132 research outputs found

    Multi-Guide Particle Swarm Optimization for Large-Scale Multi-Objective Optimization Problems

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    Multi-guide particle swarm optimization (MGPSO) is a novel metaheuristic for multi-objective optimization based on particle swarm optimization (PSO). MGPSO has been shown to be competitive when compared with other state-of-the-art multi-objective optimization algorithms for low-dimensional problems. However, to the best of the author’s knowledge, the suitability of MGPSO for high-dimensional multi-objective optimization problems has not been studied. One goal of this thesis is to provide a scalability study of MGPSO in order to evaluate its efficacy for high-dimensional multi-objective optimization problems. It is observed that while MGPSO has comparable performance to state-of-the-art multi-objective optimization algorithms, it experiences a performance drop with the increase in the problem dimensionality. Therefore, a main contribution of this work is a new scalable MGPSO-based algorithm, termed cooperative co-evolutionary multi-guide particle swarm optimization (CCMGPSO), that incorporates ideas from cooperative PSOs. A detailed empirical study on well-known benchmark problems comparing the proposed improved approach with various state-of-the-art multi-objective optimization algorithms is done. Results show that the proposed CCMGPSO is highly competitive for high-dimensional problems

    Evolution of phenotypic diversity

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    Phenotypic diversity, also known as phenotypic heterogeneity, occurs when individuals within a species have different phenotypes. Phenotypic diversity plays a crucial role in adaptation, and understanding how it is maintained is fundamental for comprehending the complexity of life. In this thesis, I use theoretical approaches to investigate different mechanisms that support the selection for variation. Specifically: (1) I model the optimal degree of coordination in the division of labour in a non-clonal population, and predict that communication between individuals would be less frequent in a population with low relatedness; (2) I show that the temporal scale of abiotic environmental fluctuations can play a crucial role in favouring a monomorphic or polymorphic population, that short-term variation selects for diversity, but long-term variation selects against it; (3) I develop and test a new form of cheating strategy that manipulates other social group members and find that it can lead to arms-race-like dynamics, which can help explain the genetic complication found in nature; (4) I construct a general model to incorporate different properties in experimental setups and provide general principles for when the cheater-cooperator ratio remains stable and when oscillations occur; (5) I examine how comparative studies, an important tool for validating theoretical predictions, have quantified abiotic environments and highlight the potential problem with correlating climatic quantities and using environmental predictability. Taken together, this body of work extends our knowledge on phenotypic diversity and identifies several promising research directions related to eco-evolutionary feedbacks

    Efficient Resource Allocation in Cooperative Co-Evolution for Large-Scale Global Optimization

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    Cooperative co-evolution (CC) is an explicit means of problem decomposition in multipopulation evolutionary algorithms for solving large-scale optimization problems. For CC, subpopulations representing subcomponents of a large-scale optimization problem co-evolve, and are likely to have different contributions to the improvement of the best overall solution to the problem. Hence, it makes sense that more computational resources should be allocated to the subpopulations with greater contributions. In this paper, we study how to allocate computational resources in this context and subsequently propose a new CC framework named CCFR to efficiently allocate computational resources among the subpopulations according to their dynamic contributions to the improvement of the objective value of the best overall solution. Our experimental results suggest that CCFR can make efficient use of computational resources and is a highly competitive CCFR for solving large-scale optimization problems

    Treasure hunt : a framework for cooperative, distributed parallel optimization

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    Orientador: Prof. Dr. Daniel WeingaertnerCoorientadora: Profa. Dra. Myriam Regattieri DelgadoTese (doutorado) - Universidade Federal do Paraná, Setor de Ciências Exatas, Programa de Pós-Graduação em Informática. Defesa : Curitiba, 27/05/2019Inclui referências: p. 18-20Área de concentração: Ciência da ComputaçãoResumo: Este trabalho propõe um framework multinível chamado Treasure Hunt, que é capaz de distribuir algoritmos de busca independentes para um grande número de nós de processamento. Com o objetivo de obter uma convergência conjunta entre os nós, este framework propõe um mecanismo de direcionamento que controla suavemente a cooperação entre múltiplas instâncias independentes do Treasure Hunt. A topologia em árvore proposta pelo Treasure Hunt garante a rápida propagação da informação pelos nós, ao mesmo tempo em que provê simutaneamente explorações (pelos nós-pai) e intensificações (pelos nós-filho), em vários níveis de granularidade, independentemente do número de nós na árvore. O Treasure Hunt tem boa tolerância à falhas e está parcialmente preparado para uma total tolerância à falhas. Como parte dos métodos desenvolvidos durante este trabalho, um método automatizado de Particionamento Iterativo foi proposto para controlar o balanceamento entre explorações e intensificações ao longo da busca. Uma Modelagem de Estabilização de Convergência para operar em modo Online também foi proposto, com o objetivo de encontrar pontos de parada com bom custo/benefício para os algoritmos de otimização que executam dentro das instâncias do Treasure Hunt. Experimentos em benchmarks clássicos, aleatórios e de competição, de vários tamanhos e complexidades, usando os algoritmos de busca PSO, DE e CCPSO2, mostram que o Treasure Hunt melhora as características inerentes destes algoritmos de busca. O Treasure Hunt faz com que os algoritmos de baixa performance se tornem comparáveis aos de boa performance, e os algoritmos de boa performance possam estender seus limites até problemas maiores. Experimentos distribuindo instâncias do Treasure Hunt, em uma rede cooperativa de até 160 processos, demonstram a escalabilidade robusta do framework, apresentando melhoras nos resultados mesmo quando o tempo de processamento é fixado (wall-clock) para todas as instâncias distribuídas do Treasure Hunt. Resultados demonstram que o mecanismo de amostragem fornecido pelo Treasure Hunt, aliado à maior cooperação entre as múltiplas populações em evolução, reduzem a necessidade de grandes populações e de algoritmos de busca complexos. Isto é especialmente importante em problemas de mundo real que possuem funções de fitness muito custosas. Palavras-chave: Inteligência artificial. Métodos de otimização. Algoritmos distribuídos. Modelagem de convergência. Alta dimensionalidade.Abstract: This work proposes a multilevel framework called Treasure Hunt, which is capable of distributing independent search algorithms to a large number of processing nodes. Aiming to obtain joint convergences between working nodes, Treasure Hunt proposes a driving mechanism that smoothly controls the cooperation between the multiple independent Treasure Hunt instances. The tree topology proposed by Treasure Hunt ensures quick propagation of information, while providing simultaneous explorations (by parents) and exploitations (by children), on several levels of granularity, regardless the number of nodes in the tree. Treasure Hunt has good fault tolerance and is partially prepared to full fault tolerance. As part of the methods developed during this work, an automated Iterative Partitioning method is proposed to control the balance between exploration and exploitation as the search progress. A Convergence Stabilization Modeling to operate in Online mode is also proposed, aiming to find good cost/benefit stopping points for the optimization algorithms running within the Treasure Hunt instances. Experiments on classic, random and competition benchmarks of various sizes and complexities, using the search algorithms PSO, DE and CCPSO2, show that Treasure Hunt boosts the inherent characteristics of these search algorithms. Treasure Hunt makes algorithms with poor performances to become comparable to good ones, and algorithms with good performances to be capable of extending their limits to larger problems. Experiments distributing Treasure Hunt instances in a cooperative network up to 160 processes show the robust scaling of the framework, presenting improved results even when fixing a wall-clock time for the instances. Results show that the sampling mechanism provided by Treasure Hunt, allied to the increased cooperation between multiple evolving populations, reduce the need for large population sizes and complex search algorithms. This is specially important on real-world problems with time-consuming fitness functions. Keywords: Artificial intelligence. Optimization methods. Distributed algorithms. Convergence modeling. High dimensionality

