25 research outputs found

    Self-Evaluation Applied Mathematics 2003-2008 University of Twente

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    This report contains the self-study for the research assessment of the Department of Applied Mathematics (AM) of the Faculty of Electrical Engineering, Mathematics and Computer Science (EEMCS) at the University of Twente (UT). The report provides the information for the Research Assessment Committee for Applied Mathematics, dealing with mathematical sciences at the three universities of technology in the Netherlands. It describes the state of affairs pertaining to the period 1 January 2003 to 31 December 2008

    Forms of representation for simple games: sizes, conversions and equivalences

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    Simple games are cooperative games in which the benefit that a coalition may have is always binary, i.e., a coalition may either win or loose. This paper surveys different forms of representation of simple games, and those for some of their subfamilies like regular games and weighted games. We analyze the forms of representations that have been proposed in the literature based on different data structures for sets of sets. We provide bounds on the computational resources needed to transform a game from one form of representation to another one. This includes the study of the problem of enumerating the fundamental families of coalitions of a simple game. In particular we prove that several changes of representation that require exponential time can be solved with polynomial-delay and highlight some open problems.Peer ReviewedPostprint (author’s final draft

    Journalism 3.0: Multidimensional Cluster Visualization and Labelling on Twitter Data for Data Journalism

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    A tese pretende auxiliar o processo jornalístico de descobrimento de notícias com recurso à rede de micro-blogging Twitter. Esta pretende continuar o desenvolvimento da ferramenta TweeProfiles, um consumidor da stream de tweets com posterior descoberta de padrões usando clustering. Para tal, são realizadas tarefas com o objetivo de entender o negócio e de modificar a ferramenta, front-end e back-end, de acordo com o conhecimento obtido. O conhecimento do processo jornalístico é obtido através de reuniões, sessões de inquéritos e testes de usabilidade realizados com o auxílio da equipa do JPN, JornalismoPortoNet. A ferramenta é modificada em front-end pelas respostas recebidas a propostas de caso de uso e sugestões. O back-end é modificado com a adição da tarefa de extração de tópicos realizada nos tweets obtidos, para sumarização de texto

    Efficient Learning Machines

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    Computer scienc

    Context-Aware Recommendation Systems in Mobile Environments

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    Nowadays, the huge amount of information available may easily overwhelm users when they need to take a decision that involves choosing among several options. As a solution to this problem, Recommendation Systems (RS) have emerged to offer relevant items to users. The main goal of these systems is to recommend certain items based on user preferences. Unfortunately, traditional recommendation systems do not consider the user’s context as an important dimension to ensure high-quality recommendations. Motivated by the need to incorporate contextual information during the recommendation process, Context-Aware Recommendation Systems (CARS) have emerged. However, these recent recommendation systems are not designed with mobile users in mind, where the context and the movements of the users and items may be important factors to consider when deciding which items should be recommended. Therefore, context-aware recommendation models should be able to effectively and efficiently exploit the dynamic context of the mobile user in order to offer her/him suitable recommendations and keep them up-to-date.The research area of this thesis belongs to the fields of context-aware recommendation systems and mobile computing. We focus on the following scientific problem: how could we facilitate the development of context-aware recommendation systems in mobile environments to provide users with relevant recommendations? This work is motivated by the lack of generic and flexible context-aware recommendation frameworks that consider aspects related to mobile users and mobile computing. In order to solve the identified problem, we pursue the following general goal: the design and implementation of a context-aware recommendation framework for mobile computing environments that facilitates the development of context-aware recommendation applications for mobile users. In the thesis, we contribute to bridge the gap not only between recommendation systems and context-aware computing, but also between CARS and mobile computing.<br /

    Jahresbericht 2009 der Fakultät für Informatik

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