1,085 research outputs found

    6DOF Pose Estimation of a 3D Rigid Object based on Edge-enhanced Point Pair Features

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    The point pair feature (PPF) is widely used for 6D pose estimation. In this paper, we propose an efficient 6D pose estimation method based on the PPF framework. We introduce a well-targeted down-sampling strategy that focuses more on edge area for efficient feature extraction of complex geometry. A pose hypothesis validation approach is proposed to resolve the symmetric ambiguity by calculating edge matching degree. We perform evaluations on two challenging datasets and one real-world collected dataset, demonstrating the superiority of our method on pose estimation of geometrically complex, occluded, symmetrical objects. We further validate our method by applying it to simulated punctures.Comment: 16 pages,20 figure

    Image-based Authentication

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    Mobile and wearable devices are popular platforms for accessing online services. However, the small form factor of such devices, makes a secure and practical experience for user authentication, challenging. Further, online fraud that includes phishing attacks, has revealed the importance of conversely providing solutions for usable authentication of remote services to online users. In this thesis, we introduce image-based solutions for mutual authentication between a user and a remote service provider. First, we propose and develop Pixie, a two-factor, object-based authentication solution for camera-equipped mobile and wearable devices. We further design ai.lock, a system that reliably extracts from images, authentication credentials similar to biometrics. Second, we introduce CEAL, a system to generate visual key fingerprint representations of arbitrary binary strings, to be used to visually authenticate online entities and their cryptographic keys. CEAL leverages deep learning to capture the target style and domain of training images, into a generator model from a large collection of sample images rather than hand curated as a collection of rules, hence provides a unique capacity for easy customizability. CEAL integrates a model of the visual discriminative ability of human perception, hence the resulting fingerprint image generator avoids mapping distinct keys to images which are not distinguishable by humans. Further, CEAL deterministically generates visually pleasing fingerprint images from an input vector where the vector components are designated to represent visual properties which are either readily perceptible to human eye, or imperceptible yet are necessary for accurately modeling the target image domain. We show that image-based authentication using Pixie is usable and fast, while ai.lock extracts authentication credentials that exceed the entropy of biometrics. Further, we show that CEAL outperforms state-of-the-art solution in terms of efficiency, usability, and resilience to powerful adversarial attacks

    Deep learning for object detection in robotic grasping contexts

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    Dans la dernière décennie, les approches basées sur les réseaux de neurones convolutionnels sont devenus les standards pour la plupart des tâches en vision numérique. Alors qu'une grande partie des méthodes classiques de vision étaient basées sur des règles et algorithmes, les réseaux de neurones sont optimisés directement à partir de données d'entraînement qui sont étiquetées pour la tâche voulue. En pratique, il peut être difficile d'obtenir une quantité su sante de données d'entraînement ou d'interpréter les prédictions faites par les réseaux. Également, le processus d'entraînement doit être recommencé pour chaque nouvelle tâche ou ensemble d'objets. Au final, bien que très performantes, les solutions basées sur des réseaux de neurones peuvent être difficiles à mettre en place. Dans cette thèse, nous proposons des stratégies visant à contourner ou solutionner en partie ces limitations en contexte de détection d'instances d'objets. Premièrement, nous proposons d'utiliser une approche en cascade consistant à utiliser un réseau de neurone comme pré-filtrage d'une méthode standard de "template matching". Cette façon de faire nous permet d'améliorer les performances de la méthode de "template matching" tout en gardant son interprétabilité. Deuxièmement, nous proposons une autre approche en cascade. Dans ce cas, nous proposons d'utiliser un réseau faiblement supervisé pour générer des images de probabilité afin d'inférer la position de chaque objet. Cela permet de simplifier le processus d'entraînement et diminuer le nombre d'images d'entraînement nécessaires pour obtenir de bonnes performances. Finalement, nous proposons une architecture de réseau de neurones ainsi qu'une procédure d'entraînement permettant de généraliser un détecteur d'objets à des objets qui ne sont pas vus par le réseau lors de l'entraînement. Notre approche supprime donc la nécessité de réentraîner le réseau de neurones pour chaque nouvel objet.In the last decade, deep convolutional neural networks became a standard for computer vision applications. As opposed to classical methods which are based on rules and hand-designed features, neural networks are optimized and learned directly from a set of labeled training data specific for a given task. In practice, both obtaining sufficient labeled training data and interpreting network outputs can be problematic. Additionnally, a neural network has to be retrained for new tasks or new sets of objects. Overall, while they perform really well, deployment of deep neural network approaches can be challenging. In this thesis, we propose strategies aiming at solving or getting around these limitations for object detection. First, we propose a cascade approach in which a neural network is used as a prefilter to a template matching approach, allowing an increased performance while keeping the interpretability of the matching method. Secondly, we propose another cascade approach in which a weakly-supervised network generates object-specific heatmaps that can be used to infer their position in an image. This approach simplifies the training process and decreases the number of required training images to get state-of-the-art performances. Finally, we propose a neural network architecture and a training procedure allowing detection of objects that were not seen during training, thus removing the need to retrain networks for new objects

