28 research outputs found

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Coordinated Multicast/Unicast Transmission on 5G: A Novel Approach for Linear Broadcasting

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    Linear broadcasting services, with a scheduled programming, constitute a paramount tel-ecommunication service for today’s society. Although the existing technology is mature, current linear broadcast systems have serious limitations when providing service to moving users or users placed in areas with complex orography and poor signal quality. To over-come these limitations, 3GPP 5G standard has included a work item to support 5G mul-ticast/broadcast services for future Release 17. This paper investigates the integration of point-to-point (unicast) communication with cellular multicast/broadcast on 5G technology to extend the current support of linear broadcasting services. This integration relies on the use mobile edge computing (MEC) at the 5G base station (gNB) to host a dynamic adap-tive streaming over HTTP (DASH) server that is coordinated with the multicast transmis-sion to complement the broadcast service. This approach join the reliability of point-to-point communications, with dedicated resources for each user, with the spectrum efficiency of multi-cast communications, where a set of users share common resources. The coopera-tion between those unicast and multicast schemes allows those users whose coverage is not good enough, to complete the linear broadcast flow through the point-to-point transmission via MEC. The benefits of such approach have been assessed with simulations in a realistic scenario that considers a vehicle moving across a sparsely populated region in southern Spain. Results reveals that throughput and bitrate playback (reproduction rate) are greatly improved when unicast/multicast integration is enabled since the number of stalling events is reduced significantly.This work has been partially supported by Radio Televisión Española through Impulsa Visión RTVE grant and by the Universidad de Málaga. We are grateful to Pere Vila, Esteban Mayoral Campos, Adolfo Muñoz Berrón and Miguel Ángel Bona San Vicente for their support and collaboration during the development of the project. Funding for open access charge: Universidad de Málaga / CBU

    Resource Allocation Frameworks for Network-coded Layered Multimedia Multicast Services

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    The explosive growth of content-on-the-move, such as video streaming to mobile devices, has propelled research on multimedia broadcast and multicast schemes. Multi-rate transmission strategies have been proposed as a means of delivering layered services to users experiencing different downlink channel conditions. In this paper, we consider Point-to-Multipoint layered service delivery across a generic cellular system and improve it by applying different random linear network coding approaches. We derive packet error probability expressions and use them as performance metrics in the formulation of resource allocation frameworks. The aim of these frameworks is both the optimization of the transmission scheme and the minimization of the number of broadcast packets on each downlink channel, while offering service guarantees to a predetermined fraction of users. As a case of study, our proposed frameworks are then adapted to the LTE-A standard and the eMBMS technology. We focus on the delivery of a video service based on the H.264/SVC standard and demonstrate the advantages of layered network coding over multi-rate transmission. Furthermore, we establish that the choice of both the network coding technique and resource allocation method play a critical role on the network footprint, and the quality of each received video layer.Comment: IEEE Journal on Selected Areas in Communications - Special Issue on Fundamental Approaches to Network Coding in Wireless Communication Systems. To appea

    Multiuser Diversity Management for Multicast/Broadcast Services in 5G and Beyond Networks

