129,333 research outputs found

    Deterministic networks for probabilistic computing

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    Neural-network models of high-level brain functions such as memory recall and reasoning often rely on the presence of stochasticity. The majority of these models assumes that each neuron in the functional network is equipped with its own private source of randomness, often in the form of uncorrelated external noise. However, both in vivo and in silico, the number of noise sources is limited due to space and bandwidth constraints. Hence, neurons in large networks usually need to share noise sources. Here, we show that the resulting shared-noise correlations can significantly impair the performance of stochastic network models. We demonstrate that this problem can be overcome by using deterministic recurrent neural networks as sources of uncorrelated noise, exploiting the decorrelating effect of inhibitory feedback. Consequently, even a single recurrent network of a few hundred neurons can serve as a natural noise source for large ensembles of functional networks, each comprising thousands of units. We successfully apply the proposed framework to a diverse set of binary-unit networks with different dimensionalities and entropies, as well as to a network reproducing handwritten digits with distinct predefined frequencies. Finally, we show that the same design transfers to functional networks of spiking neurons.Comment: 22 pages, 11 figure

    Adaptive self-organization in a realistic neural network model

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    Information processing in complex systems is often found to be maximally efficient close to critical states associated with phase transitions. It is therefore conceivable that also neural information processing operates close to criticality. This is further supported by the observation of power-law distributions, which are a hallmark of phase transitions. An important open question is how neural networks could remain close to a critical point while undergoing a continual change in the course of development, adaptation, learning, and more. An influential contribution was made by Bornholdt and Rohlf, introducing a generic mechanism of robust self-organized criticality in adaptive networks. Here, we address the question whether this mechanism is relevant for real neural networks. We show in a realistic model that spike-time-dependent synaptic plasticity can self-organize neural networks robustly toward criticality. Our model reproduces several empirical observations and makes testable predictions on the distribution of synaptic strength, relating them to the critical state of the network. These results suggest that the interplay between dynamics and topology may be essential for neural information processing.Comment: 6 pages, 4 figure

    Echo State Queueing Network: a new reservoir computing learning tool

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    In the last decade, a new computational paradigm was introduced in the field of Machine Learning, under the name of Reservoir Computing (RC). RC models are neural networks which a recurrent part (the reservoir) that does not participate in the learning process, and the rest of the system where no recurrence (no neural circuit) occurs. This approach has grown rapidly due to its success in solving learning tasks and other computational applications. Some success was also observed with another recently proposed neural network designed using Queueing Theory, the Random Neural Network (RandNN). Both approaches have good properties and identified drawbacks. In this paper, we propose a new RC model called Echo State Queueing Network (ESQN), where we use ideas coming from RandNNs for the design of the reservoir. ESQNs consist in ESNs where the reservoir has a new dynamics inspired by recurrent RandNNs. The paper positions ESQNs in the global Machine Learning area, and provides examples of their use and performances. We show on largely used benchmarks that ESQNs are very accurate tools, and we illustrate how they compare with standard ESNs.Comment: Proceedings of the 10th IEEE Consumer Communications and Networking Conference (CCNC), Las Vegas, USA, 201
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