111,151 research outputs found

    The Application of the Montage Image Mosaic Engine To The Visualization Of Astronomical Images

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    The Montage Image Mosaic Engine was designed as a scalable toolkit, written in C for performance and portability across *nix platforms, that assembles FITS images into mosaics. The code is freely available and has been widely used in the astronomy and IT communities for research, product generation and for developing next-generation cyber-infrastructure. Recently, it has begun to finding applicability in the field of visualization. This has come about because the toolkit design allows easy integration into scalable systems that process data for subsequent visualization in a browser or client. And it includes a visualization tool suitable for automation and for integration into Python: mViewer creates, with a single command, complex multi-color images overlaid with coordinate displays, labels, and observation footprints, and includes an adaptive image histogram equalization method that preserves the structure of a stretched image over its dynamic range. The Montage toolkit contains functionality originally developed to support the creation and management of mosaics but which also offers value to visualization: a background rectification algorithm that reveals the faint structure in an image; and tools for creating cutout and down-sampled versions of large images. Version 5 of Montage offers support for visualizing data written in HEALPix sky-tessellation scheme, and functionality for processing and organizing images to comply with the TOAST sky-tessellation scheme required for consumption by the World Wide Telescope (WWT). Four online tutorials enable readers to reproduce and extend all the visualizations presented in this paper.Comment: 16 pages, 9 figures; accepted for publication in the PASP Special Focus Issue: Techniques and Methods for Astrophysical Data Visualizatio

    Campaign Management under Approval-Driven Voting Rules

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    Approval-like voting rules, such as Sincere-Strategy Preference-Based Approval voting (SP-AV), the Bucklin rule (an adaptive variant of kk-Approval voting), and the Fallback rule (an adaptive variant of SP-AV) have many desirable properties: for example, they are easy to understand and encourage the candidates to choose electoral platforms that have a broad appeal. In this paper, we investigate both classic and parameterized computational complexity of electoral campaign management under such rules. We focus on two methods that can be used to promote a given candidate: asking voters to move this candidate upwards in their preference order or asking them to change the number of candidates they approve of. We show that finding an optimal campaign management strategy of the first type is easy for both Bucklin and Fallback. In contrast, the second method is computationally hard even if the degree to which we need to affect the votes is small. Nevertheless, we identify a large class of scenarios that admit fixed-parameter tractable algorithms.Comment: 34 pages, 1 figur

    Improving the scalability of parallel N-body applications with an event driven constraint based execution model

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    The scalability and efficiency of graph applications are significantly constrained by conventional systems and their supporting programming models. Technology trends like multicore, manycore, and heterogeneous system architectures are introducing further challenges and possibilities for emerging application domains such as graph applications. This paper explores the space of effective parallel execution of ephemeral graphs that are dynamically generated using the Barnes-Hut algorithm to exemplify dynamic workloads. The workloads are expressed using the semantics of an Exascale computing execution model called ParalleX. For comparison, results using conventional execution model semantics are also presented. We find improved load balancing during runtime and automatic parallelism discovery improving efficiency using the advanced semantics for Exascale computing.Comment: 11 figure

    Review of trends and targets of complex systems for power system optimization

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    Optimization systems (OSs) allow operators of electrical power systems (PS) to optimally operate PSs and to also create optimal PS development plans. The inclusion of OSs in the PS is a big trend nowadays, and the demand for PS optimization tools and PS-OSs experts is growing. The aim of this review is to define the current dynamics and trends in PS optimization research and to present several papers that clearly and comprehensively describe PS OSs with characteristics corresponding to the identified current main trends in this research area. The current dynamics and trends of the research area were defined on the basis of the results of an analysis of the database of 255 PS-OS-presenting papers published from December 2015 to July 2019. Eleven main characteristics of the current PS OSs were identified. The results of the statistical analyses give four characteristics of PS OSs which are currently the most frequently presented in research papers: OSs for minimizing the price of electricity/OSs reducing PS operation costs, OSs for optimizing the operation of renewable energy sources, OSs for regulating the power consumption during the optimization process, and OSs for regulating the energy storage systems operation during the optimization process. Finally, individual identified characteristics of the current PS OSs are briefly described. In the analysis, all PS OSs presented in the observed time period were analyzed regardless of the part of the PS for which the operation was optimized by the PS OS, the voltage level of the optimized PS part, or the optimization goal of the PS OS.Web of Science135art. no. 107

    Fully-automatic inverse tone mapping algorithm based on dynamic mid-level tone mapping

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    High Dynamic Range (HDR) displays can show images with higher color contrast levels and peak luminosities than the common Low Dynamic Range (LDR) displays. However, most existing video content is recorded and/or graded in LDR format. To show LDR content on HDR displays, it needs to be up-scaled using a so-called inverse tone mapping algorithm. Several techniques for inverse tone mapping have been proposed in the last years, going from simple approaches based on global and local operators to more advanced algorithms such as neural networks. Some of the drawbacks of existing techniques for inverse tone mapping are the need for human intervention, the high computation time for more advanced algorithms, limited low peak brightness, and the lack of the preservation of the artistic intentions. In this paper, we propose a fully-automatic inverse tone mapping operator based on mid-level mapping capable of real-time video processing. Our proposed algorithm allows expanding LDR images into HDR images with peak brightness over 1000 nits, preserving the artistic intentions inherent to the HDR domain. We assessed our results using the full-reference objective quality metrics HDR-VDP-2.2 and DRIM, and carrying out a subjective pair-wise comparison experiment. We compared our results with those obtained with the most recent methods found in the literature. Experimental results demonstrate that our proposed method outperforms the current state-of-the-art of simple inverse tone mapping methods and its performance is similar to other more complex and time-consuming advanced techniques
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