we propose a new approach to bridge the gap between the academic and industrial perspectives in order to develop dialog systems using an academic paradigm while employing the industrial standards, which makes it possible to obtain new generation interfaces without the need for changing the already existing commercial infrastructures. Our proposal has been evaluated with the successful development of a real dialog system that follows our proposed approach to manage dialog and generates code compliant with the industry-wide standard VoiceXML.Research funded by projects CICYT TIN2011-28620-C02-01, CICYT TEC2011-28626-C02-02, CAM CONTEXTS (S2009/TIC-1485), and DPS2008- 07029-C02-02.Publicad

    FRAMEWORK AND IMPLEMENTATION FOR DIALOG BASED ARABIC SPEECH RECOGNITION

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    Co-designing a chatbot for and with refugees and migrants

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    An information portal, HandbookGermany.de, is developed to support the integration of refugees and migrants into society in Germany. However, the information-seeking process is exhausting, cumbersome, and even confusing if refugees and migrants are not proficient at using web services. In light of this, a chatbot-based conversational service is considered as an alternative to enhance the information-seeking experience. For the purpose of designing products and services for refugees and migrants, a great deal of research proposes employing co-design methods as an effective means. The overall aim of this thesis is to explore, understand, and define possibilities of improving refugees and migrants’ experiences of social integration by proposing an engaging and efficient chatbot solution. Furthermore, this thesis aims to explore the necessity of co-design approach as a critical methodology to develop solutions. Therefore, the main research question in this thesis is how can a co-design approach contribute to designing a chatbot supporting social integration within the context of refugees and migrants. User experience, problems, and needs are unveiled in depth by listening to migrants and refugees’ problems, behaviors, and expectations (i.e., document studies, questionnaires, cultural probes, and expert interviews), and observing how migrants interact with the chatbot (i.e., participant observations and empathy probes). The research findings are then transformed into design questions. The designer, developers, and migrants jointly generate concepts leveraging generative toolkits in co-design workshops. By using surveys, the Method for the Assessment of eXperience (MAX), and property checklists, the resulting concepts are later validated with refugees and migrants. As research through design, this thesis draws three conclusions. Firstly, the co-design approach benefits defining problems in the complex context of refugees and migrants by supporting them in expressing ideas and thoughts. The defined problems can then be converted into design questions that promote the proceeding of the design process. Secondly, the co-design approach helps to develop mature concepts, which lays a foundation for the final design. Thirdly, the utilization of co-design tools plays an essential role in validating and refining the solution efficiently, as they make ideas concrete and visible so that refugees and migrants can easily reflect on them throughout the whole design process
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