1,148 research outputs found
A Supervised Neural Autoregressive Topic Model for Simultaneous Image Classification and Annotation
Topic modeling based on latent Dirichlet allocation (LDA) has been a
framework of choice to perform scene recognition and annotation. Recently, a
new type of topic model called the Document Neural Autoregressive Distribution
Estimator (DocNADE) was proposed and demonstrated state-of-the-art performance
for document modeling. In this work, we show how to successfully apply and
extend this model to the context of visual scene modeling. Specifically, we
propose SupDocNADE, a supervised extension of DocNADE, that increases the
discriminative power of the hidden topic features by incorporating label
information into the training objective of the model. We also describe how to
leverage information about the spatial position of the visual words and how to
embed additional image annotations, so as to simultaneously perform image
classification and annotation. We test our model on the Scene15, LabelMe and
UIUC-Sports datasets and show that it compares favorably to other topic models
such as the supervised variant of LDA.Comment: 13 pages, 5 figure
A Deep and Autoregressive Approach for Topic Modeling of Multimodal Data
Topic modeling based on latent Dirichlet allocation (LDA) has been a
framework of choice to deal with multimodal data, such as in image annotation
tasks. Another popular approach to model the multimodal data is through deep
neural networks, such as the deep Boltzmann machine (DBM). Recently, a new type
of topic model called the Document Neural Autoregressive Distribution Estimator
(DocNADE) was proposed and demonstrated state-of-the-art performance for text
document modeling. In this work, we show how to successfully apply and extend
this model to multimodal data, such as simultaneous image classification and
annotation. First, we propose SupDocNADE, a supervised extension of DocNADE,
that increases the discriminative power of the learned hidden topic features
and show how to employ it to learn a joint representation from image visual
words, annotation words and class label information. We test our model on the
LabelMe and UIUC-Sports data sets and show that it compares favorably to other
topic models. Second, we propose a deep extension of our model and provide an
efficient way of training the deep model. Experimental results show that our
deep model outperforms its shallow version and reaches state-of-the-art
performance on the Multimedia Information Retrieval (MIR) Flickr data set.Comment: 24 pages, 10 figures. A version has been accepted by TPAMI on Aug
4th, 2015. Add footnote about how to train the model in practice in Section
5.1. arXiv admin note: substantial text overlap with arXiv:1305.530
Smartphone picture organization: a hierarchical approach
We live in a society where the large majority of the population has a camera-equipped smartphone. In addition, hard drives and cloud storage are getting cheaper and cheaper, leading to a tremendous growth in stored personal photos. Unlike photo collections captured by a digital camera, which typically are pre-processed by the user who organizes them into event-related folders, smartphone pictures are automatically stored in the cloud. As a consequence, photo collections captured by a smartphone are highly unstructured and because smartphones are ubiquitous, they present a larger variability compared to pictures captured by a digital camera. To solve the need of organizing large smartphone photo collections automatically, we propose here a new methodology for hierarchical photo organization into topics and topic-related categories. Our approach successfully estimates latent topics in the pictures by applying probabilistic Latent Semantic Analysis, and automatically assigns a name to each topic by relying on a lexical database. Topic-related categories are then estimated by using a set of topic-specific Convolutional Neuronal Networks. To validate our approach, we ensemble and make public a large dataset of more than 8,000 smartphone pictures from 40 persons. Experimental results demonstrate major user satisfaction with respect to state of the art solutions in terms of organization.Peer ReviewedPreprin
A Review of Codebook Models in Patch-Based Visual Object Recognition
The codebook model-based approach, while ignoring any structural aspect in vision, nonetheless provides state-of-the-art performances on current datasets. The key role of a visual codebook is to provide a way to map the low-level features into a fixed-length vector in histogram space to which standard classifiers can be directly applied. The discriminative power of such a visual codebook determines the quality of the codebook model, whereas the size of the codebook controls the complexity of the model. Thus, the construction of a codebook is an important step which is usually done by cluster analysis. However, clustering is a process that retains regions of high density in a distribution and it follows that the resulting codebook need not have discriminant properties. This is also recognised as a computational bottleneck of such systems. In our recent work, we proposed a resource-allocating codebook, to constructing a discriminant codebook in a one-pass design procedure that slightly outperforms more traditional approaches at drastically reduced computing times. In this review we survey several approaches that have been proposed over the last decade with their use of feature detectors, descriptors, codebook construction schemes, choice of classifiers in recognising objects, and datasets that were used in evaluating the proposed methods
Action Classification with Locality-constrained Linear Coding
We propose an action classification algorithm which uses Locality-constrained
Linear Coding (LLC) to capture discriminative information of human body
variations in each spatiotemporal subsequence of a video sequence. Our proposed
method divides the input video into equally spaced overlapping spatiotemporal
subsequences, each of which is decomposed into blocks and then cells. We use
the Histogram of Oriented Gradient (HOG3D) feature to encode the information in
each cell. We justify the use of LLC for encoding the block descriptor by
demonstrating its superiority over Sparse Coding (SC). Our sequence descriptor
is obtained via a logistic regression classifier with L2 regularization. We
evaluate and compare our algorithm with ten state-of-the-art algorithms on five
benchmark datasets. Experimental results show that, on average, our algorithm
gives better accuracy than these ten algorithms.Comment: ICPR 201
Enhanced Augmented Reality Framework for Sports Entertainment Applications
Augmented Reality (AR) superimposes virtual information on real-world data, such as displaying useful information on videos/images of a scene. This dissertation presents an Enhanced AR (EAR) framework for displaying useful information on images of a sports game. The challenge in such applications is robust object detection and recognition. This is even more challenging when there is strong sunlight. We address the phenomenon where a captured image is degraded by strong sunlight.
The developed framework consists of an image enhancement technique to improve the accuracy of subsequent player and face detection. The image enhancement is followed by player detection, face detection, recognition of players, and display of personal information of players. First, an algorithm based on Multi-Scale Retinex (MSR) is proposed for image enhancement. For the tasks of player and face detection, we use adaptive boosting algorithm with Haar-like features for both feature selection and classification. The player face recognition algorithm uses adaptive boosting with the LDA for feature selection and nearest neighbor classifier for classification. The framework can be deployed in any sports where a viewer captures images. Display of players-specific information enhances the end-user experience. Detailed experiments are performed on 2096 diverse images captured using a digital camera and smartphone. The images contain players in different poses, expressions, and illuminations. Player face recognition module requires players faces to be frontal or up to ?350 of pose variation. The work demonstrates the great potential of computer vision based approaches for future development of AR applications.COMSATS Institute of Information Technolog
Learning Multimodal Latent Attributes
Abstract—The rapid development of social media sharing has created a huge demand for automatic media classification and annotation techniques. Attribute learning has emerged as a promising paradigm for bridging the semantic gap and addressing data sparsity via transferring attribute knowledge in object recognition and relatively simple action classification. In this paper, we address the task of attribute learning for understanding multimedia data with sparse and incomplete labels. In particular we focus on videos of social group activities, which are particularly challenging and topical examples of this task because of their multi-modal content and complex and unstructured nature relative to the density of annotations. To solve this problem, we (1) introduce a concept of semi-latent attribute space, expressing user-defined and latent attributes in a unified framework, and (2) propose a novel scalable probabilistic topic model for learning multi-modal semi-latent attributes, which dramatically reduces requirements for an exhaustive accurate attribute ontology and expensive annotation effort. We show that our framework is able to exploit latent attributes to outperform contemporary approaches for addressing a variety of realistic multimedia sparse data learning tasks including: multi-task learning, learning with label noise, N-shot transfer learning and importantly zero-shot learning
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