9,048 research outputs found

    Device-Aware Routing and Scheduling in Multi-Hop Device-to-Device Networks

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    The dramatic increase in data and connectivity demand, in addition to heterogeneous device capabilities, poses a challenge for future wireless networks. One of the promising solutions is Device-to-Device (D2D) networking. D2D networking, advocating the idea of connecting two or more devices directly without traversing the core network, is promising to address the increasing data and connectivity demand. In this paper, we consider D2D networks, where devices with heterogeneous capabilities including computing power, energy limitations, and incentives participate in D2D activities heterogeneously. We develop (i) a device-aware routing and scheduling algorithm (DARS) by taking into account device capabilities, and (ii) a multi-hop D2D testbed using Android-based smartphones and tablets by exploiting Wi-Fi Direct and legacy Wi-Fi connections. We show that DARS significantly improves throughput in our testbed as compared to state-of-the-art

    Security, Privacy and Safety Risk Assessment for Virtual Reality Learning Environment Applications

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    Social Virtual Reality based Learning Environments (VRLEs) such as vSocial render instructional content in a three-dimensional immersive computer experience for training youth with learning impediments. There are limited prior works that explored attack vulnerability in VR technology, and hence there is a need for systematic frameworks to quantify risks corresponding to security, privacy, and safety (SPS) threats. The SPS threats can adversely impact the educational user experience and hinder delivery of VRLE content. In this paper, we propose a novel risk assessment framework that utilizes attack trees to calculate a risk score for varied VRLE threats with rate and duration of threats as inputs. We compare the impact of a well-constructed attack tree with an adhoc attack tree to study the trade-offs between overheads in managing attack trees, and the cost of risk mitigation when vulnerabilities are identified. We use a vSocial VRLE testbed in a case study to showcase the effectiveness of our framework and demonstrate how a suitable attack tree formalism can result in a more safer, privacy-preserving and secure VRLE system.Comment: Tp appear in the CCNC 2019 Conferenc

    Deploying rural community wireless mesh networks

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    Inadequate Internet access is widening the digital divide between town and countryside, degrading both social communication and business advancements in rural areas. Wireless mesh networking can provide an excellent framework for delivering broadband services to such areas. With this in mind, Lancaster University deployed a WMN in the rural village of Wray over a three-year period, providing the community with Internet service that exceeds many urban offerings. The project gave researchers a real-world testbed for exploring the technical and social issues entailed in deploying WMNs in the heart of a small community

    Mobile Life: A Research Foundation for Mobile Services

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    The telecom and IT industry is now facing the challenge of a second IT-revolution, where the spread of mobile and ubiquitous services will have an even more profound effect on commercial and social life than the recent Internet revolution. Users will expect services that are unique and fully adapted for the mobile setting, which means that the roles of the operators will change, new business models will be required, and new methods for developing and marketing services have to be found. Most of all, we need technology and services that put people at core. The industry must prepare to design services for a sustainable web of work, leisure and ubiquitous technology we can call the mobile life. In this paper, we describe the main components of a research agenda for mobile services, which is carried out at the Mobile Life Center at Stockholm University. This research program takes a sustainable approach to research and development of mobile and ubiquitous services, by combining a strong theoretical foundation (embodied interaction), a welldefined methodology (user-centered design) and an important domain with large societal importance and commercial potential (mobile life). Eventually the center will create an experimental mobile services ecosystem, which will serve as an open arena where partners from academia and industry can develop our vision an abundant future marketplace for future mobile servĂ­ces

    Survey of End-to-End Mobile Network Measurement Testbeds, Tools, and Services

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    Mobile (cellular) networks enable innovation, but can also stifle it and lead to user frustration when network performance falls below expectations. As mobile networks become the predominant method of Internet access, developer, research, network operator, and regulatory communities have taken an increased interest in measuring end-to-end mobile network performance to, among other goals, minimize negative impact on application responsiveness. In this survey we examine current approaches to end-to-end mobile network performance measurement, diagnosis, and application prototyping. We compare available tools and their shortcomings with respect to the needs of researchers, developers, regulators, and the public. We intend for this survey to provide a comprehensive view of currently active efforts and some auspicious directions for future work in mobile network measurement and mobile application performance evaluation.Comment: Submitted to IEEE Communications Surveys and Tutorials. arXiv does not format the URL references correctly. For a correctly formatted version of this paper go to http://www.cs.montana.edu/mwittie/publications/Goel14Survey.pd

    Position Estimation of Robotic Mobile Nodes in Wireless Testbed using GENI

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    We present a low complexity experimental RF-based indoor localization system based on the collection and processing of WiFi RSSI signals and processing using a RSS-based multi-lateration algorithm to determine a robotic mobile node's location. We use a real indoor wireless testbed called w-iLab.t that is deployed in Zwijnaarde, Ghent, Belgium. One of the unique attributes of this testbed is that it provides tools and interfaces using Global Environment for Network Innovations (GENI) project to easily create reproducible wireless network experiments in a controlled environment. We provide a low complexity algorithm to estimate the location of the mobile robots in the indoor environment. In addition, we provide a comparison between some of our collected measurements with their corresponding location estimation and the actual robot location. The comparison shows an accuracy between 0.65 and 5 meters.Comment: (c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other work
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