1,537 research outputs found

    Recent advances in local energy trading in the smart grid based on game-theoretic approaches

    Get PDF

    Mathematical optimization techniques for demand management in smart grids

    Get PDF
    The electricity supply industry has been facing significant challenges in terms of meeting the projected demand for energy, environmental issues, security, reliability and integration of renewable energy. Currently, most of the power grids are based on many decades old vertical hierarchical infrastructures where the electric power flows in one direction from the power generators to the consumer side and the grid monitoring information is handled only at the operation side. It is generally believed that a fundamental evolution in electric power generation and supply system is required to make the grids more reliable, secure and efficient. This is generally recognised as the development of smart grids. Demand management is the key to the operational efficiency and reliability of smart grids. Facilitated by the two-way information flow and various optimization mechanisms, operators benefit from real time dynamic load monitoring and control while consumers benefit from optimised use of energy. In this thesis, various mathematical optimization techniques and game theoretic frameworks have been proposed for demand management in order to achieve efficient home energy consumption scheduling and optimal electric vehicle (EV) charging. A consumption scheduling technique is proposed to minimise the peak consumption load. The proposed technique is able to schedule the optimal operation time for appliances according to the power consumption patterns of the individual appliances. A game theoretic consumption optimization framework is proposed to manage the scheduling of appliances of multiple residential consumers in a decentralised manner, with the aim of achieving minimum cost of energy for consumers. The optimization incorporates integration of locally generated and stored renewable energy in order to minimise dependency on conventional energy. In addition to the appliance scheduling, a mean field game theoretic optimization framework is proposed for electric vehicles to manage their charging. In particular, the optimization considers a charging station where a large number of EVs are charged simultaneously during a flexible period of time. The proposed technique provides the EVs an optimal charging strategy in order to minimise the cost of charging. The performances of all these new proposed techniques have been demonstrated using Matlab based simulation studies

    Cost Based Optimization of Job Allocation in Computational Grids

    Get PDF
    Computational grids are distributed systems composed of heterogeneous computing resources which are distributed geographically and administratively. These highly scalable systems are designed to meet the large computational demands of many users from scientific and business orientations. Grid computing is a powerful concept, its chief appeal being the ability to make sure all of a resource’s computing power is used. In a grid world, the idle time of hundreds or thousands of resources could be harnessed and rented out to anyone who needed a massive infusion of processing power. First, the architecture of a grid system is presented. The design gives a mathematical model of the grid system for efficiently allocating the grids resources. The challenges faced for optimal job allocation motivate the exploration in optimizing grid resource allocations. We have extensively surveyed the current state of art in this area. A grid server coordinates the job allocation for the grid users and helps to select the best resources for a job among different possible resource offers with the best prices offered. Interaction between grid users and the resources require a mediator that uses different paradigm to communicate the needs of the two parties in terms of performance requirements, timing constraints, price charged etc. A game theoretic bargaining approach is studied to agree upon standard prices. We have implemented various job allocation schemes in computational grids based on the mathematical modeling of the grid system and bargaining protocol with the objective function of optimizing the cost. The performance of the schemes have been analyzed and compared. A new model for job allocation in computational grids has been proposed, for job allocation based on the clustering of resources

    Cooperative Scheduling of Bag-of-Tasks Workflows on Hybrid Clouds

    Get PDF
    We address the problem of scheduling a class of large-scale applications inspired from real-world on hybrid Clouds, characterized by a large number of homogeneous and concurrent tasks that are the main sources of bottlenecks but open great potential for optimization. We formulate the scheduling problem as a new sequential cooperative game and propose a communication- and storage-aware multi-objective algorithm that optimizes two user objectives (execution time and economic cost) while fulfilling two constraints (network bandwidth and storage requirements). We present comprehensive experiments using both simulation and real-world applications that demonstrate the efficiency and effectiveness of our approach in terms of algorithm complexity, make span, cost, system-level efficiency, fairness, and other aspects compared with other related algorithms.(VLID)2217955Accepted versio

    Selfish grids: Game-theoretic modeling and NAS/PSA benchmark evaluation

    Get PDF
    Selfish behaviors of individual machines in a Grid can potentially damage the performance of the system as a whole. However, scrutinizing the Grid by taking into account the noncooperativeness of machines is a largely unexplored research problem. In this paper, we first present a new hierarchical game-theoretic model of the Grid that matches well with the physical administrative structure in real-life situations. We then focus on the impact of selfishness in intrasite job execution mechanisms. Based on our novel utility functions, we analytically derive the Nash equilibrium and optimal strategies for the general case. To study the effects of different strategies, we have also performed extensive simulations by using a well-known practical scheduling algorithm over the NAS (Numerical Aerodynamic Simulation) and the PSA (Parameter Sweep Application) workloads. We have studied the overall job execution performance of the Grid system under a wide range of parameters. Specifically, we find that the Optimal selfish strategy significantly outperforms the Nash selfish strategy. Our performance evaluation results can serve as a valuable reference for designing appropriate strategies in a practical Grid. © 2007 IEEE.published_or_final_versio

    Cooperative Scheduling of Bag-of-Tasks Workflows on Hybrid Clouds

    Get PDF
    We address the problem of scheduling a class of large-scale applications inspired from real-world on hybrid Clouds, characterized by a large number of homogeneous and concurrent tasks that are the main sources of bottlenecks but open great potential for optimization. We formulate the scheduling problem as a new sequential cooperative game and propose a communication- and storage-aware multi-objective algorithm that optimizes two user objectives (execution time and economic cost) while fulfilling two constraints (network bandwidth and storage requirements). We present comprehensive experiments using both simulation and real-world applications that demonstrate the efficiency and effectiveness of our approach in terms of algorithm complexity, make span, cost, system-level efficiency, fairness, and other aspects compared with other related algorithms.(VLID)2217955Accepted versio
    corecore