82 research outputs found
DISCRETE PARTICLE SWARM OPTIMIZATION FOR THE ORIENTEERING PROBLEM
Discrete particle swarm optimization (DPSO) is gaining popularity in the area of combinatorial optimization in the recent past due to its simplicity in coding and consistency in performance. A DPSO algorithm has been developed for orienteering problem (OP) which has been shown to have many practical applications. It uses reduced variable neighborhood search as a local search tool. The DPSO algorithm was compared with ten heuristic models from the literature using benchmark problems. The results show that the DPSO algorithm is a robust algorithm that can optimally solve the well known OP test problems
On Solving Close Enough Orienteering Problem with Overlapped Neighborhoods
The Close Enough Traveling Salesman Problem (CETSP) is a well-known variant
of the classic Traveling Salesman Problem whereby the agent may complete its
mission at any point within a target neighborhood. Heuristics based on
overlapped neighborhoods, known as Steiner Zones (SZ), have gained attention in
addressing CETSPs. While SZs offer effective approximations to the original
graph, their inherent overlap imposes constraints on the search space,
potentially conflicting with global optimization objectives. Here we present
the Close Enough Orienteering Problem with Non-uniform Neighborhoods (CEOP-N),
which extends CETSP by introducing variable prize attributes and non-uniform
cost considerations for prize collection. To tackle CEOP-N, we develop a new
approach featuring a Randomized Steiner Zone Discretization (RSZD) scheme
coupled with a hybrid algorithm based on Particle Swarm Optimization (PSO) and
Ant Colony System (ACS) - CRaSZe-AntS. The RSZD scheme identifies sub-regions
for PSO exploration, and ACS determines the discrete visiting sequence. We
evaluate the RSZD's discretization performance on CEOP instances derived from
established CETSP instances, and compare CRaSZe-AntS against the most relevant
state-of-the-art heuristic focused on single-neighborhood optimization for
CEOP. We also compare the performance of the interior search within SZs and the
boundary search on individual neighborhoods in the context of CEOP-N. Our
results show CRaSZe-AntS can yield comparable solution quality with
significantly reduced computation time compared to the single-neighborhood
strategy, where we observe an averaged 140.44% increase in prize collection and
55.18% reduction of execution time. CRaSZe-AntS is thus highly effective in
solving emerging CEOP-N, examples of which include truck-and-drone delivery
scenarios.Comment: 26 pages, 10 figure
Orienteering Problem: A survey of recent variants, solution approaches and applications
National Research Foundation (NRF) Singapore under International Research Centres in Singapore Funding Initiativ
The non-smooth and bi-objective team orienteering problem with soft constraints
In the classical team orienteering problem (TOP), a fixed fleet of vehicles is employed, each of them with a limited driving range. The manager has to decide about the subset of customers to visit, as well as the visiting order (routes). Each customer offers a different reward, which is gathered the first time that it is visited. The goal is then to maximize the total reward collected without exceeding the driving range constraint. This paper analyzes a more realistic version of the TOP in which the driving range limitation is considered as a soft constraint: every time that this range is exceeded, a penalty cost is triggered. This cost is modeled as a piece-wise function, which depends on factors such as the distance of the vehicle to the destination depot. As a result, the traditional reward-maximization objective becomes a non-smooth function. In addition, a second objective, regarding the design of balanced routing plans, is considered as well. A mathematical model for this non-smooth and bi-objective TOP is provided, and a biased-randomized algorithm is proposed as a solving approach. © 2020 by the authors.This work has been partially supported by the Spanish Ministry of Economy and Competitiveness & FEDER (SEV-2015-0563), the Spanish Ministry of Science (PID2019-111100RB-C21, RED2018-102642-T), and the Erasmus+ Program (2019-I-ES01-KA103-062602)
Applying VNPSO Algorithm to Solve the Many-to-Many Hub Location-Routing Problem in a Large scale
One way to increase the companies’ performance and reducing their costs is to concern the transportation industry. Many-to-many hub location-routing problem (MMHLRP) is one of the problems that can affect the process of transportation costs. The problem of MMHLRP is one of the NP-HARD problems. Hence, solving it by exact methods is not affordable; however it was first solved by Benders decomposition algorithm. Modeling and the solving algorithm is able to solve the problem with 100 nodes. In this study, using VNPSO (a combination of the two methods VNS and PSO) was suggested to solve MMHLRP in large-scale. Given high similarity of the results obtained in small scale, using a random sample confirmed that the proposed method was able to solve problem MMHLRP with 300 nodes and acceptable accuracy and speed
Problèmes de tournées de véhicules et application industrielle pour la réduction de l'empreinte écologique