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    The envisaged fifth-generation (5G) and beyond networks represent a paradigm shift for global communications, offering unprecedented breakthroughs in media service delivery with novel capabilities and use cases. Addressing the critical research verticals and challenges that characterize the International Mobile Telecommunications (IMT)-2030 framework requires a compelling mix of enabling radio access technologies (RAT) and native softwarized, disaggregated, and intelligent radio access network (RAN) conceptions. In such a context, the multicast/broadcast ser vice (MBS) capability is an appealing feature to address the ever-growing traffic demands, disruptive multimedia services, massive connectivity, and low-latency applications. Embracing the MBS capability as a primary component of the envisaged 5G and beyond networks comes with multiple open challenges. In this research, we contextualize and address the necessity of ensuring stringent quality of service (QoS)/quality of experience (QoE) requirements, multicasting over millimeter-wave (mmWave) and sub-Terahertz (THz) frequencies, and handling complex mobility behaviors. In the broad problem space around these three significant challenges, we focus on the specific research problems of effectively handling the trade-off between multicasting gain and multiuser diversity, along with the trade-off between optimal network performance and computational complexity. In this research, we cover essential aspects at the intersection of MBS, radio resource management (RRM), machine learning (ML), and the Open RAN (O-RAN) framework. We characterize and address the dynamic multicast multiuser diversity through low-complexity RRM solutions aided by ML, orthogonal multiple access (OMA) and non-orthogonal multiple access (NOMA) techniques in 5G MBS and beyond networks. We characterize the performance of the multicast access techniques conventional multicast scheme (CMS), subgrouping based on OMA (S-OMA), and subgrouping based on NOMA (S-NOMA). We provide conditions for their adequate selection regarding the specific network conditions (Chapter 4). Consequently, we propose heuristic methods for the dynamic multicast access technique selection and resource allocation, taking advantage of the multiuser diversity (Chapter 5.1). Moreover, we proposed a multicasting strategy based on fixed pre-computed multiple-input multiple-output (MIMO) multi-beams and S-NOMA (Chapter 5.2). Our approach tackles specific throughput requirements for enabling extended reality (XR) applications attending multiple users and handling their spatial and channel quality diversity. We address the computational complexity (CC) associated with the dynamic multicast RRM strategies and highlight the implications of fast variations in the reception conditions of the multicast group (MG) members. We propose a low complexity ML-based solution structured by a multicast-oriented trigger to avoid overrunning the algorithm, a K-Means clustering for group-oriented detection and splitting, and a classifier for selecting the most suitable multicast access technique (Chapter 6.1). Our proposed approaches allow addressing the trade-off between optimal network performance and CC by maximizing specific QoS parameters through non-optimal solutions, considerably reducing the CC of conventional exhaustive mechanisms. Moreover, we discuss the insertion of ML-based multicasting RRM solutions into the envisioned disaggregated O-RAN framework (Chapter 6.2.5). We analyze specific MBS tasks and the importance of a native decentralized, softwarized, and intelligent conception. We assess the effectiveness of our proposal under multiple numerical and link level simulations of recreated 5G MBS use cases operating in μWave and mmWave. We evaluate various network conditions, service constraints, and users’ mobility behaviors

    A Novel Local and Hyper-Local Multicast Services Transmission Scheme for Beyond 5G Networks

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    The efficiency of the broadcast network is impacted by the different types of services that may be transmitted over it. Global services serve users across the entire network, while local services cater to specific regions, and hyper-local services have even narrower coverage. Multimedia Broadcast over a Single-Frequency Network (MBSFN) is typically used for global service transmission while existing literature extensively discusses schemes for transmitting local or hyper-local services with or without Single Frequency Network (SFN) gain. However, these schemes fall short when network-wide requests for only local and hyper-local services are made, leading operators to scale down to either Single Cell-Point to Multipoint (SCPtM) or Multi-Frequency Network (MFN). SCPtM is highly susceptible to interference, and MFN requires substantial amounts of valuable spectrum. They both employ the Least Channel Gain (LCG) strategy for transmitting hyper-local services without SFN gain. Our proposed Local and Hyper-Local Services (LHS) transmission scheme utilizes the knowledge of user distribution and their corresponding radio link channel quality to schedule single or multi-resolution, local or hyper-local services within a three-cell cluster and aims to enhance spectral efficiency and maximize system throughput. It leverages Scalable Video Coding (SVC) in conjunction with Hierarchical Modulation (HM) for transmitting multi-resolution multimedia content to address the problem of heterogeneity amongst the multicast group users. The proposed scheme also employs macro-diversity combining with optimal HM parameters for each gNB catering to a local service area in order to minimize the service outage. System-level simulation results testify to the better performance achieved by the proposed LHS transmission scheme with respect to SCPtM.Comment: 12 pages, 18 figures, 2 tables, 3 algorithm

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research

    Models and Methods for Network Selection and Balancing in Heterogeneous Scenarios

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    The outbreak of 5G technologies for wireless communications can be considered a response to the need for widespread coverage, in terms of connectivity and bandwidth, to guarantee broadband services, such as streaming or on-demand programs offered by the main television networks or new generation services based on augmented and virtual reality (AR / VR). The purpose of the study conducted for this thesis aims to solve two of the main problems that will occur with the outbreak of 5G, that is, the search for the best possible connectivity, in order to offer users the resources necessary to take advantage of the new generation services, and multicast as required by the eMBMS. The aim of the thesis is the search for innovative algorithms that will allow to obtain the best connectivity to offer users the resources necessary to use the 5G services in a heterogeneous scenario. Study UF that allows you to improve the search for the best candidate network and to achieve a balance that allows you to avoid congestion of the chosen networks. To achieve these two important focuses, I conducted a study on the main mathematical methods that made it possible to select the network based on QoS parameters based on the type of traffic made by users. A further goal was to improve the computational computation performance they present. Furthermore, I carried out a study in order to obtain an innovative algorithm that would allow the management of multicast. The algorithm that has been implemented responds to the needs present in the eMBMS, in realistic scenarios

