877 research outputs found

    WARP: Wavelets with adaptive recursive partitioning for multi-dimensional data

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    Effective identification of asymmetric and local features in images and other data observed on multi-dimensional grids plays a critical role in a wide range of applications including biomedical and natural image processing. Moreover, the ever increasing amount of image data, in terms of both the resolution per image and the number of images processed per application, requires algorithms and methods for such applications to be computationally efficient. We develop a new probabilistic framework for multi-dimensional data to overcome these challenges through incorporating data adaptivity into discrete wavelet transforms, thereby allowing them to adapt to the geometric structure of the data while maintaining the linear computational scalability. By exploiting a connection between the local directionality of wavelet transforms and recursive dyadic partitioning on the grid points of the observation, we obtain the desired adaptivity through adding to the traditional Bayesian wavelet regression framework an additional layer of Bayesian modeling on the space of recursive partitions over the grid points. We derive the corresponding inference recipe in the form of a recursive representation of the exact posterior, and develop a class of efficient recursive message passing algorithms for achieving exact Bayesian inference with a computational complexity linear in the resolution and sample size of the images. While our framework is applicable to a range of problems including multi-dimensional signal processing, compression, and structural learning, we illustrate its work and evaluate its performance in the context of 2D and 3D image reconstruction using real images from the ImageNet database. We also apply the framework to analyze a data set from retinal optical coherence tomography

    Line tracking algorithm for scribbled drawings

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    This paper describes a line tracking algorithm that may be used to extract lines from paper based scribbles. The proposed algorithm improves the performance of existing sparse-pixel line tracking techniques that are used in vectorization by introducing perceptual saliency and Kalman filtering concepts to the line tracking. Furthermore, an adaptive sampling size is used such that it is possible to adjust the size of the tracking step to reflect the stroke curvature.peer-reviewe

    Im2Vec: Synthesizing Vector Graphics without Vector Supervision

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    Vector graphics are widely used to represent fonts, logos, digital artworks, and graphic designs. But, while a vast body of work has focused on generative algorithms for raster images, only a handful of options exists for vector graphics. One can always rasterize the input graphic and resort to image-based generative approaches, but this negates the advantages of the vector representation. The current alternative is to use specialized models that require explicit supervision on the vector graphics representation at training time. This is not ideal because large-scale high quality vector-graphics datasets are difficult to obtain. Furthermore, the vector representation for a given design is not unique, so models that supervise on the vector representation are unnecessarily constrained. Instead, we propose a new neural network that can generate complex vector graphics with varying topologies, and only requires indirect supervision from readily-available raster training images (i.e., with no vector counterparts). To enable this, we use a differentiable rasterization pipeline that renders the generated vector shapes and composites them together onto a raster canvas. We demonstrate our method on a range of datasets, and provide comparison with state-of-the-art SVG-VAE and DeepSVG, both of which require explicit vector graphics supervision. Finally, we also demonstrate our approach on the MNIST dataset, for which no groundtruth vector representation is available. Source code, datasets, and more results are available at geometry.cs.ucl.ac.uk/projects/2021/Im2Vec

    Paper-based scribble simplification : where do we stand?

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    This research is funded by the University of Malta under theresearch grant IED 73-529 and is part of the project Innovative ‘Early Design’ Product Prototyping (InPro).This paper presents a formal evaluation of the paper-based scribble simplification algorithm described in [BCFB07] and [BCFB08]. A comparative analysis of different aspects of the algorithm with other algorithms described in the literature such as Sparse Pixel Vectorization, spatial moving average filtering and Principal Component Analysis is performed, hence establishing the qualities of this paper-based scribble simplification algorithm. To quantify the performance of the algorithm, performance measures established in the literature, such as the Pixel Recovery Index are used when suitable. However, since there exists no quantitative measure which measures scribble simplification, this paper proposes a new methodology with which scribble simplification may be quantitatively assessed. Through the evaluation described in this paper, we will be able to determine remaining difficulties in the interpretation of paper-based scribbles and hence identify future research areas.peer-reviewe

    Scribbles to vectors : preparation of scribble drawings for CAD interpretation

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    This paper describes the work carried out on off-line paper based scribbles such that they can be incorporated into a sketch-based interface without forcing designers to change their natural drawing habits. In this work, the scribbled drawings are converted into a vectorial format which can be recognized by a CAD system. This is achieved by using pattern analysis techniques, namely the Gabor filter to simplify the scribbled drawing. Vector line are then extracted from the resulting drawing by means of Kalman filtering.peer-reviewe

    Adaptive image vectorisation and brushing using mesh colours

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    We propose the use of curved triangles and mesh colours as a vector primitive for image vectorisation. We show that our representation has clear benefits for rendering performance, texture detail, as well as further editing of the resulting vector images. The proposed method focuses on efficiency, but it still leads to results that compare favourably with those from previous work. We show results over a variety of input images ranging from photos, drawings, paintings, all the way to designs and cartoons. We implemented several editing workflows facilitated by our representation: interactive user-guided vectorisation, and novel raster-style feature-aware brushing capabilities

    Analysis of Digital Logic Schematics Using Image Recognition

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    This thesis presents the results of research in the area of automated recognition of digital logic schematics. The adaptation of a number of existing image processing techniques for use with this kind of image is discussed, and the concept of using sets of tokens to represent the overall drawing i s explained in detail. Methods are given for using tokens to describe schematic component shapes, to represent the connections between components, and to provide sufficient information to a parser so that an equation can be generated. A Microsoft Windows-based test program which runs under Windows 95 or Windows NT has been written to implement the ideas presented. This program accepts either scanned images of digital schematics, or computer-generated images in Microsoft Windows bitmap format as input. It analyzes the input schematic image for content, and produces a corresponding logical equation as output. It also provides the functionality necessary to build and maintain an image token library
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