120 research outputs found

    Robust digital watermarking for compressed 3D models based on polygonal representation

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    Multimedia has recently played an increasingly important role in various domains, including Web applications, movies, video game and medical visualization. The rapid growth of digital media data over the Internet, on the other hand, makes it easy for anyone to access, copy, edit and distribute digital contents such as electronic documents, images, sounds and videos. Motivated by this, much research work has been dedicated to develop methods for digital data copyright protection, tracing the ownership, and preventing illegal duplication or tampering. This paper introduces a methodology of robust digital watermarking based on a well-known spherical wavelet transformation, applied to 3D compressed model based on polygonal representation using a neural network. It will be demonstrated in this work that applying a watermarking algorithm on a compressed domain of a 3D object is more effective, efficient, and robust than when applied on a normal domain

    A public mesh watermarking algorithm based on addition property of Fourier transform

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    Author name used in this publication: David ZhangCenter for Multimedia Signal Processing and Department of ComputingVersion of RecordPublishe

    Security Enhancement in Image Watermarking Using Combined Medium Sub-Band Wavelet Approach for Copyright Protection

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    Watermarking in multimedia content has secured attractive approaches in research society since nowadays the transmission of digital content in wireless medium has been enormous. Along with the distribution of digital content, it is important to claim ownership. A non-blind detection technique is proposed in this paper. First, an original image undergoes the wavelet decomposition such as LL1, LH1, HL1, and HH2. Afterward, the medium level sub-band coefficients of the image are subject to the comfortable shares for merging. Next, one of the shares from the LH1 band is merging with another one of the shares in HL1 band. In this stage, the copyright mark is fetched into the merged sub-band coefficients. Finally, an inverse wavelet transform  is applied to receive the watermarked image. To prove the authentication, the original image and the watermarked image undergo the same operation and acquire copyright information. Experimental results achieve that the proposed approach can withstand various image processing attacks

    Information Analysis for Steganography and Steganalysis in 3D Polygonal Meshes

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    Information hiding, which embeds a watermark/message over a cover signal, has recently found extensive applications in, for example, copyright protection, content authentication and covert communication. It has been widely considered as an appealing technology to complement conventional cryptographic processes in the field of multimedia security by embedding information into the signal being protected. Generally, information hiding can be classified into two categories: steganography and watermarking. While steganography attempts to embed as much information as possible into a cover signal, watermarking tries to emphasize the robustness of the embedded information at the expense of embedding capacity. In contrast to information hiding, steganalysis aims at detecting whether a given medium has hidden message in it, and, if possible, recover that hidden message. It can be used to measure the security performance of information hiding techniques, meaning a steganalysis resistant steganographic/watermarking method should be imperceptible not only to Human Vision Systems (HVS), but also to intelligent analysis. As yet, 3D information hiding and steganalysis has received relatively less attention compared to image information hiding, despite the proliferation of 3D computer graphics models which are fairly promising information carriers. This thesis focuses on this relatively neglected research area and has the following primary objectives: 1) to investigate the trade-off between embedding capacity and distortion by considering the correlation between spatial and normal/curvature noise in triangle meshes; 2) to design satisfactory 3D steganographic algorithms, taking into account this trade-off; 3) to design robust 3D watermarking algorithms; 4) to propose a steganalysis framework for detecting the existence of the hidden information in 3D models and introduce a universal 3D steganalytic method under this framework. %and demonstrate the performance of the proposed steganalysis by testing it against six well-known 3D steganographic/watermarking methods. The thesis is organized as follows. Chapter 1 describes in detail the background relating to information hiding and steganalysis, as well as the research problems this thesis will be studying. Chapter 2 conducts a survey on the previous information hiding techniques for digital images, 3D models and other medium and also on image steganalysis algorithms. Motivated by the observation that the knowledge of the spatial accuracy of the mesh vertices does not easily translate into information related to the accuracy of other visually important mesh attributes such as normals, Chapters 3 and 4 investigate the impact of modifying vertex coordinates of 3D triangle models on the mesh normals. Chapter 3 presents the results of an empirical investigation, whereas Chapter 4 presents the results of a theoretical study. Based on these results, a high-capacity 3D steganographic algorithm capable of controlling embedding distortion is also presented in Chapter 4. In addition to normal information, several mesh interrogation, processing and rendering algorithms make direct or indirect use of curvature information. Motivated by this, Chapter 5 studies the relation between Discrete Gaussian Curvature (DGC) degradation and vertex coordinate modifications. Chapter 6 proposes a robust watermarking algorithm for 3D polygonal models, based on modifying the histogram of the distances from the model vertices to a point in 3D space. That point is determined by applying Principal Component Analysis (PCA) to the cover model. The use of PCA makes the watermarking method robust against common 3D operations, such as rotation, translation and vertex reordering. In addition, Chapter 6 develops a 3D specific steganalytic algorithm to detect the existence of the hidden messages embedded by one well-known watermarking method. By contrast, the focus of Chapter 7 will be on developing a 3D watermarking algorithm that is resistant to mesh editing or deformation attacks that change the global shape of the mesh. By adopting a framework which has been successfully developed for image steganalysis, Chapter 8 designs a 3D steganalysis method to detect the existence of messages hidden in 3D models with existing steganographic and watermarking algorithms. The efficiency of this steganalytic algorithm has been evaluated on five state-of-the-art 3D watermarking/steganographic methods. Moreover, being a universal steganalytic algorithm can be used as a benchmark for measuring the anti-steganalysis performance of other existing and most importantly future watermarking/steganographic algorithms. Chapter 9 concludes this thesis and also suggests some potential directions for future work

