1,383 research outputs found

    Standart-konformes Snapshotting fĂĽr SystemC Virtuelle Plattformen

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    The steady increase in complexity of high-end embedded systems goes along with an increasingly complex design process. We are currently still in a transition phase from Hardware-Description Language (HDL) based design towards virtual-platform-based design of embedded systems. As design complexity rises faster than developer productivity a gap forms. Restoring productivity while at the same time managing increased design complexity can also be achieved through focussing on the development of new tools and design methodologies. In most application areas, high-level modelling languages such as SystemC are used in early design phases. In modern software development Continuous Integration (CI) is used to automatically test if a submitted piece of code breaks functionality. Application of the CI concept to embedded system design and testing requires fast build and test execution times from the virtual platform framework. For this use case the ability to save a specific state of a virtual platform becomes necessary. The saving and restoring of specific states of a simulation requires the ability to serialize all data structures within the simulation models. Improving the frameworks and establishing better methods will only help to narrow the design gap, if these changes are introduced with the needs of the engineers and developers in mind. Ultimately, it is their productivity that shall be improved. The ability to save the state of a virtual platform enables developers to run longer test campaigns that can even contain randomized test stimuli. If the saved states are modifiable the developers can inject faulty states into the simulation models. This work contributes an extension to the SoCRocket virtual platform framework to enable snapshotting. The snapshotting extension can be considered a reference implementation as the utilization of current SystemC/TLM standards makes it compatible to other frameworkds. Furthermore, integrating the UVM SystemC library into the framework enables test driven development and fast validation of SystemC/TLM models using snapshots. These extensions narrow the design gap by supporting designers, testers and developers to work more efficiently.Die stetige Steigerung der Komplexität eingebetteter Systeme geht einher mit einer ebenso steigenden Komplexität des Entwurfsprozesses. Wir befinden uns momentan in der Übergangsphase vom Entwurf von eingebetteten Systemen basierend auf Hardware-Beschreibungssprachen hin zum Entwurf ebendieser basierend auf virtuellen Plattformen. Da die Entwurfskomplexität rasanter steigt als die Produktivität der Entwickler, entsteht eine Kluft. Die Produktivität wiederherzustellen und gleichzeitig die gesteigerte Entwurfskomplexität zu bewältigen, kann auch erreicht werden, indem der Fokus auf die Entwicklung neuer Werkzeuge und Entwurfsmethoden gelegt wird. In den meisten Anwendungsgebieten werden Modellierungssprachen auf hoher Ebene, wie zum Beispiel SystemC, in den frühen Entwurfsphasen benutzt. In der modernen Software-Entwicklung wird Continuous Integration (CI) benutzt um automatisiert zu überprüfen, ob eine eingespielte Änderung am Quelltext bestehende Funktionalitäten beeinträchtigt. Die Anwendung des CI-Konzepts auf den Entwurf und das Testen von eingebetteten Systemen fordert schnelle Bau- und Test-Ausführungszeiten von dem genutzten Framework für virtuelle Plattformen. Für diesen Anwendungsfall wird auch die Fähigkeit, einen bestimmten Zustand der virtuellen Plattform zu speichern, erforderlich. Das Speichern und Wiederherstellen der Zustände einer Simulation erfordert die Serialisierung aller Datenstrukturen, die sich in den Simulationsmodellen befinden. Das Verbessern von Frameworks und Etablieren besserer Methodiken hilft nur die Entwurfs-Kluft zu verringern, wenn diese Änderungen mit Berücksichtigung der Bedürfnisse der Entwickler und Ingenieure eingeführt werden. Letztendlich ist es ihre Produktivität, die gesteigert werden soll. Die Fähigkeit den Zustand einer virtuellen Plattform zu speichern, ermöglicht es den Entwicklern, längere Testkampagnen laufen zu lassen, die auch zufällig erzeugte Teststimuli beinhalten können oder, falls die gespeicherten Zustände modifizierbar sind, fehlerbehaftete Zustände in die Simulationsmodelle zu injizieren. Mein mit dieser Arbeit geleisteter Beitrag beinhaltet die Erweiterung des SoCRocket Frameworks um Checkpointing Funktionalität im Sinne einer Referenzimplementierung. Weiterhin ermöglicht die Integration der UVM SystemC Bibliothek in das Framework die Umsetzung der testgetriebenen Entwicklung und schnelle Validierung von SystemC/TLM Modellen mit Hilfe von Snapshots