    Point-to-Multipoint Services on Fifth-Generation Mobile Networks

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    [ES] Esta disertación cubre el estado del arte en LTE eMBMS Release 14, también conocido como Enhanced Television Services (ENTV). ENTV trajo un conjunto de mejoras, tanto a nivel radio como a nivel de núcleo, que transformó a eMBMS en un estándar de televisión terrestre completo. La última versión de esta tecnología se denomina LTE-based 5G Broadcast; pero no usa New Radio ni el núcleo 5G. Para proveer una solución nativa 5G de servicios punto-a-multipunto, hubo investigación en entornos acad\'emicos y colaboraciones público-privada. La iniciativa más notable en este aspecto fue el proyecto del Horizon 2020 5G-Xcast, que transcurrió de 2017 a 2019. 5G-Xcast produjo varias soluciones a nivel de arquitectura, desde la perspectiva de provisión de contenidos, nuevas funciones de red interoperables con el núcleo 5G, hasta modificaciones a la interfaz aire basada en New Radio. Los hallazgos del proyecto están descritos en esta tesis. La tesis incluye dos ejemplos de eMBMS aplicados a verticales diferentes, una para el uso de eMBMS en entornos industriales, y otra presentando eMBMS como un sistema SAP. Incluir servicios punto-a-multipunto como un modo adicional celular trae algunos desafíos, como ya mostró la estandarización de eMBMS: las redes de radiodifusión terrestre y las redes celulares son muy distintas entre ellas. Encontrar una forma de onda viable para ambas infraestructuras es complejo. Esta tesis ofrece un punto de vista distinto al problema: un escenario de colaboración entre cadenas televisivas y operadores móviles, donde la infraestructura de radiodifusión y móvil son compartidas. Este concepto se ha definido como Convergence of Terrestrial and Mobile Networks. Las tecnologías elegidas para converger son ATSC 3.0 y 5G, usando el Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS está compuesto de una serie de procedimientos, interfaces, funciones de red, para permitir el uso compartido de un acceso 3GPP con uno non-3GPP, como Wi-Fi. Sin embargo, el uso de ATSSS para juntar radiodifusión y celular no es trivial, ya que ATSSS no fue dise\~{n}ado para enlaces radio unidireccionales como ATSC 3.0. Estas limitaciones son descritas en detalle, y una propuesta para solventarlas tambi\'en está incluida. La solución se basa en Quick UDP Internet Connections (QUIC), y se usa como ejemplo para la provisión de Convergent Services (File Repair y Video Offloading). La tesis concluye con una descripción de Release 17 5MBS, con los nuevos conceptos introducidos. 5MBS es capaz de cambiar entre unicast, multicast y broadcast; dependiendo del servicio, la ubicación geográfica de los usuarios, y las capacidades de la infraestructura móvil involucradas. Para evaluar 5MBS, se ha realizado un estudio de prestaciones, basado en comunicaciones multicast dentro del núcleo de red 5G. Este prototipo 5MBS forma parte del laboratorio VLC Campus 5G, y utiliza el software comercial Open5GCore como base del desarrollo. El modelo de sistema para la experimentación esta formado por un servidor de vídeo, que se conecta al Open5GCore y a las funciones de red mejoradas con funcionalidades 5MBS. Estas funciones de red envían el contenido mediante punto-a-multipunto a un entorno radio y terminales simulados. Los resultados obtenidos resaltan el objetivo principal de la tesis: las comunicaciones punto-a-multipunto son una solución escalable para el envío de contenido multimedia en directo.[CA] Aquesta dissertació cobreix capdavanter en LTE eMBMS Release 14, també conegut com Enhanced Television Services (ENTV). ENTV va portar un conjunt de millores, tant a nivell de ràdio com a nivell de nucli, que va transformar el eMBMS en un estàndard de televisió terrestre complet. La última versió d'aquesta tecnologia es denomina LTE-based 5G Broadcast; però no fa servir New Ràdio ni el nucli 5G. Per a proveir una solució nativa 5G de serveis punt-a-multipunt, va haver-hi investigació en entorns acadèmics i col·laboracions pública i privada. La iniciativa més notable en aquest aspecte va ser el projecte del Horizon 2020 5G-Xcast, que va transcórrer del 2017 a 2019. 5G-Xcast va produir diverses solucions a nivell d'arquitectura, des de la perspectiva de provisió de continguts, noves funcions de xarxa interoperables amb el nucli 5G, fins a modificacions a la interfície aire basada en New Radio. Les troballes del projecte estan descrits en aquesta tesi. La tesi inclou dos exemples de eMBMS aplicats a verticals diferents, una per a l'ús de eMBMS en entorns industrials, i una altra presentant eMBMS com un sistema SAP. Incloure serveis punt-a-multipunt com una manera addicional cel·lular duu alguns desafiaments, com ja va mostrar l'estandardització de eMBMS: les xarxes de radiodifusió terrestre i les xarxes cel·lulars són molt diferents entre elles. Trobar una forma d'ona viable per a totes dues infraestructures és complex. Aquesta tesi ofereix un punt de vista diferent al problema: un escenari de col·laboració entre cadenes televisives i operadors mòbils, on la infraestructura de radiodifusió i mòbil són compartides. Aquest concepte s'ha definit com Convergence of Terrestrial and Mobile Networks. Les tecnologies triades per a convergir són ATSC 3.0 i 5G, usant el Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS està compost d'una sèrie de procediments, interfícies, funcions de xarxa, per a permetre l'ús compartit d'un accés 3GPP amb un non-3GPP, com a Wi-Fi. No obstant això, l'ús de ATSSS per a adjuntar radiodifusió i cel·lular no és trivial, ja que ATSSS no va ser dissenyada per a per a enllaços ràdio unidireccionals com ATSC 3.0. Aquestes limitacions són descrites detalladament, i una proposta per a solucionar-les també està inclosa. La solució es basa en Quick UDP Internet Connections (QUIC), i s'usa com a exemple per a la provisió de Convergent Services (File Repair i Vídeo Offloading). La tesi conclou amb una descripció de Release 17 5MBS, amb els nous conceptes introduïts. 