172 research outputs found

    Dense light field coding: a survey

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    Light Field (LF) imaging is a promising solution for providing more immersive and closer to reality multimedia experiences to end-users with unprecedented creative freedom and flexibility for applications in different areas, such as virtual and augmented reality. Due to the recent technological advances in optics, sensor manufacturing and available transmission bandwidth, as well as the investment of many tech giants in this area, it is expected that soon many LF transmission systems will be available to both consumers and professionals. Recognizing this, novel standardization initiatives have recently emerged in both the Joint Photographic Experts Group (JPEG) and the Moving Picture Experts Group (MPEG), triggering the discussion on the deployment of LF coding solutions to efficiently handle the massive amount of data involved in such systems. Since then, the topic of LF content coding has become a booming research area, attracting the attention of many researchers worldwide. In this context, this paper provides a comprehensive survey of the most relevant LF coding solutions proposed in the literature, focusing on angularly dense LFs. Special attention is placed on a thorough description of the different LF coding methods and on the main concepts related to this relevant area. Moreover, comprehensive insights are presented into open research challenges and future research directions for LF coding.info:eu-repo/semantics/publishedVersio

    Representation and coding of 3D video data

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    Livrable D4.1 du projet ANR PERSEECe rapport a été réalisé dans le cadre du projet ANR PERSEE (n° ANR-09-BLAN-0170). Exactement il correspond au livrable D4.1 du projet

    Distributed Video Coding for Multiview and Video-plus-depth Coding

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    Discontinuity-Aware Base-Mesh Modeling of Depth for Scalable Multiview Image Synthesis and Compression

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    This thesis is concerned with the challenge of deriving disparity from sparsely communicated depth for performing disparity-compensated view synthesis for compression and rendering of multiview images. The modeling of depth is essential for deducing disparity at view locations where depth is not available and is also critical for visibility reasoning and occlusion handling. This thesis first explores disparity derivation methods and disparity-compensated view synthesis approaches. Investigations reveal the merits of adopting a piece-wise continuous mesh description of depth for deriving disparity at target view locations to enable disparity-compensated backward warping of texture. Visibility information can be reasoned due to the correspondence relationship between views that a mesh model provides, while the connectivity of a mesh model assists in resolving depth occlusion. The recent JPEG 2000 Part-17 extension defines tools for scalable coding of discontinuous media using breakpoint-dependent DWT, where breakpoints describe discontinuity boundary geometry. This thesis proposes a method to efficiently reconstruct depth coded using JPEG 2000 Part-17 as a piece-wise continuous mesh, where discontinuities are driven by the encoded breakpoints. Results show that the proposed mesh can accurately represent decoded depth while its complexity scales along with decoded depth quality. The piece-wise continuous mesh model anchored at a single viewpoint or base-view can be augmented to form a multi-layered structure where the underlying layers carry depth information of regions that are occluded at the base-view. Such a consolidated mesh representation is termed a base-mesh model and can be projected to many viewpoints, to deduce complete disparity fields between any pair of views that are inherently consistent. Experimental results demonstrate the superior performance of the base-mesh model in multiview synthesis and compression compared to other state-of-the-art methods, including the JPEG Pleno light field codec. The proposed base-mesh model departs greatly from conventional pixel-wise or block-wise depth models and their forward depth mapping for deriving disparity ingrained in existing multiview processing systems. When performing disparity-compensated view synthesis, there can be regions for which reference texture is unavailable, and inpainting is required. A new depth-guided texture inpainting algorithm is proposed to restore occluded texture in regions where depth information is either available or can be inferred using the base-mesh model

    Depth-based Multi-View 3D Video Coding

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    Random access prediction structures for light field video coding with MV-HEVC

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    Computational imaging and light field technology promise to deliver the required six-degrees-of-freedom for natural scenes in virtual reality. Already existing extensions of standardized video coding formats, such as multi-view coding and multi-view plus depth, are the most conventional light field video coding solutions at the moment. The latest multi-view coding format, which is a direct extension of the high efficiency video coding (HEVC) standard, is called multi-view HEVC (or MV-HEVC). MV-HEVC treats each light field view as a separate video sequence, and uses syntax elements similar to standard HEVC for exploiting redundancies between neighboring views. To achieve this, inter-view and temporal prediction schemes are deployed with the aim to find the most optimal trade-off between coding performance and reconstruction quality. The number of possible prediction structures is unlimited and many of them are proposed in the literature. Although some of them are efficient in terms of compression ratio, they complicate random access due to the dependencies on previously decoded pixels or frames. Random access is an important feature in video delivery, and a crucial requirement in multi-view video coding. In this work, we propose and compare different prediction structures for coding light field video using MV-HEVC with a focus on both compression efficiency and random accessibility. Experiments on three different short-baseline light field video sequences show the trade-off between bit-rate and distortion, as well as the average number of decoded views/frames, necessary for displaying any random frame at any time instance. The findings of this work indicate the most appropriate prediction structure depending on the available bandwidth and the required degree of random access

    Overview of the Stereo and Multiview Video Coding Extensions of the H.264/MPEG-4 AVC Standard

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    Summative Stereoscopic Image Compression using Arithmetic Coding

