139 research outputs found

    DeSyRe: on-Demand System Reliability

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    The DeSyRe project builds on-demand adaptive and reliable Systems-on-Chips (SoCs). As fabrication technology scales down, chips are becoming less reliable, thereby incurring increased power and performance costs for fault tolerance. To make matters worse, power density is becoming a significant limiting factor in SoC design, in general. In the face of such changes in the technological landscape, current solutions for fault tolerance are expected to introduce excessive overheads in future systems. Moreover, attempting to design and manufacture a totally defect and fault-free system, would impact heavily, even prohibitively, the design, manufacturing, and testing costs, as well as the system performance and power consumption. In this context, DeSyRe delivers a new generation of systems that are reliable by design at well-balanced power, performance, and design costs. In our attempt to reduce the overheads of fault-tolerance, only a small fraction of the chip is built to be fault-free. This fault-free part is then employed to manage the remaining fault-prone resources of the SoC. The DeSyRe framework is applied to two medical systems with high safety requirements (measured using the IEC 61508 functional safety standard) and tight power and performance constraints

    Modeling, Analysis, and Hard Real-time Scheduling of Adaptive Streaming Applications

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    In real-time systems, the application's behavior has to be predictable at compile-time to guarantee timing constraints. However, modern streaming applications which exhibit adaptive behavior due to mode switching at run-time, may degrade system predictability due to unknown behavior of the application during mode transitions. Therefore, proper temporal analysis during mode transitions is imperative to preserve system predictability. To this end, in this paper, we initially introduce Mode Aware Data Flow (MADF) which is our new predictable Model of Computation (MoC) to efficiently capture the behavior of adaptive streaming applications. Then, as an important part of the operational semantics of MADF, we propose the Maximum-Overlap Offset (MOO) which is our novel protocol for mode transitions. The main advantage of this transition protocol is that, in contrast to self-timed transition protocols, it avoids timing interference between modes upon mode transitions. As a result, any mode transition can be analyzed independently from the mode transitions that occurred in the past. Based on this transition protocol, we propose a hard real-time analysis as well to guarantee timing constraints by avoiding processor overloading during mode transitions. Therefore, using this protocol, we can derive a lower bound and an upper bound on the earliest starting time of the tasks in the new mode during mode transitions in such a way that hard real-time constraints are respected.Comment: Accepted for presentation at EMSOFT 2018 and for publication in IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems (TCAD) as part of the ESWEEK-TCAD special issu

