564 research outputs found

    Efficient Interferer Cancelation based on Geometrical Information of the Reverberant Environment

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    reserved7ISSN (online) 2219-5491 5 pagg totaliPagani, P.; Riva, D.; Antonacci, F.; Prandi, G.; Tagliasacchi, M.; Sarti, A.; Tubaro, S.Pagani, P.; Riva, Davide; Antonacci, Fabio; Prandi, Giorgio; Tagliasacchi, Marco; Sarti, Augusto; Tubaro, Stefan

    Custom architecture for multicore audio Beamforming systems

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    The audio Beamforming (BF) technique utilizes microphone arrays to extract acoustic sources recorded in a noisy environment. In this article, we propose a new approach for rapid development of multicore BF systems. Research on literature reveals that the majority of such experimental and commercial audio systems are based on desktop PCs, due to their high-level programming support and potential of rapid system development. However, these approaches introduce performance bottlenecks, excessive power consumption, and increased overall cost. Systems based on DSPs require very low power, but their performance is still limited. Custom hardware solutions alleviate the aforementioned drawbacks, however, designers primarily focus on performance optimization without providing a high-level interface for system control and test. In order to address the aforementioned problems, we propose a custom platform-independent architecture for reconfigurable audio BF systems. To evaluate our proposal, we implement our architecture as a heterogeneous multicore reconfigurable processor and map it onto FPGAs. Our approach combines the software flexibility of General-Purpose Processors (GPPs) with the computational power of multicore platforms. In order to evaluate our system we compare it against a BF software application implemented to a low-power Atom 330, amiddle-ranged Core2 Duo, and a high-end Core i3. Experimental results suggest that our proposed solution can extract up to 16 audio sources in real time under a 16-microphone setup. In contrast, under the same setup, the Atom 330 cannot extract any audio sources in real time, while the Core2 Duo and the Core i3 can process in real time only up to 4 and 6 sources respectively. Furthermore, a Virtex4-based BF system consumes more than an order less energy compared to the aforementioned GPP-based approaches. © 2013 ACM

    Modifications and Improvements to the Sea Beam System on Board R/V Thomas Washington

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    A number of modifications to the narrowbeam echo-sounder and echo processor of the Sea Beammultibeam bathymetric survey system have been implemented. These include the design and construction of a digital pitch compensator, the ability to use a variety of sensors for vertical reference, the design and construction of hardware test equipment, and an interface to the shipboard DEC VAX-11/730 computer for data logging, automation of start-up procedures, and performance monitorin

    FPGA-based architectures for acoustic beamforming with microphone arrays : trends, challenges and research opportunities

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    Over the past decades, many systems composed of arrays of microphones have been developed to satisfy the quality demanded by acoustic applications. Such microphone arrays are sound acquisition systems composed of multiple microphones used to sample the sound field with spatial diversity. The relatively recent adoption of Field-Programmable Gate Arrays (FPGAs) to manage the audio data samples and to perform the signal processing operations such as filtering or beamforming has lead to customizable architectures able to satisfy the most demanding computational, power or performance acoustic applications. The presented work provides an overview of the current FPGA-based architectures and how FPGAs are exploited for different acoustic applications. Current trends on the use of this technology, pending challenges and open research opportunities on the use of FPGAs for acoustic applications using microphone arrays are presented and discussed

    Blind-Matched Filtering for Speech Enhancement with Distributed Microphones

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    Localization of Directional Sound Sources Supported by a priori Information of the Acoustic Environment

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    Speaker localization with microphone arrays has received significant attention in the past decade as a means for automated speaker tracking of individuals in a closed space for videoconferencing systems, directed speech capture systems, and surveillance systems. Traditional techniques are based on estimating the relative time difference of arrivals (TDOA) between different channels, by utilizing crosscorrelation function. As we show in the context of speaker localization, these estimates yield poor results, due to the joint effect of reverberation and the directivity of sound sources. In this paper, we present a novel method that utilizes a priori acoustic information of the monitored region, which makes it possible to localize directional sound sources by taking the effect of reverberation into account. The proposed method shows significant improvement of performance compared with traditional methods in “noise-free” condition. Further work is required to extend its capabilities to noisy environments

    Enhancements to the Generalized Sidelobe Canceller for Audio Beamforming in an Immersive Environment

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    The Generalized Sidelobe Canceller is an adaptive algorithm for optimally estimating the parameters for beamforming, the signal processing technique of combining data from an array of sensors to improve SNR at a point in space. This work focuses on the algorithm’s application to widely-separated microphone arrays with irregular distributions used for human voice capture. Methods are presented for improving the performance of the algorithm’s blocking matrix, a stage that creates a noise reference for elimination, by proposing a stochastic model for amplitude correction and enhanced use of cross correlation for phase correction and time-difference of arrival estimation via a correlation coefficient threshold. This correlation technique is also applied to a multilateration algorithm for an efficient method of explicit target tracking. In addition, the underlying microphone array geometry is studied with parameters and guidelines for evaluation proposed. Finally, an analysis of the stability of the system is performed with respect to its adaptation parameters

    Adaptive Algorithms for Intelligent Acoustic Interfaces

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    Modern speech communications are evolving towards a new direction which involves users in a more perceptive way. That is the immersive experience, which may be considered as the “last-mile” problem of telecommunications. One of the main feature of immersive communications is the distant-talking, i.e. the hands-free (in the broad sense) speech communications without bodyworn or tethered microphones that takes place in a multisource environment where interfering signals may degrade the communication quality and the intelligibility of the desired speech source. In order to preserve speech quality intelligent acoustic interfaces may be used. An intelligent acoustic interface may comprise multiple microphones and loudspeakers and its peculiarity is to model the acoustic channel in order to adapt to user requirements and to environment conditions. This is the reason why intelligent acoustic interfaces are based on adaptive filtering algorithms. The acoustic path modelling entails a set of problems which have to be taken into account in designing an adaptive filtering algorithm. Such problems may be basically generated by a linear or a nonlinear process and can be tackled respectively by linear or nonlinear adaptive algorithms. In this work we consider such modelling problems and we propose novel effective adaptive algorithms that allow acoustic interfaces to be robust against any interfering signals, thus preserving the perceived quality of desired speech signals. As regards linear adaptive algorithms, a class of adaptive filters based on the sparse nature of the acoustic impulse response has been recently proposed. We adopt such class of adaptive filters, named proportionate adaptive filters, and derive a general framework from which it is possible to derive any linear adaptive algorithm. Using such framework we also propose some efficient proportionate adaptive algorithms, expressly designed to tackle problems of a linear nature. On the other side, in order to address problems deriving from a nonlinear process, we propose a novel filtering model which performs a nonlinear transformations by means of functional links. Using such nonlinear model, we propose functional link adaptive filters which provide an efficient solution to the modelling of a nonlinear acoustic channel. Finally, we introduce robust filtering architectures based on adaptive combinations of filters that allow acoustic interfaces to more effectively adapt to environment conditions, thus providing a powerful mean to immersive speech communications
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