396 research outputs found

    Secure Identification in Social Wireless Networks

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    The applications based on social networking have brought revolution towards social life and are continuously gaining popularity among the Internet users. Due to the advanced computational resources offered by the innovative hardware and nominal subscriber charges of network operators, most of the online social networks are transforming into the mobile domain by offering exciting applications and games exclusively designed for users on the go. Moreover, the mobile devices are considered more personal as compared to their desktop rivals, so there is a tendency among the mobile users to store sensitive data like contacts, passwords, bank account details, updated calendar entries with key dates and personal notes on their devices. The Project Social Wireless Network Secure Identification (SWIN) is carried out at Swedish Institute of Computer Science (SICS) to explore the practicality of providing the secure mobile social networking portal with advanced security features to tackle potential security threats by extending the existing methods with more innovative security technologies. In addition to the extensive background study and the determination of marketable use-cases with their corresponding security requirements, this thesis proposes a secure identification design to satisfy the security dimensions for both online and offline peers. We have implemented an initial prototype using PHP Socket and OpenSSL library to simulate the secure identification procedure based on the proposed design. The design is in compliance with 3GPP‟s Generic Authentication Architecture (GAA) and our implementation has demonstrated the flexibility of the solution to be applied independently for the applications requiring secure identification. Finally, the thesis provides strong foundation for the advanced implementation on mobile platform in future

    Investigating Security for Ubiquitous Sensor Networks

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    The availability of powerful and sensor-enabled mobile and Internet-connected devices have enabled the advent of the ubiquitous sensor network paradigm which is providing various types of solutions to the community and the individual user in various sectors including environmental monitoring, entertainment, transportation, security, and healthcare. We explore and compare the features of wireless sensor networks and ubiquitous sensor networks and based on the differences between these two types of systems, we classify the security-related challenges of ubiquitous sensor networks. We identify and discuss solutions available to address these challenges. Finally, we briefly discuss open challenges that need to be addressed to design more secure ubiquitous sensor networks in the future

    An Experimental Platform for large-scale research facing FI-IoT scenarios

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    Providing experimental facilities for the Internet of Things (IoT) world is of paramount importance to materialise the Future Internet (FI) vision. The level of maturity achieved at the networking level in Sensor and Actuator networks (SAN) justifies the increasing demand on the research community to shift IoT testbed facilities from the network to the service and information management areas. In this paper we present an Experimental Platform fulfilling these needs by: integrating heterogeneous SAN infrastructures in a homogeneous way; providing mechanisms to handle information, and facilitating the development of experimental services. It has already been used to deploy applications in three different field trials: smart metering, smart places and environmental monitoring and it will be one of the components over which the SmartSantander project, that targets a large-scale IoT experimental facility, will rely o

    Ubiquitous Sensor Networks in IMS: an Ambient Intelligence Telco Platform

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    Ubiquitous Sensor Network (USN) concept describes the integration of heterogeneous and geographically dispersed Wireless Sensor and Actuator Networks (WS&AN) into rich information infrastructures for accurate representation and access to different dynamic user’s physical contexts. This relatively new concept envisions future Sensor-Based Services leading to market disruptive innovations in a broad range of application domains, mainly personal (lifestyle assistants), community (professional users) and industrial domains. The support for this broad range of innovative Ambient Intelligence services urgently demands a standardized access to different WS&AN, and Telco Operators have an opportunity to lead this technological challenge as they evolve towards future Next-Generation Networks. Telefónica Research and Development is a leading innovation company that provides communication services for businesses and consumers. Networks and Service Platforms is a major Telefónica I+D innovation area where new Service Architectures and Platforms concepts are essential for the development of services with a high differentiation value. This contribution describes Telefónica I+D activities directed to the design of an Ambient Intelligence Platform integrating USN concepts over NGN architectures. In our view IP Multimedia Subsystem (IMS) concepts can enable and promote a first generation of Sensor-Based Services where multimedia interactive sessions are enriched with contextual information from WS&ANs. To this end three major design criteria are addressed at three different levels. At the application layer, OMA Service Environment and OGC Sensor Web Enablement are combined to define a specific USN Service Enabler. At the communication, management and control level WS&AN Gateways are defined for integrating WS&ANs infrastructures into all-IP IMS environments. While at the lower level, data and meta-data exchanges with different WS&ANs entities are homogeneously represented using OGC® SensorML standard. Finally this paper concludes by discussing some preliminary business opportunities we foresee for the proposed Platform

    SmartSantander: Internet of Things research and innovation through citizen participation

