3,924 research outputs found

    ARM Wrestling with Big Data: A Study of Commodity ARM64 Server for Big Data Workloads

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    ARM processors have dominated the mobile device market in the last decade due to their favorable computing to energy ratio. In this age of Cloud data centers and Big Data analytics, the focus is increasingly on power efficient processing, rather than just high throughput computing. ARM's first commodity server-grade processor is the recent AMD A1100-series processor, based on a 64-bit ARM Cortex A57 architecture. In this paper, we study the performance and energy efficiency of a server based on this ARM64 CPU, relative to a comparable server running an AMD Opteron 3300-series x64 CPU, for Big Data workloads. Specifically, we study these for Intel's HiBench suite of web, query and machine learning benchmarks on Apache Hadoop v2.7 in a pseudo-distributed setup, for data sizes up to 20GB20GB files, 5M5M web pages and 500M500M tuples. Our results show that the ARM64 server's runtime performance is comparable to the x64 server for integer-based workloads like Sort and Hive queries, and only lags behind for floating-point intensive benchmarks like PageRank, when they do not exploit data parallelism adequately. We also see that the ARM64 server takes 13rd\frac{1}{3}^{rd} the energy, and has an Energy Delay Product (EDP) that is 5071%50-71\% lower than the x64 server. These results hold promise for ARM64 data centers hosting Big Data workloads to reduce their operational costs, while opening up opportunities for further analysis.Comment: Accepted for publication in the Proceedings of the 24th IEEE International Conference on High Performance Computing, Data, and Analytics (HiPC), 201

    CRAID: Online RAID upgrades using dynamic hot data reorganization

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    Current algorithms used to upgrade RAID arrays typically require large amounts of data to be migrated, even those that move only the minimum amount of data required to keep a balanced data load. This paper presents CRAID, a self-optimizing RAID array that performs an online block reorganization of frequently used, long-term accessed data in order to reduce this migration even further. To achieve this objective, CRAID tracks frequently used, long-term data blocks and copies them to a dedicated partition spread across all the disks in the array. When new disks are added, CRAID only needs to extend this process to the new devices to redistribute this partition, thus greatly reducing the overhead of the upgrade process. In addition, the reorganized access patterns within this partition improve the array’s performance, amortizing the copy overhead and allowing CRAID to offer a performance competitive with traditional RAIDs. We describe CRAID’s motivation and design and we evaluate it by replaying seven real-world workloads including a file server, a web server and a user share. Our experiments show that CRAID can successfully detect hot data variations and begin using new disks as soon as they are added to the array. Also, the usage of a dedicated partition improves the sequentiality of relevant data access, which amortizes the cost of reorganizations. Finally, we prove that a full-HDD CRAID array with a small distributed partition (<1.28% per disk) can compete in performance with an ideally restriped RAID-5 and a hybrid RAID-5 with a small SSD cache.Peer ReviewedPostprint (published version

    FastDepth: Fast Monocular Depth Estimation on Embedded Systems

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    Depth sensing is a critical function for robotic tasks such as localization, mapping and obstacle detection. There has been a significant and growing interest in depth estimation from a single RGB image, due to the relatively low cost and size of monocular cameras. However, state-of-the-art single-view depth estimation algorithms are based on fairly complex deep neural networks that are too slow for real-time inference on an embedded platform, for instance, mounted on a micro aerial vehicle. In this paper, we address the problem of fast depth estimation on embedded systems. We propose an efficient and lightweight encoder-decoder network architecture and apply network pruning to further reduce computational complexity and latency. In particular, we focus on the design of a low-latency decoder. Our methodology demonstrates that it is possible to achieve similar accuracy as prior work on depth estimation, but at inference speeds that are an order of magnitude faster. Our proposed network, FastDepth, runs at 178 fps on an NVIDIA Jetson TX2 GPU and at 27 fps when using only the TX2 CPU, with active power consumption under 10 W. FastDepth achieves close to state-of-the-art accuracy on the NYU Depth v2 dataset. To the best of the authors' knowledge, this paper demonstrates real-time monocular depth estimation using a deep neural network with the lowest latency and highest throughput on an embedded platform that can be carried by a micro aerial vehicle.Comment: Accepted for presentation at ICRA 2019. 8 pages, 6 figures, 7 table

    Don't Thrash: How to Cache Your Hash on Flash

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    This paper presents new alternatives to the well-known Bloom filter data structure. The Bloom filter, a compact data structure supporting set insertion and membership queries, has found wide application in databases, storage systems, and networks. Because the Bloom filter performs frequent random reads and writes, it is used almost exclusively in RAM, limiting the size of the sets it can represent. This paper first describes the quotient filter, which supports the basic operations of the Bloom filter, achieving roughly comparable performance in terms of space and time, but with better data locality. Operations on the quotient filter require only a small number of contiguous accesses. The quotient filter has other advantages over the Bloom filter: it supports deletions, it can be dynamically resized, and two quotient filters can be efficiently merged. The paper then gives two data structures, the buffered quotient filter and the cascade filter, which exploit the quotient filter advantages and thus serve as SSD-optimized alternatives to the Bloom filter. The cascade filter has better asymptotic I/O performance than the buffered quotient filter, but the buffered quotient filter outperforms the cascade filter on small to medium data sets. Both data structures significantly outperform recently-proposed SSD-optimized Bloom filter variants, such as the elevator Bloom filter, buffered Bloom filter, and forest-structured Bloom filter. In experiments, the cascade filter and buffered quotient filter performed insertions 8.6-11 times faster than the fastest Bloom filter variant and performed lookups 0.94-2.56 times faster.Comment: VLDB201

    Workload characterization and synthesis for data center optimization

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