Dans cette thèse, nous nous sommes intéressés à la résolution approchée de problèmes de tournées de véhicules. Nous avons exploité des travaux menés sur les graphes d'intervalles et des propriétés de dominance relatives aux tournées saturées pour traiter les problèmes de tournées sélectives plus efficacement. Des approches basées sur un algorithme d'optimisation par essaim particulaire et un algorithme mémétique ont été proposées. Les métaheuristiques développées font appel à un ensemble de techniques particulièrement efficaces telles que le découpage optimal, les opérateurs de croisement génétiques ainsi que des méthodes de recherches locales. Nous nous sommes intéressés également aux problèmes de tournées classiques avec fenêtres de temps. Différents prétraitements ont été introduits pour obtenir des bornes inférieures sur le nombre de véhicules. Ces prétraitements s'inspirent de méthodes issues de modèles de graphes, de problème d'ordonnancement et de problèmes de bin packing avec conflits. Nous avons montré également l'utilité des méthodes développées dans un contexte industriel à travers la réalisation d'un portail de services mobilité.In this thesis, we focused on the development of heuristic approaches for solvingvehicle routing problems. We exploited researches conducted on interval graphsand dominance properties of saturated tours to deal more efficiently with selectivevehicle routing problems. An adaptation of a particle swarm optimization algorithmand a memetic algorithm is proposed. The metaheuristics that we developed arebased on effective techniques such as optimal split, genetic crossover operatorsand local searches. We are also interested in classical vehicle problems with timewindows. Various pre-processing methods are introduced to obtain lower boundson the number of vehicles. These methods are based on many approaches usinggraph models, scheduling problems and bin packing problems with conflicts. Wealso showed the effectiveness of the developed methods with an industrial applicationby implementing a portal of mobility services.COMPIEGNE-BU (601592101) / SudocSudocFranceF
The Vehicle Routing Problem with Service Level Constraints
We consider a vehicle routing problem which seeks to minimize cost subject to
service level constraints on several groups of deliveries. This problem
captures some essential challenges faced by a logistics provider which operates
transportation services for a limited number of partners and should respect
contractual obligations on service levels. The problem also generalizes several
important classes of vehicle routing problems with profits. To solve it, we
propose a compact mathematical formulation, a branch-and-price algorithm, and a
hybrid genetic algorithm with population management, which relies on
problem-tailored solution representation, crossover and local search operators,
as well as an adaptive penalization mechanism establishing a good balance
between service levels and costs. Our computational experiments show that the
proposed heuristic returns very high-quality solutions for this difficult
problem, matches all optimal solutions found for small and medium-scale
benchmark instances, and improves upon existing algorithms for two important
special cases: the vehicle routing problem with private fleet and common
carrier, and the capacitated profitable tour problem. The branch-and-price
algorithm also produces new optimal solutions for all three problems
Determining reliable solutions for the team orienteering problem with probabilistic delays
In the team orienteering problem, a fixed fleet of vehicles departs from an origin depot towards a destination, and each vehicle has to visit nodes along its route in order to collect rewards. Typically, the maximum distance that each vehicle can cover is limited. Alternatively, there is a threshold for the maximum time a vehicle can employ before reaching its destination. Due to this driving range constraint, not all potential nodes offering rewards can be visited. Hence, the typical goal is to maximize the total reward collected without exceeding the vehicle’s capacity. The TOP can be used to model operations related to fleets of unmanned aerial vehicles, road electric vehicles with limited driving range, or ride-sharing operations in which the vehicle has to reach its destination on or before a certain deadline. However, in some realistic scenarios, travel times are better modeled as random variables, which introduce additional challenges into the problem. This paper analyzes a stochastic version of the team orienteering problem in which random delays are considered. Being a stochastic environment, we are interested in generating solutions with a high expected reward that, at the same time, are highly reliable (i.e., offer a high probability of not suffering any route delay larger than a user-defined threshold). In order to tackle this stochastic optimization problem, which contains a probabilistic constraint on the random delays, we propose an extended simheuristic algorithm that also employs concepts from reliability analysis.This work has been partially funded by the Spanish Ministry of Science (PID2019-111100RB-C21-C22/AEI/10.13039/501100011033), the Barcelona City Council and Fundació “la Caixa” under the framework of the Barcelona Science Plan 2020–2023 (grant 21S09355-001), and the Generalitat Valenciana (PROMETEO/2021/065).Peer ReviewedPostprint (published version
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