4,977 research outputs found

    Feature Reinforcement Learning: Part I: Unstructured MDPs

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    General-purpose, intelligent, learning agents cycle through sequences of observations, actions, and rewards that are complex, uncertain, unknown, and non-Markovian. On the other hand, reinforcement learning is well-developed for small finite state Markov decision processes (MDPs). Up to now, extracting the right state representations out of bare observations, that is, reducing the general agent setup to the MDP framework, is an art that involves significant effort by designers. The primary goal of this work is to automate the reduction process and thereby significantly expand the scope of many existing reinforcement learning algorithms and the agents that employ them. Before we can think of mechanizing this search for suitable MDPs, we need a formal objective criterion. The main contribution of this article is to develop such a criterion. I also integrate the various parts into one learning algorithm. Extensions to more realistic dynamic Bayesian networks are developed in Part II. The role of POMDPs is also considered there.Comment: 24 LaTeX pages, 5 diagram

    New developments in the theory of Groebner bases and applications to formal verification

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    We present foundational work on standard bases over rings and on Boolean Groebner bases in the framework of Boolean functions. The research was motivated by our collaboration with electrical engineers and computer scientists on problems arising from formal verification of digital circuits. In fact, algebraic modelling of formal verification problems is developed on the word-level as well as on the bit-level. The word-level model leads to Groebner basis in the polynomial ring over Z/2n while the bit-level model leads to Boolean Groebner bases. In addition to the theoretical foundations of both approaches, the algorithms have been implemented. Using these implementations we show that special data structures and the exploitation of symmetries make Groebner bases competitive to state-of-the-art tools from formal verification but having the advantage of being systematic and more flexible.Comment: 44 pages, 8 figures, submitted to the Special Issue of the Journal of Pure and Applied Algebr

    Solving Set Constraint Satisfaction Problems using ROBDDs

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    In this paper we present a new approach to modeling finite set domain constraint problems using Reduced Ordered Binary Decision Diagrams (ROBDDs). We show that it is possible to construct an efficient set domain propagator which compactly represents many set domains and set constraints using ROBDDs. We demonstrate that the ROBDD-based approach provides unprecedented flexibility in modeling constraint satisfaction problems, leading to performance improvements. We also show that the ROBDD-based modeling approach can be extended to the modeling of integer and multiset constraint problems in a straightforward manner. Since domain propagation is not always practical, we also show how to incorporate less strict consistency notions into the ROBDD framework, such as set bounds, cardinality bounds and lexicographic bounds consistency. Finally, we present experimental results that demonstrate the ROBDD-based solver performs better than various more conventional constraint solvers on several standard set constraint problems

    Simulating chemistry efficiently on fault-tolerant quantum computers

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    Quantum computers can in principle simulate quantum physics exponentially faster than their classical counterparts, but some technical hurdles remain. Here we consider methods to make proposed chemical simulation algorithms computationally fast on fault-tolerant quantum computers in the circuit model. Fault tolerance constrains the choice of available gates, so that arbitrary gates required for a simulation algorithm must be constructed from sequences of fundamental operations. We examine techniques for constructing arbitrary gates which perform substantially faster than circuits based on the conventional Solovay-Kitaev algorithm [C.M. Dawson and M.A. Nielsen, \emph{Quantum Inf. Comput.}, \textbf{6}:81, 2006]. For a given approximation error ϵ\epsilon, arbitrary single-qubit gates can be produced fault-tolerantly and using a limited set of gates in time which is O(logϵ)O(\log \epsilon) or O(loglogϵ)O(\log \log \epsilon); with sufficient parallel preparation of ancillas, constant average depth is possible using a method we call programmable ancilla rotations. Moreover, we construct and analyze efficient implementations of first- and second-quantized simulation algorithms using the fault-tolerant arbitrary gates and other techniques, such as implementing various subroutines in constant time. A specific example we analyze is the ground-state energy calculation for Lithium hydride.Comment: 33 pages, 18 figure

    Machine learning and its applications in reliability analysis systems

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    In this thesis, we are interested in exploring some aspects of Machine Learning (ML) and its application in the Reliability Analysis systems (RAs). We begin by investigating some ML paradigms and their- techniques, go on to discuss the possible applications of ML in improving RAs performance, and lastly give guidelines of the architecture of learning RAs. Our survey of ML covers both levels of Neural Network learning and Symbolic learning. In symbolic process learning, five types of learning and their applications are discussed: rote learning, learning from instruction, learning from analogy, learning from examples, and learning from observation and discovery. The Reliability Analysis systems (RAs) presented in this thesis are mainly designed for maintaining plant safety supported by two functions: risk analysis function, i.e., failure mode effect analysis (FMEA) ; and diagnosis function, i.e., real-time fault location (RTFL). Three approaches have been discussed in creating the RAs. According to the result of our survey, we suggest currently the best design of RAs is to embed model-based RAs, i.e., MORA (as software) in a neural network based computer system (as hardware). However, there are still some improvement which can be made through the applications of Machine Learning. By implanting the 'learning element', the MORA will become learning MORA (La MORA) system, a learning Reliability Analysis system with the power of automatic knowledge acquisition and inconsistency checking, and more. To conclude our thesis, we propose an architecture of La MORA

    Selected Topics in Network Optimization: Aligning Binary Decision Diagrams for a Facility Location Problem and a Search Method for Dynamic Shortest Path Interdiction

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    This work deals with three different combinatorial optimization problems: minimizing the total size of a pair of binary decision diagrams (BDDs) under a certain structural property, a variant of the facility location problem, and a dynamic version of the Shortest-Path Interdiction (DSPI) problem. However, these problems all have the following core idea in common: They all stem from representing an optimization problem as a decision diagram. We begin from cases in which such a diagram representation of reasonable size might exist, but finding a small diagram is difficult to achieve. The first problem develops a heuristic for enforcing a structural property for a collection of BDDs, which allows them to be merged into a single one efficiently. In the second problem, we consider a specific combinatorial problem that allows for a natural representation by a pair of BDDs. We use the previous result and ideas developed earlier in the literature to reformulate this problem as a linear program over a single BDD. This approach enables us to obtain sensitivity information, while often enjoying runtimes comparable to a mixed integer program solved with a commercial solver, after we pay the computational overhead of building the diagram (e.g., when re-solving the problem using different costs, but the same graph topology). In the last part, we examine DSPI, for which building the full decision diagram is generally impractical. We formalize the concept of a game tree for the DSPI and design a heuristic based on the idea of building only selected parts of this exponentially-sized decision diagram (which is not binary any more). We use a Monte Carlo Tree Search framework to establish policies that are near optimal. To mitigate the size of the game tree, we leverage previously derived bounds for the DSPI and employ an alpha–beta pruning technique for minimax optimization. We highlight the practicality of these ideas in a series of numerical experiments
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