30,507 research outputs found
Error and Congestion Resilient Video Streaming over Broadband Wireless
In this paper, error resilience is achieved by adaptive, application-layer rateless channel coding, which is used to protect H.264/Advanced Video Coding (AVC) codec data-partitioned videos. A packetization strategy is an effective tool to control error rates and, in the paper, source-coded data partitioning serves to allocate smaller packets to more important compressed video data. The scheme for doing this is applied to real-time streaming across a broadband wireless link. The advantages of rateless code rate adaptivity are then demonstrated in the paper. Because the data partitions of a video slice are each assigned to different network packets, in congestion-prone wireless networks the increased number of packets per slice and their size disparity may increase the packet loss rate from buffer overflows. As a form of congestion resilience, this paper recommends packet-size dependent scheduling as a relatively simple way of alleviating the buffer-overflow problem arising from data-partitioned packets. The paper also contributes an analysis of data partitioning and packet sizes as a prelude to considering scheduling regimes. The combination of adaptive channel coding and prioritized packetization for error resilience with packet-size dependent packet scheduling results in a robust streaming scheme specialized for broadband wireless and real-time streaming applications such as video conferencing, video telephony, and telemedicine
Fuzzy Logic Control of Adaptive ARQ for Video Distribution over a Bluetooth Wireless Link
Bluetooth's default automatic repeat request (ARQ) scheme is not suited to video distribution resulting in missed display and decoded deadlines. Adaptive ARQ with active discard of expired packets from the send buffer is an alternative approach. However, even with the addition of cross-layer adaptation to picture-type packet importance, ARQ is not ideal in conditions of a deteriorating RF channel. The paper presents fuzzy logic control of ARQ, based on send buffer fullness and the head-of-line packet's deadline. The advantage of the fuzzy logic approach, which also scales its output according to picture type importance, is that the impact of delay can be directly introduced to the model, causing retransmissions to be reduced compared to all other schemes. The scheme considers both the delay constraints of the video stream and at the same time avoids send buffer overflow. Tests explore a variety of Bluetooth send buffer sizes and channel conditions. For adverse channel conditions and buffer size, the tests show an improvement of at least 4 dB in video quality compared to nonfuzzy schemes. The scheme can be applied to any codec with I-, P-, and (possibly) B-slices by inspection of packet headers without the need for encoder intervention.</jats:p
Video quality estimation of {DCCP} streaming over wireless networks
International audienceThis paper describes a streaming architecture simulation model above Network Simulator 2 (NS2) which allows to define specific transport properties. Multimedia contents are specific because they are time-dependent and they can undergo small deterioration if necessary. We simulate such a congestion control that has the ability to decrease the multimedia quality in case of network congestion in order to decrease packet losses and packet delivery delays. We integrate this video congestion control inside DCCP (Datagram Congestion Control Protocol) and TFRC (TCP Friendly Rate Control). The transcoding of the multimedia contents is realized thanks to the NetMoVie simulation model which is an RTP mixer. We compare the adaptive transport solution to the classic transport solution without any adaptive mechanism. The Peak Signal-to-Noise Ratio (PSNR) of the received multimedia contents is measured and compared for better visualization
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Error resilient video transcoding for robust inter-network communications using GPRS
A novel fully comprehensive mobile video communications
system is proposed in this paper. This system exploits
the useful rate management features of the video transcoders and
combines them with error resilience for transmissions of coded
video streams over general packet radio service (GPRS) mobileaccess
networks. The error-resilient video transcoding operation
takes place at a centralized point, referred to as a video proxy,
which provides the necessary output transmission rates with the
required amount of robustness. With the use of this proposed
algorithm, error resilience can be added to an already compressed
video stream at an intermediate stage at the edge of two or more
different networks through two resilience schemes, namely the
adaptive intra refresh (AIR) and feedback control signaling (FCS)
methods. Both resilience tools impose an output rate increase
which can also be prevented with the proposed novel technique in
this paper. Thus, an error-resilient video transcoding scheme is
presented to give robust video outputs at near target transmission
rates that only require the same number of GPRS timeslots as
the nonresilient schemes. Moreover, an ultimate robustness is
also accomplished with the combination of the two resilience
algorithms at the video proxy. Extensive computer simulations
demonstrate the effectiveness of the proposed system
Power-Constrained Fuzzy Logic Control of Video Streaming over a Wireless Interconnect
Wireless communication of video, with Bluetooth as an example, represents a compromise between channel conditions, display and decode deadlines, and energy constraints. This paper proposes fuzzy logic control (FLC) of automatic repeat request (ARQ) as a way of reconciling these factors, with a 40% saving in power in the worst channel conditions from economizing on transmissions when channel errors occur. Whatever the channel conditions are, FLC is shown to outperform the default Bluetooth scheme and an alternative Bluetooth-adaptive ARQ scheme in terms of reduced packet loss and delay, as well as improved video quality
Optimal packetisation of MPEG-4 using RTP over mobile networks
The introduction of third-generation wireless networks should result in real-time mobile
video communications becoming a reality. Delivery of such video is likely to be facilitated by the realtime
transport protocol (RTP). Careful packetisation of the video data is necessary to ensure the
optimal trade-off between channel utilisation and error robustness. Theoretical analyses for two basic
schemes of MPEG-4 data encapsulation within RTP packets are presented. Simulations over a GPRS
(general packet radio service) network are used to validate the analysis of the most efficient scheme.
Finally, a motion adaptive system for deriving MPEG-4 video packet sizes is presented. Further
simulations demonstrate the benefits of the adaptive system
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