    A Historical Perspective on Runtime Assertion Checking in Software Development

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    This report presents initial results in the area of software testing and analysis produced as part of the Software Engineering Impact Project. The report describes the historical development of runtime assertion checking, including a description of the origins of and significant features associated with assertion checking mechanisms, and initial findings about current industrial use. A future report will provide a more comprehensive assessment of development practice, for which we invite readers of this report to contribute information

    Automated Dynamic Firmware Analysis at Scale: A Case Study on Embedded Web Interfaces

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    Embedded devices are becoming more widespread, interconnected, and web-enabled than ever. However, recent studies showed that these devices are far from being secure. Moreover, many embedded systems rely on web interfaces for user interaction or administration. Unfortunately, web security is known to be difficult, and therefore the web interfaces of embedded systems represent a considerable attack surface. In this paper, we present the first fully automated framework that applies dynamic firmware analysis techniques to achieve, in a scalable manner, automated vulnerability discovery within embedded firmware images. We apply our framework to study the security of embedded web interfaces running in Commercial Off-The-Shelf (COTS) embedded devices, such as routers, DSL/cable modems, VoIP phones, IP/CCTV cameras. We introduce a methodology and implement a scalable framework for discovery of vulnerabilities in embedded web interfaces regardless of the vendor, device, or architecture. To achieve this goal, our framework performs full system emulation to achieve the execution of firmware images in a software-only environment, i.e., without involving any physical embedded devices. Then, we analyze the web interfaces within the firmware using both static and dynamic tools. We also present some interesting case-studies, and discuss the main challenges associated with the dynamic analysis of firmware images and their web interfaces and network services. The observations we make in this paper shed light on an important aspect of embedded devices which was not previously studied at a large scale. We validate our framework by testing it on 1925 firmware images from 54 different vendors. We discover important vulnerabilities in 185 firmware images, affecting nearly a quarter of vendors in our dataset. These experimental results demonstrate the effectiveness of our approach

    Coding policies for secure web applications

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    Ph.D. Thesis Proprosal: Transportable Agents

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    One of the paradigms that has been suggested for allowing efficient access to remote resources is transportable agents. A transportable agent is a named program that can migrate from machine to machine in a heterogeneous network. The program chooses when and where to migrate. It can suspend its execution at an arbitrary point, transport to another machine and resume execution on the new machine. Transportable agents have several advantages over the traditional client/server model. Transportable agents consume less network bandwidth and do not require a connection between communicating machines -- this is attractive in all networks and particularly attractive in wireless networks. Transportable agents are a convenient paradigm for distributed computing since they hide the communication channels but not the location of the computation. Transportable agents allow clients and servers to program each other. However transportable agents pose numerous challenges such as security, privacy and efficiency. Existing transportable agent systems do not meet all of these challenges. In addition there has been no formal characterization of the performance of transportable agents. This thesis addresses these weakness. The thesis has two parts -- (1) formally characterize the performance of transportable agents through mathematical analysis and network simulation and (2) implement a complete transportable agent system

    Instrumented sensor system architecture

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    Journal ArticleSensor systems are becoming ubiquitous throughout society, yet their design, construction and operation are still more of an art than a science. In this paper, we define, develop, and apply a formal semantics for sensor systems that provides a theoretical framework for an integrated software architecture for modeling sensor-based control systems. Our goal is to develop a design framework which allows the user to model, analyze and experiment with different versions of a sensor system. This includes the ability to build and modify multisensor systems and to monitor and debug both the output of the system and the affect of any modification in terms of robustness, efficiency, and error measures. The notion of Instrumented Logical Sensor Systems (ILSS) that are derived from this modeling and design methodology is introduced. The instrumented sensor approach is based on a sensori-computational model which defines the components of the sensor system in terms of their functionality, accuracy, robustness and efficiency. This approach provides a uniform specification language to define sensor systems as a composition of smaller, predefined components. From a software engineering standpoint, this addresses the issues of modularity, reusability, and reliability for building complex systems. An example is given which compares vision and sonar techniques for the recovery of wall pose
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