5MBS és capaç de canviar entre unicast, multicast i broadcast; depenent del servei, la ubicació geogràfica dels usuaris, i les capacitats de la infraestructura mòbil involucrades. Per a avaluar 5MBS, s'ha realitzat un estudi de prestacions, basat en comunicacions multicast dins del nucli de xarxa 5G. Aquest prototip 5MBS forma part del laboratori VLC Campus 5G, i utilitza el programari comercial Open5GCore com a base del desenvolupament. El model de sistema per a l'experimentació està format per un servidor de vídeo, que es connecta al Open5GCore i a les funcions de xarxa millorades amb funcionalitats 5MBS. Aquestes funcions de xarxa envien el contingut mitjançant punt-a-multipunt a un entorn ràdio i terminals simulats. Els resultats obtinguts ressalten l'objectiu principal de la tesi: les comunicacions punt-a-multipunt són una solució escalable per a l'enviament de contingut multimèdia en directe.[EN] This dissertation covers the state-of-the-art in LTE eMBMS Release 14, also known as Enhanced Television Services (ENTV). ENTV provided a suite of radio and core enhancements that made eMBMS into a viable terrestrial broadcast standard. The latest iteration of this technology is known as LTE-based 5G Broadcast; even though it is not New Radio or 5G Core based. To bridge this gap, research efforts by academia, public and private enterprises evaluated how to provide a 5G-based solution for point-to-multipoint services. The most notable effort in this regard is the Horizon 2020 project 5G-Xcast, which ran from 2017 to 2019. 5G-Xcast provided several architectural solutions, from the content delivery perspective down to air interface specifics; providing new waveforms based on New Radio and Network Functions interoperable with a Release 15 5G Core. The findings are summarized in this thesis. Two examples of eMBMS applied to different verticals are included in the thesis, one for the use of eMBMS in industrial environments, and the other using eMBMS as a PWS technology. Providing point-to-multipoint services as another cellular service poses some problems, as the standardization process of eMBMS showed: the broadcast infrastructure is different than the cellular one. Having a waveform that is suited for both scenarios is a difficult endeavour. The thesis provides a new perspective into this problem: Having existing Terrestrial Broadcast standards and infrastructure be the point-to-multipoint solution of 5G, where mobile operators and broadcasters collaborate together. This is defined in the dissertation as Convergence of Terrestrial and Mobile Networks. The technologies chosen to be converged together were ATSC 3.0 and 5G; using the existing Release 16 framework known as Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS is a series of procedures, interfaces, new Network Functions, to allow the joint use of a 3GPP Access Network alongside a non-3GPP one, like Wi-Fi. However, the use of ATSSS for cellular plus broadcast brings challenges, as the ATSSS technology was not designed to be used with a unidirectional access network like ATSC 3.0. These limitations are described in detail, and an architectural proposal that overcomes the limitations is proposed. This solution is based on Quick UDP Internet Connections (QUIC), and how to provide Convergent Services (i.e File Repair and Video Offloading) is shown. The thesis concludes with a description of Release 17 5MBS, including the new concepts introduced. 5MBS features the capacity of switching between unicast, multicast and broadcast; depending on the service addressed, the geographical location of the users, and the capability of the RAN infrastructure targeted. In order to evaluate 5MBS, a performance study of the use of multicast inside the 5G Core has been carried out. The 5MBS prototype was developed as part of the VLC Campus 5G laboratory, using the commercial software Open5GCore which provides the libraries and Network Functions to deploy your own 5G Private Network in testing environments. The system model of the experiment is formed by a video server, connected to the Open5GCore and the 5MBS enhanced functions; which will deliver the content to an emulated RAN environment hosting virtual gNBs and devices. The results obtained reinforce the objective of the thesis, positioning point-to-multipoint as a scalable way to deliver live content.Research projects: 5G-Xcast: Broadcast and Multicast Communication Enablers for the Fifth-Generation of Wireless Systems (H2020 No 761498); 5G-TOURS: SmarT mObility, media and e-health for toURists and citizenS (H2020 No 856950); FUDGE-5G: FUlly DisinteGrated private nEtworks for 5G verticals (H2020 No 957242).Barjau Estevan, CS. (2022). Point-to-Multipoint Services on Fifth-Generation Mobile Networks [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/19140

