1,236 research outputs found

    An improved discrete bat algorithm for symmetric and asymmetric traveling salesman problems

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    Bat algorithm is a population metaheuristic proposed in 2010 which is based on the echolocation or bio-sonar characteristics of microbats. Since its first implementation, the bat algorithm has been used in a wide range of fields. In this paper, we present a discrete version of the bat algorithm to solve the well-known symmetric and asymmetric traveling salesman problems. In addition, we propose an improvement in the basic structure of the classic bat algorithm. To prove that our proposal is a promising approximation method, we have compared its performance in 37 instances with the results obtained by five different techniques: evolutionary simulated annealing, genetic algorithm, an island based distributed genetic algorithm, a discrete firefly algorithm and an imperialist competitive algorithm. In order to obtain fair and rigorous comparisons, we have conducted three different statistical tests along the paper: the Student's tt-test, the Holm's test, and the Friedman test. We have also compared the convergence behaviour shown by our proposal with the ones shown by the evolutionary simulated annealing, and the discrete firefly algorithm. The experimentation carried out in this study has shown that the presented improved bat algorithm outperforms significantly all the other alternatives in most of the cases

    Traveling Salesman Problem

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    This book is a collection of current research in the application of evolutionary algorithms and other optimal algorithms to solving the TSP problem. It brings together researchers with applications in Artificial Immune Systems, Genetic Algorithms, Neural Networks and Differential Evolution Algorithm. Hybrid systems, like Fuzzy Maps, Chaotic Maps and Parallelized TSP are also presented. Most importantly, this book presents both theoretical as well as practical applications of TSP, which will be a vital tool for researchers and graduate entry students in the field of applied Mathematics, Computing Science and Engineering

    Meta-learning computational intelligence architectures

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    In computational intelligence, the term \u27memetic algorithm\u27 has come to be associated with the algorithmic pairing of a global search method with a local search method. In a sociological context, a \u27meme\u27 has been loosely defined as a unit of cultural information, the social analog of genes for individuals. Both of these definitions are inadequate, as \u27memetic algorithm\u27 is too specific, and ultimately a misnomer, as much as a \u27meme\u27 is defined too generally to be of scientific use. In this dissertation the notion of memes and meta-learning is extended from a computational viewpoint and the purpose, definitions, design guidelines and architecture for effective meta-learning are explored. The background and structure of meta-learning architectures is discussed, incorporating viewpoints from psychology, sociology, computational intelligence, and engineering. The benefits and limitations of meme-based learning are demonstrated through two experimental case studies -- Meta-Learning Genetic Programming and Meta- Learning Traveling Salesman Problem Optimization. Additionally, the development and properties of several new algorithms are detailed, inspired by the previous case-studies. With applications ranging from cognitive science to machine learning, meta-learning has the potential to provide much-needed stimulation to the field of computational intelligence by providing a framework for higher order learning --Abstract, page iii

    Dhouib-Matrix-TSP1 Method to Optimize Octagonal Fuzzy Travelling Salesman Problem Using α-Cut Technique

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    This paper proposes the optimization of the fuzzy travel salesman problem by using the α-Cut technique as a ranking function and the Dhouib-Matrix-TSP1 as an approximation method. This method is enhanced by the standard deviation metric and obtains a minimal tour in fuzzy environment where all parameters are octagonal fuzzy numbers. Fuzzy numbers are converted into a crisp number thanks to the ranking function α-Cut. The proposed approach in details is discussed and illustrated by a numerical example. This method helps in designing successfully the tour to a salesman on navigation through the distance matrix so that it minimizes the total fuzzy distance

    An improved discrete bat algorithm for symmetric and asymmetric traveling salesman problems

    Get PDF
    Bat algorithm is a population metaheuristic proposed in 2010 which is based on the echolocation or bio-sonar characteristics of microbats. Since its first implementation, the bat algorithm has been used in a wide range of fields. In this paper, we present a discrete version of the bat algorithm to solve the well-known symmetric and asymmetric traveling salesman problems. In addition, we propose an improvement in the basic structure of the classic bat algorithm. To prove that our proposal is a promising approximation method, we have compared its performance in 37 instances with the results obtained by five different techniques: evolutionary simulated annealing, genetic algorithm, an island based distributed genetic algorithm, a discrete firefly algorithm and an imperialist competitive algorithm. In order to obtain fair and rigorous comparisons, we have conducted three different statistical tests along the paper: the Student's tt-test, the Holm's test, and the Friedman test. We have also compared the convergence behaviour shown by our proposal with the ones shown by the evolutionary simulated annealing, and the discrete firefly algorithm. The experimentation carried out in this study has shown that the presented improved bat algorithm outperforms significantly all the other alternatives in most of the cases

    A multi-parent genetic algorithm for solving longitude–latitude-based 4D traveling salesman problems under uncertainty

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    In this study, we propose a mathematical model of a 4D clustered traveling salesman problem (CTSP) to address the cost-effective security and risk-related difficulties associated with the TSP. We used a multiparent-based memetic genetic algorithm to optimize paths between all clusters and proposed unique heuristic approaches to create clusters and reconnect them. We constructed a 4D CTSP considering multiple routes between two locations and multiple available vehicles on each route. Travel expenses and risks impact every itinerary; however, the behaviors of these costs and risks are always uncertain. We inspected various standard benchmark problems from (TSPLIB) using the proposed calculations. Real-life problems in the tourism industry motivate a longitude–latitude-based CTSP with risk constraints. Thus, we determined the risk of each path based on longitude and latitude. The contributions of this study are twofold: developing a genetic algorithm and heuristics based on mathematical modeling of a real problem.</p
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