5,258 research outputs found
Almost Optimal Classical Approximation Algorithms for a Quantum Generalization of Max-Cut
Approximation algorithms for constraint satisfaction problems (CSPs) are a central direction of study in theoretical computer science. In this work, we study classical product state approximation algorithms for a physically motivated quantum generalization of Max-Cut, known as the quantum Heisenberg model. This model is notoriously difficult to solve exactly, even on bipartite graphs, in stark contrast to the classical setting of Max-Cut. Here we show, for any interaction graph, how to classically and efficiently obtain approximation ratios 0.649 (anti-feromagnetic XY model) and 0.498 (anti-ferromagnetic Heisenberg XYZ model). These are almost optimal; we show that the best possible ratios achievable by a product state for these models is 2/3 and 1/2, respectively
From the Quantum Approximate Optimization Algorithm to a Quantum Alternating Operator Ansatz
The next few years will be exciting as prototype universal quantum processors
emerge, enabling implementation of a wider variety of algorithms. Of particular
interest are quantum heuristics, which require experimentation on quantum
hardware for their evaluation, and which have the potential to significantly
expand the breadth of quantum computing applications. A leading candidate is
Farhi et al.'s Quantum Approximate Optimization Algorithm, which alternates
between applying a cost-function-based Hamiltonian and a mixing Hamiltonian.
Here, we extend this framework to allow alternation between more general
families of operators. The essence of this extension, the Quantum Alternating
Operator Ansatz, is the consideration of general parametrized families of
unitaries rather than only those corresponding to the time-evolution under a
fixed local Hamiltonian for a time specified by the parameter. This ansatz
supports the representation of a larger, and potentially more useful, set of
states than the original formulation, with potential long-term impact on a
broad array of application areas. For cases that call for mixing only within a
desired subspace, refocusing on unitaries rather than Hamiltonians enables more
efficiently implementable mixers than was possible in the original framework.
Such mixers are particularly useful for optimization problems with hard
constraints that must always be satisfied, defining a feasible subspace, and
soft constraints whose violation we wish to minimize. More efficient
implementation enables earlier experimental exploration of an alternating
operator approach to a wide variety of approximate optimization, exact
optimization, and sampling problems. Here, we introduce the Quantum Alternating
Operator Ansatz, lay out design criteria for mixing operators, detail mappings
for eight problems, and provide brief descriptions of mappings for diverse
problems.Comment: 51 pages, 2 figures. Revised to match journal pape
Beating Random Assignment for Approximating Quantum 2-Local Hamiltonian Problems
The quantum k-Local Hamiltonian problem is a natural generalization of classical constraint satisfaction problems (k-CSP) and is complete for QMA, a quantum analog of NP. Although the complexity of k-Local Hamiltonian problems has been well studied, only a handful of approximation results are known. For Max 2-Local Hamiltonian where each term is a rank 3 projector, a natural quantum generalization of classical Max 2-SAT, the best known approximation algorithm was the trivial random assignment, yielding a 0.75-approximation. We present the first approximation algorithm beating this bound, a classical polynomial-time 0.764-approximation. For strictly quadratic instances, which are maximally entangled instances, we provide a 0.801 approximation algorithm, and numerically demonstrate that our algorithm is likely a 0.821-approximation. We conjecture these are the hardest instances to approximate. We also give improved approximations for quantum generalizations of other related classical 2-CSPs. Finally, we exploit quantum connections to a generalization of the Grothendieck problem to obtain a classical constant-factor approximation for the physically relevant special case of strictly quadratic traceless 2-Local Hamiltonians on bipartite interaction graphs, where a inverse logarithmic approximation was the best previously known (for general interaction graphs). Our work employs recently developed techniques for analyzing classical approximations of CSPs and is intended to be accessible to both quantum information scientists and classical computer scientists
Quantum SDP-Solvers: Better upper and lower bounds
Brand\~ao and Svore very recently gave quantum algorithms for approximately
solving semidefinite programs, which in some regimes are faster than the
best-possible classical algorithms in terms of the dimension of the problem
and the number of constraints, but worse in terms of various other
parameters. In this paper we improve their algorithms in several ways, getting
better dependence on those other parameters. To this end we develop new
techniques for quantum algorithms, for instance a general way to efficiently
implement smooth functions of sparse Hamiltonians, and a generalized
minimum-finding procedure.