    The SOS Platform: Designing, Tuning and Statistically Benchmarking Optimisation Algorithms

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    open access articleWe present Stochastic Optimisation Software (SOS), a Java platform facilitating the algorithmic design process and the evaluation of metaheuristic optimisation algorithms. SOS reduces the burden of coding miscellaneous methods for dealing with several bothersome and time-demanding tasks such as parameter tuning, implementation of comparison algorithms and testbed problems, collecting and processing data to display results, measuring algorithmic overhead, etc. SOS provides numerous off-the-shelf methods including: (1) customised implementations of statistical tests, such as the Wilcoxon rank-sum test and the Holm–Bonferroni procedure, for comparing the performances of optimisation algorithms and automatically generating result tables in PDF and formats; (2) the implementation of an original advanced statistical routine for accurately comparing couples of stochastic optimisation algorithms; (3) the implementation of a novel testbed suite for continuous optimisation, derived from the IEEE CEC 2014 benchmark, allowing for controlled activation of the rotation on each testbed function. Moreover, we briefly comment on the current state of the literature in stochastic optimisation and highlight similarities shared by modern metaheuristics inspired by nature. We argue that the vast majority of these algorithms are simply a reformulation of the same methods and that metaheuristics for optimisation should be simply treated as stochastic processes with less emphasis on the inspiring metaphor behind them

    Multimodal estimation of distribution algorithms

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    Taking the advantage of estimation of distribution algorithms (EDAs) in preserving high diversity, this paper proposes a multimodal EDA. Integrated with clustering strategies for crowding and speciation, two versions of this algorithm are developed, which operate at the niche level. Then these two algorithms are equipped with three distinctive techniques: 1) a dynamic cluster sizing strategy; 2) an alternative utilization of Gaussian and Cauchy distributions to generate offspring; and 3) an adaptive local search. The dynamic cluster sizing affords a potential balance between exploration and exploitation and reduces the sensitivity to the cluster size in the niching methods. Taking advantages of Gaussian and Cauchy distributions, we generate the offspring at the niche level through alternatively using these two distributions. Such utilization can also potentially offer a balance between exploration and exploitation. Further, solution accuracy is enhanced through a new local search scheme probabilistically conducted around seeds of niches with probabilities determined self-adaptively according to fitness values of these seeds. Extensive experiments conducted on 20 benchmark multimodal problems confirm that both algorithms can achieve competitive performance compared with several state-of-the-art multimodal algorithms, which is supported by nonparametric tests. Especially, the proposed algorithms are very promising for complex problems with many local optima

    HyperSPAM: A study on hyper-heuristic coordination strategies in the continuous domain

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    The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.This article proposes a simplistic algorithmic framework, namely hyperSPAM, composed of three search algorithms for addressing continuous optimisation problems. The Covariance Matrix Adaptation Evolution Strategy (CMAES) is activated at the beginning of the optimisation process as a preprocessing component for a limited budget. Subsequently, the produced solution is fed to the other two single-solution search algorithms. The first performs moves along the axes while the second makes use of a matrix orthogonalization to perform diagonal moves. Four coordination strategies, in the fashion of hyperheuristics, have been used to coordinate the two single-solution algorithms. One of them is a simple randomized criterion while the other three are based on a success based reward mechanism. The four implementations of the hyperSPAM framework have been tested and compared against each other and modern metaheuristics on an extensive set of problems including theoretical functions and real-world engineering problems. Numerical results show that the different versions of the framework display broadly a similar performance. One of the reward schemes appears to be marginally better than the others. The simplistic random coordination also displays a very good performance. All the implementations of hyperSPAM significantly outperform the other algorithms used for comparison
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