    Run-time management for future MPSoC platforms

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    In recent years, we are witnessing the dawning of the Multi-Processor Systemon- Chip (MPSoC) era. In essence, this era is triggered by the need to handle more complex applications, while reducing overall cost of embedded (handheld) devices. This cost will mainly be determined by the cost of the hardware platform and the cost of designing applications for that platform. The cost of a hardware platform will partly depend on its production volume. In turn, this means that ??exible, (easily) programmable multi-purpose platforms will exhibit a lower cost. A multi-purpose platform not only requires ??exibility, but should also combine a high performance with a low power consumption. To this end, MPSoC devices integrate computer architectural properties of various computing domains. Just like large-scale parallel and distributed systems, they contain multiple heterogeneous processing elements interconnected by a scalable, network-like structure. This helps in achieving scalable high performance. As in most mobile or portable embedded systems, there is a need for low-power operation and real-time behavior. The cost of designing applications is equally important. Indeed, the actual value of future MPSoC devices is not contained within the embedded multiprocessor IC, but in their capability to provide the user of the device with an amount of services or experiences. So from an application viewpoint, MPSoCs are designed to ef??ciently process multimedia content in applications like video players, video conferencing, 3D gaming, augmented reality, etc. Such applications typically require a lot of processing power and a signi??cant amount of memory. To keep up with ever evolving user needs and with new application standards appearing at a fast pace, MPSoC platforms need to be be easily programmable. Application scalability, i.e. the ability to use just enough platform resources according to the user requirements and with respect to the device capabilities is also an important factor. Hence scalability, ??exibility, real-time behavior, a high performance, a low power consumption and, ??nally, programmability are key components in realizing the success of MPSoC platforms. The run-time manager is logically located between the application layer en the platform layer. It has a crucial role in realizing these MPSoC requirements. As it abstracts the platform hardware, it improves platform programmability. By deciding on resource assignment at run-time and based on the performance requirements of the user, the needs of the application and the capabilities of the platform, it contributes to ??exibility, scalability and to low power operation. As it has an arbiter function between different applications, it enables real-time behavior. This thesis details the key components of such an MPSoC run-time manager and provides a proof-of-concept implementation. These key components include application quality management algorithms linked to MPSoC resource management mechanisms and policies, adapted to the provided MPSoC platform services. First, we describe the role, the responsibilities and the boundary conditions of an MPSoC run-time manager in a generic way. This includes a de??nition of the multiprocessor run-time management design space, a description of the run-time manager design trade-offs and a brief discussion on how these trade-offs affect the key MPSoC requirements. This design space de??nition and the trade-offs are illustrated based on ongoing research and on existing commercial and academic multiprocessor run-time management solutions. Consequently, we introduce a fast and ef??cient resource allocation heuristic that considers FPGA fabric properties such as fragmentation. In addition, this thesis introduces a novel task assignment algorithm for handling soft IP cores denoted as hierarchical con??guration. Hierarchical con??guration managed by the run-time manager enables easier application design and increases the run-time spatial mapping freedom. In turn, this improves the performance of the resource assignment algorithm. Furthermore, we introduce run-time task migration components. We detail a new run-time task migration policy closely coupled to the run-time resource assignment algorithm. In addition to detailing a design-environment supported mechanism that enables moving tasks between an ISP and ??ne-grained recon??gurable hardware, we also propose two novel task migration mechanisms tailored to the Network-on-Chip environment. Finally, we propose a novel mechanism for task migration initiation, based on reusing debug registers in modern embedded microprocessors. We propose a reactive on-chip communication management mechanism. We show that by exploiting an injection rate control mechanism it is possible to provide a communication management system capable of providing a soft (reactive) QoS in a NoC. We introduce a novel, platform independent run-time algorithm to perform quality management, i.e. to select an application quality operating point at run-time based on the user requirements and the available platform resources, as reported by the resource manager. This contribution also proposes a novel way to manage the interaction between the quality manager and the resource manager. In order to have a the realistic, reproducible and ??exible run-time manager testbench with respect to applications with multiple quality levels and implementation tradev offs, we have created an input data generation tool denoted Pareto Surfaces For Free (PSFF). The the PSFF tool is, to the best of our knowledge, the ??rst tool that generates multiple realistic application operating points either based on pro??ling information of a real-life application or based on a designer-controlled random generator. Finally, we provide a proof-of-concept demonstrator that combines these concepts and shows how these mechanisms and policies can operate for real-life situations. In addition, we show that the proposed solutions can be integrated into existing platform operating systems

    Network-on-Chip -based Multi-Processor System-on-Chip: Towards Mixed-Criticality System Certification

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    Predictable multi-processor system on chip design for multimedia applications

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    The design of multimedia systems has become increasingly complex due to consumer requirements. Consumers demand the functionalities offered by a huge desktop from these systems. Many of these systems are mobile. Therefore, power consumption and size of these devices should be small. These systems are increasingly becoming multi-processor based (MPSoCs) for the reasons of power and performance. Applications execute on these systems in different combinations also known as use-cases. Applications may have different performance requirements in each use-case. Currently, verification of all these use-cases takes bulk of the design effort. There is a need for analysis based techniques so that the platforms have a predictable behaviour and in turn provide guarantees on performance without expending precious man hours on verification. In this dissertation, techniques and architectures have been developed to design and manage these multi-processor based systems efficiently. The dissertation presents predictable architectural components for MPSoCs, a Predictable MPSoC design strategy, automatic platform synthesis tool, a run-time system and an MPSoC simulation technique. The introduction of predictability helps in rapid design of MPSoC platforms. Chapter 1 of the thesis studies the trends in modern multimedia applications and processor architectures. The chapter further highlights the problems in the design of MPSoC platforms and emphasizes the need of predictable design techniques. Predictable design techniques require predictable application and architectural components. The chapter further elaborates on Synchronous Data Flow Graphs which are used to model the applications throughout this thesis. The chapter presents the architecture template used in this thesis and enlists the contributions of the thesis. One of the contributions of this thesis is the design of a predictable component called communication assist. Chapter 2 of the thesis describes the architecture of this communication assist. The communication assist presented in this thesis not only decouples the communication from computation but also provides timing guarantees. Based on this communication assist, an MPSoC platform generation technique has been presented that can design MPSoC platforms capable of satisfying the throughput constraints of multiple applications in all use-cases. The technique is presented in Chapter 3. The design strategy uses three simple steps for platform design. In the first step it finds the required number of processors. The second step minimizes the communication interconnect between the processors and the third step minimizes the communication memory requirement of the platform. Further in Chapter 4, a tool has been developed to generate CA-based platforms for FPGAs. The output of this tool can be used to synthesize platforms on real hardware with the help of FPGA synthesis tools. The applications executing on these platforms often exhibit dynamism e.g. variation in task execution times and change in application throughput requirements. Further, new applications may often be added by consumers at run-time. Resource managers have been presented in literature to handle such dynamic situations. However, the scalability of these resource managers becomes an issue with the increase in number of processors and applications. Chapter 5 presents distributed run-time resource management techniques. Two versions of distributed resource managers have been presented which are scalable with the number of applications and processors. MPSoC platforms for real-time applications are designed assuming worst-case task execution times. It is known that the difference between average-case and worst-case behaviour can be quite large. Therefore, knowing the average case performance is also important for the system designer, and software simulation is often employed to estimate this. However, simulation in software is slow and does not scale with the number of applications and processing elements. In Chapter 6, a fast and scalable simulation methodology is introduced that can simulate the execution of multiple applications on an MPSoC platform. It is based on parallel execution of SDF (Synchronous Data Flow) models of applications. The simulation methodology uses Parallel Discrete Event Simulation (PDES) primitives and it is termed as "Smart Conservative PDES". The methodology generates a parallel simulator which is synthesizable on FPGAs. The framework can also be used to model dynamic arbitration policies which are difficult to analyse using models. The generated platform is also useful in carrying out Design Space Exploration as shown in the thesis. Finally, Chapter 7 summarizes the main findings and (practical) implications of the studies described in previous chapters of this dissertation. Using the contributions mentioned in the thesis, a designer can design and implement predictable multiprocessor based systems capable of satisfying throughput constraints of multiple applications in given set of use-cases, and employ resource management strategies to deal with dynamism in the applications. The chapter also describes the main limitations of this dissertation and makes suggestions for future research