    Towards efficient support for massive Internet of Things over cellular networks

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    The usage of Internet of Things (IoT) devices over cellular networks is seeing tremendous growth in recent years, and that growth in only expected to increase in the near future. While existing 4G and 5G cellular networks offer several desirable features for this type of applications, their design has historically focused on accommodating traditional mobile devices (e.g. smartphones). As IoT devices have very different characteristics and use cases, they create a range of problems to current networks which often struggle to accommodate them at scale. Although newer cellular network technologies, such as Narrowband-IoT (NB-IoT), were designed to focus on the IoT characteristics, they were extensively based on 4G and 5G networks to preserve interoperability, and decrease their deployment cost. As such, several inefficiencies of 4G/5G were also carried over to the newer technologies. This thesis focuses on identifying the core issues that hinder the large scale deployment of IoT over cellular networks, and proposes novel protocols to largely alleviate them. We find that the most significant challenges arise mainly in three distinct areas: connection establishment, network resource utilisation and device energy efficiency. Specifically, we make the following contributions. First, we focus on the connection establishment process and argue that the current procedures, when used by IoT devices, result in increased numbers of collisions, network outages and a signalling overhead that is disproportionate to the size of the data transmitted, and the connection duration of IoT devices. Therefore, we propose two mechanisms to alleviate these inefficiencies. Our first mechanism, named ASPIS, focuses on both the number of collisions and the signalling overhead simultaneously, and provides enhancements to increase the number of successful IoT connections, without disrupting existing background traffic. Our second mechanism focuses specifically on the collisions at the connection establishment process, and used a novel approach with Reinforcement Learning, to decrease their number and allow a larger number of IoT devices to access the network with fewer attempts. Second, we propose a new multicasting mechanism to reduce network resource utilisation in NB-IoT networks, by delivering common content (e.g. firmware updates) to multiple similar devices simultaneously. Notably, our mechanism is both more efficient during multicast data transmission, but also frees up resources that would otherwise be perpetually reserved for multicast signalling under the existing scheme. Finally, we focus on energy efficiency and propose novel protocols that are designed for the unique usage characteristics of NB-IoT devices, in order to reduce the device power consumption. Towards this end, we perform a detailed energy consumption analysis, which we use as a basis to develop an energy consumption model for realistic energy consumption assessment. We then take the insights from our analysis, and propose optimisations to significantly reduce the energy consumption of IoT devices, and assess their performance
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