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    The Smart City concept relates to improving efficiency of city services and facilitating a more sustainable development of cities. However, it is important to highlight that, in order to effectively progress towards such smart urban environments, the people living in these cities must be tightly engaged in this endeavour. This paper presents two novel services that have been implemented in order to bring the Smart City closer to the citizen. The Participatory Sensing service we are proposing exploits the advanced features of smartphones to make the user part of the ubiquitous sensing infrastructure over which the Smart City concept is built. The Augmented Reality service is connected to the smart city platform in order to create an advanced visualization tool where the plethora of available information is presented to citizens embedded in their natural surroundings. A brief description of the smart city platform on top of which these services are built is also presented.Although only a few names appear in this paper’s list of authors, this work would not have been possible without the contribution and encouragement of the enthusiastic team of the SmartSantander project which has been partially funded by the European Commission under the contract number FP7-ICT-257992

    Integration between WSNs and Internet based on Address Internetworking for Web Services

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    There has been an increasing interest in wireless sensor networks as a new technology to realize ubiquitous computing, and demands for internetworking technology between the wireless sensor networks and the Internet which is based on IP address. For this purpose, this paper proposes and implements the internetworking scheme which assigns IP addresses to the sensor nodes and internetworks based on the gateway-based integration for internetworking between the wireless sensor networks and the Internet. That is, the proposed scheme makes the access to the wireless sensor networks be serviced as like the Web service with internetworking Internet IP address and ZigBee address which is allocated to the sensor node in wireless sensor networks. For validating the proposed scheme, we made experiments using Berkeley TinyOS, Mica Motes, dual protocol stack based on ZigBee and IP, and showed the service result using browser (IE) and IPv6 address based on DNS

    New Challenges on Web Architectures for the Homogenization of the Heterogeneity of Smart Objects in the Internet of Things

