750 research outputs found

    A pluggable service platform architecture for e-commerce

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    In the beginning of the e-commerce era, retailers mostly adopted vertically integrated solutions to control the entire e-commerce value chain. However, they began to realize that to achieve agility, a better approach would be to focus on certain core capabilities and then create a partner ecosystem around them. From a technical point of view, this means it is advised to have a lightweight platform architecture with small core e-commerce functionality which can be extended by additional services from third party providers. In a typical e-commerce ecosystem with diverse information systems of network partners, integration and interoperability become critical factors to enable seamless coordination among the partners. Furthermore an increasing adoption of cloud computing technology could be observed resulting in more challenging integration scenarios involving cloud services. Thus, an e-commerce platform is required that suites the advanced needs for flexible and agile service integration. Therefore, this paper aims to present a reference architecture of a novel pluggable service platform for e-commerce. We investigate on currently available online shop platform solutions and integration platforms in the market. Based on the findings and motivated by literature on service-oriented design, we develop an architecture of a service-based pluggable platform for online retailers. This design is then instantiated by means of a prototype for an e-commerce returns handling scenario to demonstrate the feasibility of our architecture design

    Personalizable Service Discovery in Pervasive Systems

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    Today, telecom providers are facing changing challenges. To stay ahead in the competition and provide market leading offerings, carriers need to enable a global ecosystem of third party independent application developers to deliver converged services. This is the aim of leveraging a open standardsbased service delivery platform. To identify and to cope with those challenges is the main target of the EU funded project IST DAIDALOS II. And a central point to satisfy the changing user needs is the provision of a well working, user friendly and personalized service discovery. This paper describes our work in the project on a middleware in a framework for pervasive service usage. We have designed an architecture for it, that enables full transparency to the user, grants high compatibility and extendability by a modular and pluggable conception and allows for interoperability with most known service discovery protocols. Our Multi-Protocol Service Discovery and the Four Phases Service Filtering concept enabling personalization should allow for the best possible results in service discovery

    Project Venezia-Gondola (A Framework for P-Commerce)

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    A novel project named Venezia-Gondola (Project V-G) was presented, which describes an application platform that enables the activities of Peer-to-Peer commerce (P-Commerce). A new pattern called the Inverted Model-View-Controller (IMVC) pattern was claimed that is suitable for P-Commerce. The author also explains the principles of the Project V-G and possible architecture for future development

    Architecture for Analysis of Streaming Data

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    While several attempts have been made to construct a scalable and flexible architecture for analysis of streaming data, no general model to tackle this task exists. Thus, our goal is to build a scalable and maintainable architecture for performing analytics on streaming data. To reach this goal, we introduce a 7-layered architecture consisting of microservices and publish-subscribe software. Our study shows that this architecture yields a good balance between scalability and maintainability due to high cohesion and low coupling of the solution, as well as asynchronous communication between the layers. This architecture can help practitioners to improve their analytic solutions. It is also of interest to academics, as it is a building block for a general architecture for processing streaming data

    The simplicity project: easing the burden of using complex and heterogeneous ICT devices and services

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    As of today, to exploit the variety of different "services", users need to configure each of their devices by using different procedures and need to explicitly select among heterogeneous access technologies and protocols. In addition to that, users are authenticated and charged by different means. The lack of implicit human computer interaction, context-awareness and standardisation places an enormous burden of complexity on the shoulders of the final users. The IST-Simplicity project aims at leveraging such problems by: i) automatically creating and customizing a user communication space; ii) adapting services to user terminal characteristics and to users preferences; iii) orchestrating network capabilities. The aim of this paper is to present the technical framework of the IST-Simplicity project. This paper is a thorough analysis and qualitative evaluation of the different technologies, standards and works presented in the literature related to the Simplicity system to be developed

    Analysis of current middleware used in peer-to-peer and grid implementations for enhancement by catallactic mechanisms

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    This deliverable describes the work done in task 3.1, Middleware analysis: Analysis of current middleware used in peer-to-peer and grid implementations for enhancement by catallactic mechanisms from work package 3, Middleware Implementation. The document is divided in four parts: The introduction with application scenarios and middleware requirements, Catnets middleware architecture, evaluation of existing middleware toolkits, and conclusions. -- Die Arbeit definiert Anforderungen an Grid und Peer-to-Peer Middleware Architekturen und analysiert diese auf ihre Eignung fĂŒr die prototypische Umsetzung der Katallaxie. Eine Middleware-Architektur fĂŒr die Umsetzung der Katallaxie in Application Layer Netzwerken wird vorgestellt.Grid Computing

    Cloud Computing Adoption for E-Commerce in Developing Countries: Contributing Factors and Its Implication for Indonesia

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    This study examines literature in cloud computing adoption for e-commerce in developing countries. The goal is to investigate contributing factors affecting cloud computing adoption of e-commerce in developing countries, in particular its implication for Indonesia. Ten themes have been identified: business size and type, customer service improvement, security, economic value, infrastructure, business process improvement, cloud computing framework, regulatory framework, user acceptance, and stakeholders’ support. Among these ten themes, the infrastructure, security, stakeholders’ support, regulatory framework, user acceptance and business size/types themes are particularly relevant to Indonesia. The paper also presents efforts and projects that are currently in place, at the governmental level, that facilitates cloud computing adoption and e-commerce in Indonesia
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