    Study on high Performance and Effective Watermarking Scheme using Hybrid Transform (DCT-DWT)

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    Nowadays healthcare infrastructure depends on Hospital Information Systems (HIS), Radiology Information Systems (RIS),Picture archiving and Communication Systems (PACS) as these provide new ways to store, access and distribute medical data . It eliminates the security risk. Conversely, these developments have introduced new risks for unsuitable deployment of medical information flowing in open networks, provided the effortlessness with which digital content can be manipulated. It is renowned that the integrity and confidentiality of medical data is a serious topic for ethical and legal reasons. Medical images need to be kept intact in any condition and prior to any operation as well need to be checked for integrity and verification. Watermarking is a budding technology that is capable of assisting this aim. In recent times, frequency domain watermarking algorithms have gained immense importance due to their widespread use. Subsequently, the watermark embedding and extraction are performed in frequency domain using the presented scheme. The proposed watermarking scheme, the watermark extraction compared with the original image for calculating SSIM.The effectiveness of the proposed watermarking scheme is demonstrated with the aid of experimental results

    Graph Spectral Domain Watermarking for Unstructured Data from Sensor Networks

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    The modern applications like social networks and sensors networks are increasingly used in the recent years. These applications can be represented as a weighted graph using irregular structure. Unfortunately, we cannot apply the techniques of the traditional signal processing on those graphs. In this paper, graph spread spectrum watermarking is proposed for networked sensor data authentication. Firstly, the graph spectrum is computed based on the eigenvector decomposition of the graph Laplacian. Then, graph Fourier coefficients are obtained by projecting the graph signals onto the basis functions which are the eigenvectors of the graph Laplacian. Finally, the watermark bits are embedded in the graph spectral coefficients using a watermark strength parameter varied according to the eigenvector number. We have considered two scenarios: blind and non-blind watermarking. The experimental results show that the proposed methods are robust, high capacity and result in low distortion in data. The proposed algorithms are robust to many types of attacks: noise, data modification, data deletion, rounding and down-sampling

    Blind 3D Model Watermarking based on Multi-Resolution Representation and Fuzzy Logic

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    ABSTRACT Insertion of a text message, audio data or/and an image into another image o

    Robust digital watermarking techniques for multimedia protection

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    The growing problem of the unauthorized reproduction of digital multimedia data such as movies, television broadcasts, and similar digital products has triggered worldwide efforts to identify and protect multimedia contents. Digital watermarking technology provides law enforcement officials with a forensic tool for tracing and catching pirates. Watermarking refers to the process of adding a structure called a watermark to an original data object, which includes digital images, video, audio, maps, text messages, and 3D graphics. Such a watermark can be used for several purposes including copyright protection, fingerprinting, copy protection, broadcast monitoring, data authentication, indexing, and medical safety. The proposed thesis addresses the problem of multimedia protection and consists of three parts. In the first part, we propose new image watermarking algorithms that are robust against a wide range of intentional and geometric attacks, flexible in data embedding, and computationally fast. The core idea behind our proposed watermarking schemes is to use transforms that have different properties which can effectively match various aspects of the signal's frequencies. We embed the watermark many times in all the frequencies to provide better robustness against attacks and increase the difficulty of destroying the watermark. The second part of the thesis is devoted to a joint exploitation of the geometry and topology of 3D objects and its subsequent application to 3D watermarking. The key idea consists of capturing the geometric structure of a 3D mesh in the spectral domain by computing the eigen-decomposition of the mesh Laplacian matrix. We also use the fact that the global shape features of a 3D model may be reconstructed using small low-frequency spectral coefficients. The eigen-analysis of the mesh Laplacian matrix is, however, prohibitively expensive. To lift this limitation, we first partition the 3D mesh into smaller 3D sub-meshes, and then we repeat the watermark embedding process as much as possible in the spectral coefficients of the compressed 3D sub-meshes. The visual error of the watermarked 3D model is evaluated by computing a nonlinear visual error metric between the original 3D model and the watermarked model obtained by our proposed algorithm. The third part of the thesis is devoted to video watermarking. We propose robust, hybrid scene-based MPEG video watermarking techniques based on a high-order tensor singular value decomposition of the video image sequences. The key idea behind our approaches is to use the scene change analysis to embed the watermark repeatedly in a fixed number of the intra-frames. These intra-frames are represented as 3D tensors with two dimensions in space and one dimension in time. We embed the watermark information in the singular values of these high-order tensors, which have good stability and represent the video properties. Illustration of numerical experiments with synthetic and real data are provided to demonstrate the potential and the much improved performance of the proposed algorithms in multimedia watermarking
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