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    Aquesta tesi tracta de dues de les noves tecnologies relacionades amb la Internet of Things (IoT) i la seva integració amb el camp de les Smart Grids (SGs); aquestes tecnologies son la Web of Things (WoT) i la Social Internet of Things (SIoT). La WoT és una tecnologia que s’espera que proveeixi d’un entorn escalable i interoperable a la IoT usant la infraestructura web existent, els protocols web y la web semàntica. També s’espera que la SIoT contribueixi a solucionar els reptes d’escalabilitat i capacitat de descobriment creant una xarxa social d’agents (objectes i humans). Per explorar la sinergia entre aquestes tecnologies, l’objectiu és el de proporcionar evidència pràctica i empírica, generalment en forma de prototips d’implementació i experimentació empírica. En relació amb la WoT i les SGs, s’ha creat un prototip per al Web of Energy (WoE) que té com a objectiu abordar els desafiaments presents en el domini les SGs. El prototip és capaç de proporcionar interoperabilitat i homogeneïtat entre diversos protocols. El disseny d’implementació es basa en el Model d’Actors, que també proporciona escalabilitat del prototip. L’experimentació mostra que el prototip pot gestionar la transmissió de missatges per a aplicacions de les SGs que requereixen que la comunicació es realitzi sota llindars de temps crítics. També es pren una altra direcció d’investigació similar, menys centrada en les SGs, però per a una gamma més àmplia de dominis d’aplicació. S’integra la descripció dels fluxos d’execució com a màquines d’estats finits utilitzant ontologies web (Resource Description Framework (RDF)) i metodologies de la WoT (les accions es realitzen basant-se en peticions Hyper-Text Transfer Protocol/Secure (HTTP/S) a Uniform Resource Locators (URLs)). Aquest flux d’execució, que també pot ser un plantilla per a permetre una configuració flexible en temps d’execució, s’implementa i interpreta com si fos (i mitjançant) un Virtual Object (VO). L’objectiu de la plantilla és ser reutilitzable i poder-se compartir entre múltiples desplegaments de la IoT dins el mateix domini d’aplicació. A causa de les tecnologies utilitzades, la solució no és adequada per a aplicacions de temps crític (llindar de temps relativament baix i rígid). No obstant això, és adequat per a aplicacions que no demanden resposta en un temps crític i que requereixen el desplegament de VOs similars en el que fa referència al flux d’execució. Finalment, el treball s’enfoca en una altra tecnologia destinada a millorar l’escalabilitat i la capacitat de descobriment en la IoT. La SIoT està sorgint com una nova estructura de la IoT que uneix els nodes a través de relacions significatives. Aquestes relacions tenen com a objectiu millorar la capacitat de descobriment; en conseqüència, millora la escalabilitat d’una xarxa de la IoT. En aquest treball s’aplica aquest nou paradigma per optimitzar la gestió de l’energia en el costat de la demanda a les SGs. L’objectiu és aprofitar les característiques de la SIoT per ajudar a la creació de Prosumer Community Groups (PCGs) (grups d’usuaris que consumeixen o produeixen energia) amb el mateix objectiu d’optimització en l’ús de l’energia. La sinergia entre la SIoT i les SGs s’ha anomenat Social Internet of Energy (SIoE). Per tant, amb la SIoE i amb el focus en un desafiament específic, s’estableix la base conceptual per a la integració entre la SIoT i les SGs. Els experiments inicials mostren resultats prometedors i aplanen el camí per a futures investigacions i avaluacions de la proposta. Es conclou que el WoT i la SIoT són dos paradigmes complementaris que nodreixen l’evolució de la propera generació de la IoT. S’espera que la propera generació de la IoT sigui un Multi-Agent System (MAS) generalitzat. Alguns investigadors ja estan apuntant a la Web i les seves tecnologies (per exemple, Web Semàntica, HTTP/S)—i més concretamente a la WoT — com a l’entorn que nodreixi a aquests agents. La SIoT pot millorar tant l’entorn com les relacions entre els agents en aquesta fusió. Les SGs també poden beneficiar-se dels avenços de la IoT, ja que es poden considerar com una aplicació específica d’aquesta última.  Esta tesis trata de dos de las novedosas tecnologías relacionadas con la Internet of Things (IoT) y su integración con el campo de las Smart Grids (SGs); estas tecnologías son laWeb of Things (WoT) y la Social Internet of Things (SIoT). La WoT es una tecnología que se espera que provea de un entorno escalable e interoperable a la IoT usando la infraestructura web existente, los protocolos web y la web semántica. También se espera que la SIoT contribuya a solucionar los retos de escalabilidad y capacidad de descubrimiento creando una red social de agentes (objetos y humanos). Para explorar la sinergia entre estas tecnologías, el objetivo es el de proporcionar evidencia práctica y empírica, generalmente en forma de prototipos de implementación y experimentación empírica. En relación con la WoT y las SGs, se ha creado un prototipo para la Web of Energy (WoE) que tiene como objetivo abordar los desafíos presentes en el dominio las SGs. El prototipo es capaz de proporcionar interoperabilidad y homogeneidad entre diversos protocolos. El diseño de implementación se basa en el Modelo de Actores, que también proporciona escalabilidad del prototipo. La experimentación muestra que el prototipo puede manejar la transmisión de mensajes para aplicaciones de las SGs que requieran que la comunicación se realice bajo umbrales de tiempo críticos. También se toma otra dirección de investigación similar, menos centrada en las SGs, pero para una gama más amplia de dominios de aplicación. Se integra la descripción de los flujos de ejecución como máquinas de estados finitos utilizando ontologías web (Resource Description Framework (RDF)) y metodologías de la WoT (las acciones se realizan basándose en peticiones Hyper-Text Transfer Protocol/Secure (HTTP/S) a Uniform Resource Locators (URLs)). Este flujo de ejecución, que también puede ser una plantilla para permitir una configuración flexible en tiempo de ejecución, se implementa e interpreta como si fuera (y a través de) un Virtual Object (VO). El objetivo de la plantilla es que sea reutilizable y se pueda compartir entre múltiples despliegues de la IoT dentro del mismo dominio de aplicación. Debido a las tecnologías utilizadas, la solución no es adecuada para aplicaciones de tiempo crítico (umbral de tiempo relativamente bajo y rígido). Sin embargo, es adecuado para aplicaciones que no demandan respuesta en un tiempo crítico y que requieren el despliegue de VOs similares en cuanto al flujo de ejecución. Finalmente, el trabajo se enfoca en otra tecnología destinada a mejorar la escalabilidad y la