755 research outputs found
Routing and switching in teleconferencing networks.
Leung, Yiu-Wing.Thesis (Ph.D.)--Chinese University of Hong Kong, 1992.Includes bibliographical references (leaves 150-157).AcknowledgmentsAbstractChapter Chapter 1 --- Introduction --- p.1Chapter 1.1 --- Background --- p.1Chapter 1.2 --- Broadband Video Services --- p.1Chapter 1.3 --- Videoconference Services --- p.7Chapter 1.4 --- Videoconference Systems --- p.8Chapter 1.5 --- Chapter Summary and Thesis Organization --- p.18Chapter Chapter 2 --- Efficient Algorithms for Multiple Destinations Routing --- p.20Chapter 2.1 --- Background --- p.20Chapter 2.2 --- Integer Programming Formulation of the MDR Problem --- p.26Chapter 2.3 --- Heuristics for Multiple Destinations Routing --- p.27Chapter 2.4 --- Performance Comparisons --- p.40Chapter 2.5 --- Chapter Summary --- p.50Chapter Chapter 3 --- Connection Optimization for Two Types of Videoconferences --- p.51Chapter 3.1 --- Background --- p.51Chapter 3.2 --- The Videoconference Services --- p.52Chapter 3.3 --- Connection Optimization --- p.54Chapter 3.4 --- Performance Analysis --- p.62Chapter 3.5 --- Chapter Summary --- p.80Chapter Chapter 4 --- A TDM-based Multibus Packet Switch --- p.81Chapter 4.1 --- Background --- p.81Chapter 4.2 --- Architecture of the Multibus Switch --- p.89Chapter 4.3 --- Operation of the Multibus Switch --- p.93Chapter 4.4 --- Performance Analysis --- p.95Chapter 4.5 --- Numerical Results --- p.106Chapter 4.6 --- Discussions --- p.109Chapter 4.7 --- Chapter Summary --- p.113Chapter Chapter 5 --- A Modular Shared Media Video Switch --- p.114Chapter 5.1 --- System Architecture and Operation --- p.114Chapter 5.2 --- Slot Assignment for Point-to-Point Transmissions --- p.129Chapter 5.3 --- Slot Assignment for Point-to-Multipoint Transmissions --- p.132Chapter 5.4 --- Network Design Example --- p.136Chapter 5.5 --- Chapter Summary --- p.143Appendix --- p.144Chapter Chapter 6 --- Conclusions --- p.147References --- p.15
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End-to-end 3D video communication over heterogeneous networks
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Three-dimensional technology, more commonly referred to as 3D technology, has revolutionised many fields including entertainment, medicine, and communications to name a few. In addition to 3D films, games, and sports channels, 3D perception has made tele-medicine a reality. By the year 2015, 30% of the all HD panels at home will be 3D enabled, predicted by consumer electronics manufacturers. Stereoscopic cameras, a comparatively mature technology compared to other 3D systems, are now being used by ordinary citizens to produce 3D content and share at a click of a button just like they do with the 2D counterparts via sites like YouTube. But technical challenges still exist, including with autostereoscopic multiview displays. 3D content requires many complex considerations--including how to represent it, and deciphering what is the best compression format--when considering transmission or storage, because of its increased amount of data. Any decision must be taken in the light of the available bandwidth or storage capacity, quality and user expectations. Free viewpoint navigation also remains partly unsolved. The most pressing issue getting in the way of widespread uptake of consumer 3D systems is the ability to deliver 3D content to heterogeneous consumer displays over the heterogeneous networks. Optimising 3D video communication solutions must consider the entire pipeline, starting with optimisation at the video source to the end display and transmission optimisation. Multi-view offers the most compelling solution for 3D videos with motion parallax and freedom from wearing headgear for 3D video perception. Optimising multi-view video for delivery and display could increase the demand for true 3D in the consumer market. This thesis focuses on an end-to-end quality optimisation in 3D video communication/transmission, offering solutions for optimisation at the compression, transmission, and decoder levels.Brunel University - Isambard Research Scholarshi
High definition systems in Japan
The successful implementation of a strategy to produce high-definition systems within the Japanese economy will favorably affect the fundamental competitiveness of Japan relative to the rest of the world. The development of an infrastructure necessary to support high-definition products and systems in that country involves major commitments of engineering resources, plants and equipment, educational programs and funding. The results of these efforts appear to affect virtually every aspect of the Japanese industrial complex. The results of assessments of the current progress of Japan toward the development of high-definition products and systems are presented. The assessments are based on the findings of a panel of U.S. experts made up of individuals from U.S. academia and industry, and derived from a study of the Japanese literature combined with visits to the primary relevant industrial laboratories and development agencies in Japan. Specific coverage includes an evaluation of progress in R&D for high-definition television (HDTV) displays that are evolving in Japan; high-definition standards and equipment development; Japanese intentions for the use of HDTV; economic evaluation of Japan's public policy initiatives in support of high-definition systems; management analysis of Japan's strategy of leverage with respect to high-definition products and systems