We also show limits on this approach to quantum SDP-solvers, for instance for
combinatorial optimizations problems that have a lot of symmetry. Finally, we
prove some general lower bounds showing that in the worst case, the complexity
of every quantum LP-solver (and hence also SDP-solver) has to scale linearly
with when , which is the same as classical.Comment: v4: 69 pages, small corrections and clarifications. This version will
appear in Quantu
4. generációs mobil rendszerek kutatása = Research on 4-th Generation Mobile Systems
A 3G mobil rendszerek szabványosítása a végéhez közeledik, legalábbis a meghatározó képességek tekintetében. Ezért létfontosságú azon technikák, eljárások vizsgálata, melyek a következő, 4G rendszerekben meghatározó szerepet töltenek majd be. Több ilyen kutatási irányvonal is létezik, ezek közül projektünkben a fontosabbakra koncentráltunk. A következőben felsoroljuk a kutatott területeket, és röviden összegezzük az elért eredményeket. Szórt spektrumú rendszerek Kifejlesztettünk egy új, rádiós interfészen alkalmazható hívásengedélyezési eljárást. Szimulációs vizsgálatokkal támasztottuk alá a megoldás hatékonyságát. A projektben kutatóként résztvevő Jeney Gábor sikeresen megvédte Ph.D. disszertációját neurális hálózatokra épülő többfelhasználós detekciós technikák témában. Az elért eredmények Imre Sándor MTA doktori disszertációjába is beépültek. IP alkalmazása mobil rendszerekben Továbbfejlesztettük, teszteltük és általánosítottuk a projekt keretében megalkotott új, gyűrű alapú topológiára épülő, a jelenleginél nagyobb megbízhatóságú IP alapú hozzáférési koncepciót. A témakörben Szalay Máté Ph.D. disszertációja már a nyilvános védésig jutott. Kvantum-informatikai módszerek alkalmazása 3G/4G detekcióra Új, kvantum-informatikai elvekre épülő többfelhasználós detekciós eljárást dolgoztunk ki. Ehhez új kvantum alapú algoritmusokat is kifejlesztettünk. Az eredményeket nemzetközi folyóiratok mellett egy saját könyvben is publikáltuk. | The project consists of three main research directions. Spread spectrum systems: we developed a new call admission control method for 3G air interfaces. Project member Gabor Jeney obtained the Ph.D. degree and project leader Sandor Imre submitted his DSc theses from this area. Application of IP in mobile systems: A ring-based reliable IP mobility mobile access concept and corresponding protocols have been developed. Project member Máté Szalay submitted his Ph.D. theses from this field. Quantum computing based solutions in 3G/4G detection: Quantum computing based multiuser detection algorithm was developed. Based on the results on this field a book was published at Wiley entitled: 'Quantum Computing and Communications - an engineering approach'
Beyond Product State Approximations for a Quantum Analogue of Max Cut
We consider a computational problem where the goal is to approximate the
maximum eigenvalue of a two-local Hamiltonian that describes Heisenberg
interactions between qubits located at the vertices of a graph. Previous work
has shed light on this problem's approximability by product states. For any
instance of this problem the maximum energy attained by a product state is
lower bounded by the Max Cut of the graph and upper bounded by the standard
Goemans-Williamson semidefinite programming relaxation of it. Gharibian and
Parekh described an efficient classical approximation algorithm for this
problem which outputs a product state with energy at least 0.498 times the
maximum eigenvalue in the worst case, and observe that there exist instances
where the best product state has energy 1/2 of optimal. We investigate
approximation algorithms with performance exceeding this limitation which are
based on optimizing over tensor products of few-qubit states and shallow
quantum circuits. We provide an efficient classical algorithm which achieves an
approximation ratio of at least 0.53 in the worst case. We also show that for
any instance defined by a 3- or 4-regular graph, there is an efficiently
computable shallow quantum circuit that prepares a state with energy larger
than the best product state (larger even than its semidefinite programming
relaxation)
The Quantum and Classical Streaming Complexity of Quantum and Classical Max-Cut
We investigate the space complexity of two graph streaming problems: Max-Cut
and its quantum analogue, Quantum Max-Cut. Previous work by Kapralov and
Krachun [STOC `19] resolved the classical complexity of the \emph{classical}
problem, showing that any -approximation requires
space (a -approximation is trivial with
space). We generalize both of these qualifiers, demonstrating space
lower bounds for -approximating Max-Cut and Quantum Max-Cut,
even if the algorithm is allowed to maintain a quantum state. As the trivial
approximation algorithm for Quantum Max-Cut only gives a -approximation, we
show tightness with an algorithm that returns a -approximation to the Quantum Max-Cut value of a graph in
space. Our work resolves the quantum and classical
approximability of quantum and classical Max-Cut using space.
We prove our lower bounds through the techniques of Boolean Fourier analysis.
We give the first application of these methods to sequential one-way quantum
communication, in which each player receives a quantum message from the
previous player, and can then perform arbitrary quantum operations on it before
sending it to the next. To this end, we show how Fourier-analytic techniques
may be used to understand the application of a quantum channel
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