    Worst-case temporal analysis of real-time dynamic streaming applications

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    Erreichen von Performance in Netzwerken-On-Chip fĂĽr Echtzeitsysteme

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    In many new applications, such as in automatic driving, high performance requirements have reached safety critical real-time systems. Consequently, Networks-on-Chip (NoCs) must efficiently host new sets of highly dynamic workloads e.g., high resolution sensor fusion and data processing, autonomous decision’s making combined with machine learning. The static platform management, as used in current safety critical systems, is no more sufficient to provide the needed level of service. A dynamic platform management could meet the challenge, but it usually suffers from a lack of predictability and the simplicity necessary for certification of safety and real-time properties. In this work, we propose a novel, global and dynamic arbitration for NoCs with real-time QoS requirements. The mechanism decouples the admission control from arbitration in routers thereby simplifying a dynamic adaptation and real-time analysis. Consequently, the proposed solution allows the deployment of a sophisticated contract-based QoS provisioning without introducing complicated and hard to maintain schemes, known from the frequently applied static arbiters. The presented work introduces an overlay network to synchronize transmissions using arbitration units called Resource Managers (RMs), which allows global and work-conserving scheduling. The description of resource allocation strategies is supplemented by protocol design and verification methodology bringing adaptive control to NoC communication in setups with different QoS requirements and traffic classes. For doing that, a formal worst-case timing analysis for the mechanism has been proposed which demonstrates that this solution not only exposes higher performance in simulation but, even more importantly, consistently reaches smaller formally guaranteed worst-case latencies than other strategies for realistic levels of system's utilization. The approach is not limited to a specific network architecture or topology as the mechanism does not require modifications of routers and therefore can be used together with the majority of existing manycore systems. Indeed, the evaluation followed using the generic performance optimized router designs, as well as two systems-on-chip focused on real-time deployments. The results confirmed that the proposed approach proves to exhibit significantly higher average performance in simulation and execution.In vielen neuen sicherheitskritische Anwendungen, wie z.B. dem automatisierten Fahren, werden große Anforderungen an die Leistung von Echtzeitsysteme gestellt. Daher müssen Networks-on-Chip (NoCs) neue, hochdynamische Workloads wie z.B. hochauflösende Sensorfusion und Datenverarbeitung oder autonome Entscheidungsfindung kombiniert mit maschineller Lernen, effizient auf einem System unterbringen. Die Steuerung der zugrunde liegenden NoC-Architektur, muss die Systemsicherheit vor Fehlern, resultierend aus dem dynamischen Verhalten des Systems schützen und gleichzeitig die geforderte Performance bereitstellen. In dieser Arbeit schlagen wir eine neuartige, globale und dynamische Steuerung für NoCs mit Echtzeit QoS Anforderungen vor. Das Schema entkoppelt die Zutrittskontrolle von der Arbitrierung in Routern. Hierdurch wird eine dynamische Anpassung ermöglicht und die Echtzeitanalyse vereinfacht. Der Einsatz einer ausgefeilten vertragsbasierten Ressourcen-Zuweisung wird so ermöglicht, ohne komplexe und schwer wartbare Mechanismen, welche bereits aus dem statischen Plattformmanagement bekannt sind einzuführen. Diese Arbeit stellt ein übergelagertes Netzwerk vor, welches Übertragungen mit Hilfe von Arbitrierungseinheiten, den so genannten Resource Managern (RMs), synchronisiert. Dieses überlagerte Netzwerk ermöglicht eine globale und lasterhaltende Steuerung. Die Beschreibung verschiedener Ressourcenzuweisungstrategien wird ergänzt durch ein Protokolldesign und Methoden zur Verifikation der adaptiven NoC Steuerung mit unterschiedlichen QoS Anforderungen und Verkehrsklassen. Hierfür wird eine formale Worst Case Timing Analyse präsentiert, welche das vorgestellte Verfahren abbildet. Die Resultate bestätitgen, dass die präsentierte Lösung nicht nur eine höhere Performance in der Simulation bietet, sondern auch formal kleinere Worst-Case Latenzen für realistische Systemauslastungen als andere Strategien garantiert. Der vorgestellte Ansatz ist nicht auf eine bestimmte Netzwerkarchitektur oder Topologie beschränkt, da der Mechanismus keine Änderungen an den unterliegenden Routern erfordert und kann daher zusammen mit bestehenden Manycore-Systemen eingesetzt werden. Die Evaluierung erfolgte auf Basis eines leistungsoptimierten Router-Designs sowie zwei auf Echtzeit-Anwendungen fokusierten Platformen. Die Ergebnisse bestätigten, dass der vorgeschlagene Ansatz im Durchschnitt eine deutlich höhere Leistung in der Simulation und Ausführung liefert