capacidad de descubrimiento en la IoT. La SIoT está emergiendo como una nueva estructura de la IoT que une los nodos a través de relaciones significativas. Estas relaciones tienen como objetivo mejorar la capacidad de descubrimiento; en consecuencia, mejora la escalabilidad de una red de la IoT. En este trabajo se aplica este nuevo paradigma para optimizar la gestión de la energía en el lado de la demanda en las SGs. El objetivo es aprovechar las características de la SIoT para ayudar en la creación de Prosumer Community Groups (PCGs) (grupos de usuarios que consumen o producen energía) con el mismo objetivo de optimización en el uso de la energía. La sinergia entre la SIoT y las SGs ha sido denominada Social Internet of Energy (SIoE). Por lo tanto, con la SIoE y con el foco en un desafío específico, se establece la base conceptual para la integración entre la SIoT y las SG. Los experimentos iniciales muestran resultados prometedores y allanan el camino para futuras investigaciones y evaluaciones de la propuesta. Se concluye que la WoT y la SIoT son dos paradigmas complementarios que nutren la evolución de la próxima generación de la IoT. Se espera que la próxima generación de la IoT sea un Multi-Agent System (MAS) generalizado. Algunos investigadores ya están apuntando a la Web y sus tecnologías (por ejemplo,Web Semántica, HTTP/S)—y más concretamente a la WoT — como el entorno que nutra a estos agentes. La SIoT puede mejorar tanto el entorno como las relaciones entre los agentes en esta fusión. Como un campo específico de la IoT, las SGs también pueden beneficiarse de los avances de la IoT.This thesis deals with two novel Internet of Things (IoT) technologies and their integration to the field of the Smart Grid (SG); these technologies are the Web of Things (WoT) and the Social Internet of Things (SIoT). The WoT is an enabling technology expected to provide a scalable and interoperable environment to the IoT using the existing web infrastructure, web protocols and the semantic web. The SIoT is expected to expand further and contribute to scalability and discoverability challenges by creating a social network of agents (objects and humans). When exploring the synergy between those technologies, we aim at providing practical and empirical evidence, usually in the form of prototype implementations and empirical experimentation. In relation to the WoT and SG, we create a prototype for the Web of Energy (WoE), that aims at addressing challenges present in the SG domain. The prototype is capable of providing interoperability and homogeneity among diverse protocols. The implementation design is based on the Actor Model, which also provides scalability in regards to the prototype. Experimentation shows that the prototype can handle the transmission of messages for time-critical SG applications. We also take another similar research direction less focused on the SG, but for a broader range of application domains. We integrate the description of flows of execution as Finite-State Machines (FSMs) using web ontologies (Resource Description Framework (RDF)) and WoT methodologies (actions are performed on the basis of calls Hyper Text Transfer Protocol/ Secure (HTTP/S) to a Uniform Resource Locator (URL)). This execution flow, which can also be a template to allow flexible configuration at runtime, is deployed and interpreted as (and through) a Virtual Object (VO). The template aims to be reusable and shareable among multiple IoT deployments within the same application domain. Due to the technologies used, the solution is not suitable for time-critical applications. Nevertheless, it is suitable for non-time-critical applications that require the deployment of similar VOs. Finally, we focus on another technology aimed at improving scalability and discoverability in IoT. The SIoT is emerging as a new IoT structure that links nodes through meaningful relationships. These relationships aim at improving discoverability; consequently, improving the scalability of an IoT network. We apply this new paradigm to optimize energy management at the demand side in a SG. Our objective is to harness the features of the SIoT to aid in the creation of Prosumer Community Group (PCG) (groups of energy users that consume or produce energy) with the same Demand Side Management (DSM) goal. We refer to the synergy between SIoT and SG as Social Internet of Energy (SIoE). Therefore, with the SIoE and focusing on a specific challenge, we set the conceptual basis for the integration between SIoT and SG. Initial experiments show promising results and pave the way for further research and evaluation of the proposal. We conclude that the WoT and the SIoT are two complementary paradigms that nourish the evolution of the next generation IoT. The next generation IoT is expected to be a pervasive Multi-Agent System (MAS). Some researchers are already pointing at the Web and its technologies (e.g. Semantic Web, HTTP/S) — and more concretely at the WoT — as the environment nourishing the agents. The SIoT can enhance both the environment and the relationships between agents in this fusion. As a specific field of the IoT, the SG can also benefit from IoT advancements

    Rapid Response Command and Control (R2C2): a systems engineering analysis of scaleable communications for Regional Combatant Commanders

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    Includes supplementary materialDisaster relief operations, such as the 2005 Tsunami and Hurricane Katrina, and wartime operations, such as Operation Enduring Freedom and Operation Iraqi Freedom, have identified the need for a standardized command and control system interoperable among Joint, Coalition, and Interagency entities. The Systems Engineering Analysis Cohort 9 (SEA-9) Rapid Response Command and Control (R2C2) integrated project team completed a systems engineering (SE) process to address the military’s command and control capability gap. During the process, the R2C2 team conducted mission analysis, generated requirements, developed and modeled architectures, and analyzed and compared current operational systems versus the team’s R2C2 system. The R2C2 system provided a reachback capability to the Regional Combatant Commander’s (RCC) headquarters, a local communications network for situational assessments, and Internet access for civilian counterparts participating in Humanitarian Assistance/Disaster Relief operations. Because the team designed the R2C2 system to be modular, analysis concluded that the R2C2 system was the preferred method to provide the RCC with the required flexibility and scalability to deliver a rapidly deployable command and control capability to perform the range of military operations
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