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    Image compression targets at plummeting the amount of bits required for image representation for save storage space and speed up the transmission over network. The reduction of size helps to store more images in the disk and take less transfer time in the data network. Stereoscopic image refers to a three dimensional (3D) image that is perceived by the human brain as the transformation of two images that is being sent to the left and right human eyes with distinct phases. However, storing of these images takes twice space than a single image and hence the motivation for this novel approach called Summative Stereoscopic Image Compression using Arithmetic Coding (S2ICAC) where the difference and average of these stereo pair images are calculated, quantized in the case of lossy approach and unquantized in the case of lossless approach, and arithmetic coding is applied. The experimental result analysis indicates that the proposed method achieves high compression ratio and high PSNR value. The proposed method is also compared with JPEG 2000 Position Based Coding Scheme(JPEG 2000 PBCS) and Stereoscopic Image Compression using Huffman Coding (SICHC). From the experimental analysis, it is observed that S2ICAC outperforms JPEG 2000 PBCS as well as SICHC

    Selected topics on distributed video coding

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    Distributed Video Coding (DVC) is a new paradigm for video compression based on the information theoretical results of Slepian and Wolf (SW), and Wyner and Ziv (WZ). While conventional coding has a rigid complexity allocation as most of the complex tasks are performed at the encoder side, DVC enables a flexible complexity allocation between the encoder and the decoder. The most novel and interesting case is low complexity encoding and complex decoding, which is the opposite of conventional coding. While the latter is suitable for applications where the cost of the decoder is more critical than the encoder's one, DVC opens the door for a new range of applications where low complexity encoding is required and the decoder's complexity is not critical. This is interesting with the deployment of small and battery-powered multimedia mobile devices all around in our daily life. Further, since DVC operates as a reversed-complexity scheme when compared to conventional coding, DVC also enables the interesting scenario of low complexity encoding and decoding between two ends by transcoding between DVC and conventional coding. More specifically, low complexity encoding is possible by DVC at one end. Then, the resulting stream is decoded and conventionally re-encoded to enable low complexity decoding at the other end. Multiview video is attractive for a wide range of applications such as free viewpoint television, which is a system that allows viewing the scene from a viewpoint chosen by the viewer. Moreover, multiview can be beneficial for monitoring purposes in video surveillance. The increased use of multiview video systems is mainly due to the improvements in video technology and the reduced cost of cameras. While a multiview conventional codec will try to exploit the correlation among the different cameras at the encoder side, DVC allows for separate encoding of correlated video sources. Therefore, DVC requires no communication between the cameras in a multiview scenario. This is an advantage since communication is time consuming (i.e. more delay) and requires complex networking. Another appealing feature of DVC is the fact that it is based on a statistical framework. Moreover, DVC behaves as a natural joint source-channel coding solution. This results in an improved error resilience performance when compared to conventional coding. Further, DVC-based scalable codecs do not require a deterministic knowledge of the lower layers. In other words, the enhancement layers are completely independent from the base layer codec. This is called the codec-independent scalability feature, which offers a high flexibility in the way the various layers are distributed in a network. This thesis addresses the following topics: First, the theoretical foundations of DVC as well as the practical DVC scheme used in this research are presented. The potential applications for DVC are also outlined. DVC-based schemes use conventional coding to compress parts of the data, while the rest is compressed in a distributed fashion. Thus, different conventional codecs are studied in this research as they are compared in terms of compression efficiency for a rich set of sequences. This includes fine tuning the compression parameters such that the best performance is achieved for each codec. Further, DVC tools for improved Side Information (SI) and Error Concealment (EC) are introduced for monoview DVC using a partially decoded frame. The improved SI results in a significant gain in reconstruction quality for video with high activity and motion. This is done by re-estimating the erroneous motion vectors using the partially decoded frame to improve the SI quality. The latter is then used to enhance the reconstruction of the finally decoded frame. Further, the introduced spatio-temporal EC improves the quality of decoded video in the case of erroneously received packets, outperforming both spatial and temporal EC. Moreover, it also outperforms error-concealed conventional coding in different modes. Then, multiview DVC is studied in terms of SI generation, which differentiates it from the monoview case. More specifically, different multiview prediction techniques for SI generation are described and compared in terms of prediction quality, complexity and compression efficiency. Further, a technique for iterative multiview SI is introduced, where the final SI is used in an enhanced reconstruction process. The iterative SI outperforms the other SI generation techniques, especially for high motion video content. Finally, fusion techniques of temporal and inter-view side informations are introduced as well, which improves the performance of multiview DVC over monoview coding. DVC is also used to enable scalability for image and video coding. Since DVC is based on a statistical framework, the base and enhancement layers are completely independent, which is an interesting property called codec-independent scalability. Moreover, the introduced DVC scalable schemes show a good robustness to errors as the quality of decoded video steadily decreases with error rate increase. On the other hand, conventional coding exhibits a cliff effect as the performance drops dramatically after a certain error rate value. Further, the issue of privacy protection is addressed for DVC by transform domain scrambling, which is used to alter regions of interest in video such that the scene is still understood and privacy is preserved as well. The proposed scrambling techniques are shown to provide a good level of security without impairing the performance of the DVC scheme when compared to the one without scrambling. This is particularly attractive for video surveillance scenarios, which is one of the most promising applications for DVC. Finally, a practical DVC demonstrator built during this research is described, where the main requirements as well as the observed limitations are presented. Furthermore, it is defined in a setup being as close as possible to a complete real application scenario. This shows that it is actually possible to implement a complete end-to-end practical DVC system relying only on realistic assumptions. Even though DVC is inferior in terms of compression efficiency to the state of the art conventional coding for the moment, strengths of DVC reside in its good error resilience properties and the codec-independent scalability feature. Therefore, DVC offers promising possibilities for video compression with transmission over error-prone environments requirement as it significantly outperforms conventional coding in this case
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