    Self-adaptivity of applications on network on chip multiprocessors: the case of fault-tolerant Kahn process networks

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    Technology scaling accompanied with higher operating frequencies and the ability to integrate more functionality in the same chip has been the driving force behind delivering higher performance computing systems at lower costs. Embedded computing systems, which have been riding the same wave of success, have evolved into complex architectures encompassing a high number of cores interconnected by an on-chip network (usually identified as Multiprocessor System-on-Chip). However these trends are hindered by issues that arise as technology scaling continues towards deep submicron scales. Firstly, growing complexity of these systems and the variability introduced by process technologies make it ever harder to perform a thorough optimization of the system at design time. Secondly, designers are faced with a reliability wall that emerges as age-related degradation reduces the lifetime of transistors, and as the probability of defects escaping post-manufacturing testing is increased. In this thesis, we take on these challenges within the context of streaming applications running in network-on-chip based parallel (not necessarily homogeneous) systems-on-chip that adopt the no-remote memory access model. In particular, this thesis tackles two main problems: (1) fault-aware online task remapping, (2) application-level self-adaptation for quality management. For the former, by viewing fault tolerance as a self-adaptation aspect, we adopt a cross-layer approach that aims at graceful performance degradation by addressing permanent faults in processing elements mostly at system-level, in particular by exploiting redundancy available in multi-core platforms. We propose an optimal solution based on an integer linear programming formulation (suitable for design time adoption) as well as heuristic-based solutions to be used at run-time. We assess the impact of our approach on the lifetime reliability. We propose two recovery schemes based on a checkpoint-and-rollback and a rollforward technique. For the latter, we propose two variants of a monitor-controller- adapter loop that adapts application-level parameters to meet performance goals. We demonstrate not only that fault tolerance and self-adaptivity can be achieved in embedded platforms, but also that it can be done without incurring large overheads. In addressing these problems, we present techniques which have been realized (depending on their characteristics) in the form of a design tool, a run-time library or a hardware core to be added to the basic architecture

    Hardware Acceleration in Genode OS Using Dynamic Partial Reconfiguration

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    Algorithms with operations on large regular data structures such as image processing can be highly accelerated when executed as hardware tasks in an FPGA fabric. The Dynamic Partial Reconfiguration (DPR) feature of new SRAM-based FPGA families allows a dynamic swapping and replacement of hardware tasks during runtime. Particularly embedded systems with processing chains that change over time or that are too large to be implemented in an FPGA fabric in parallel, benefit from DPR. In this paper we present a complete framework for hardware acceleration using DPR in the microkernel based Genode OS. This makes the DPR feature available not only for the high-performance computing field, but also for safety-critical applications. The new framework is evaluated for an exemplary imaging application running on a Xilinx Zynq-7000 SoC
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