Evaluation of unidirectional background push content download services for the delivery of television programs
Este trabajo de tesis presenta los servicios de descarga de contenido en modo push como un
mecanismo eficiente para el envÃo de contenido de televisión pre-producido sobre redes de
difusión. Hoy en dÃa, los operadores de red dedican una cantidad considerable de recursos
de red a la entrega en vivo de contenido televisivo, tanto sobre redes de difusión como
sobre conexiones unidireccionales. Esta oferta de servicios responde únicamente a
requisitos comerciales: disponer de los contenidos televisivos en cualquier momento y
lugar. Sin embargo, desde un punto de vista estrictamente académico, el envÃo en vivo es
únicamente un requerimiento para el contenido en vivo, no para contenidos que ya han sido
producidos con anterioridad a su emisión. Más aún, la difusión es solo eficiente cuando el
contenido es suficientemente popular.
Los servicios bajo estudio en esta tesis utilizan capacidad residual en redes de difusión para
enviar contenido pre-producido para que se almacene en los equipos de usuario. La
propuesta se justifica únicamente por su eficiencia. Por un lado, genera valor de recursos de
red que no se aprovecharÃan de otra manera. Por otro lado, realiza la entrega de contenidos
pre-producidos y populares de la manera más eficiente: sobre servicios de descarga de
contenidos en difusión.
Los resultados incluyen modelos para la popularidad y la duración de contenidos, valiosos
para cualquier trabajo de investigación basados en la entrega de contenidos televisivos.
Además, la tesis evalúa la capacidad residual disponible en redes de difusión, por medio de
estudios empÃricos. Después, estos resultados son utilizados en simulaciones que evalúan
las prestaciones de los servicios propuestos en escenarios diferentes y para aplicaciones
diferentes. La evaluación demuestra que este tipo de servicios son un recurso muy útil para
la entrega de contenido televisivo.This thesis dissertation presents background push Content Download Services as an
efficient mechanism to deliver pre-produced television content through existing broadcast
networks. Nowadays, network operators dedicate a considerable amount of network
resources to live streaming live, through both broadcast and unicast connections. This
service offering responds solely to commercial requirements: Content must be available
anytime and anywhere. However, from a strictly academic point of view, live streaming is
only a requirement for live content and not for pre-produced content. Moreover,
broadcasting is only efficient when the content is sufficiently popular.
The services under study in this thesis use residual capacity in broadcast networks to push
popular, pre-produced content to storage capacity in customer premises equipment. The
proposal responds only to efficiency requirements. On one hand, it creates value from
network resources otherwise unused. On the other hand, it delivers popular pre-produced
content in the most efficient way: through broadcast download services.
The results include models for the popularity and the duration of television content,
valuable for any research work dealing with file-based delivery of television content. Later,
the thesis evaluates the residual capacity available in broadcast networks through empirical
studies. These results are used in simulations to evaluate the performance of background
push content download services in different scenarios and for different applications. The
evaluation proves that this kind of services can become a great asset for the delivery of
television contentFraile Gil, F. (2013). Evaluation of unidirectional background push content download services for the delivery of television programs [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/31656TESI
Satellite Networks: Architectures, Applications, and Technologies
Since global satellite networks are moving to the forefront in enhancing the national and global information infrastructures due to communication satellites' unique networking characteristics, a workshop was organized to assess the progress made to date and chart the future. This workshop provided the forum to assess the current state-of-the-art, identify key issues, and highlight the emerging trends in the next-generation architectures, data protocol development, communication interoperability, and applications. Presentations on overview, state-of-the-art in research, development, deployment and applications and future trends on satellite networks are assembled
Florida International University Magazine Fall 2006
Florida International University Magazine Fall 2006 Volume 13. 45 Pages.https://digitalcommons.fiu.edu/fiu_magazine/1018/thumbnail.jp
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