    Engineering systematic musicology : methods and services for computational and empirical music research

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    One of the main research questions of *systematic musicology* is concerned with how people make sense of their musical environment. It is concerned with signification and meaning-formation and relates musical structures to effects of music. These fundamental aspects can be approached from many different directions. One could take a cultural perspective where music is considered a phenomenon of human expression, firmly embedded in tradition. Another approach would be a cognitive perspective, where music is considered as an acoustical signal of which perception involves categorizations linked to representations and learning. A performance perspective where music is the outcome of human interaction is also an equally valid view. To understand a phenomenon combining multiple perspectives often makes sense. The methods employed within each of these approaches turn questions into concrete musicological research projects. It is safe to say that today many of these methods draw upon digital data and tools. Some of those general methods are feature extraction from audio and movement signals, machine learning, classification and statistics. However, the problem is that, very often, the *empirical and computational methods require technical solutions* beyond the skills of researchers that typically have a humanities background. At that point, these researchers need access to specialized technical knowledge to advance their research. My PhD-work should be seen within the context of that tradition. In many respects I adopt a problem-solving attitude to problems that are posed by research in systematic musicology. This work *explores solutions that are relevant for systematic musicology*. It does this by engineering solutions for measurement problems in empirical research and developing research software which facilitates computational research. These solutions are placed in an engineering-humanities plane. The first axis of the plane contrasts *services* with *methods*. Methods *in* systematic musicology propose ways to generate new insights in music related phenomena or contribute to how research can be done. Services *for* systematic musicology, on the other hand, support or automate research tasks which allow to change the scope of research. A shift in scope allows researchers to cope with larger data sets which offers a broader view on the phenomenon. The second axis indicates how important Music Information Retrieval (MIR) techniques are in a solution. MIR-techniques are contrasted with various techniques to support empirical research. My research resulted in a total of thirteen solutions which are placed in this plane. The description of seven of these are bundled in this dissertation. Three fall into the methods category and four in the services category. For example Tarsos presents a method to compare performance practice with theoretical scales on a large scale. SyncSink is an example of a service

    Large-scale image collection cleansing, summarization and exploration

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    A perennially interesting topic in the research field of large scale image collection organization is how to effectively and efficiently conduct the tasks of image cleansing, summarization and exploration. The primary objective of such an image organization system is to enhance user exploration experience with redundancy removal and summarization operations on large-scale image collection. An ideal system is to discover and utilize the visual correlation among the images, to reduce the redundancy in large-scale image collection, to organize and visualize the structure of large-scale image collection, and to facilitate exploration and knowledge discovery. In this dissertation, a novel system is developed for exploiting and navigating large-scale image collection. Our system consists of the following key components: (a) junk image filtering by incorporating bilingual search results; (b) near duplicate image detection by using a coarse-to-fine framework; (c) concept network generation and visualization; (d) image collection summarization via dictionary learning for sparse representation; and (e) a multimedia practice of graffiti image retrieval and exploration. For junk image filtering, bilingual image search results, which are adopted for the same keyword-based query, are integrated to automatically identify the clusters for the junk images and the clusters for the relevant images. Within relevant image clusters, the results are further refined by removing the duplications under a coarse-to-fine structure. The duplicate pairs are detected with both global feature (partition based color histogram) and local feature (CPAM and SIFT Bag-of-Word model). The duplications are detected and removed from the data collection to facilitate further exploration and visual correlation analysis. After junk image filtering and duplication removal, the visual concepts are further organized and visualized by the proposed concept network. An automatic algorithm is developed to generate such visual concept network which characterizes the visual correlation between image concept pairs. Multiple kernels are combined and a kernel canonical correlation analysis algorithm is used to characterize the diverse visual similarity contexts between the image concepts. The FishEye visualization technique is implemented to facilitate the navigation of image concepts through our image concept network. To better assist the exploration of large scale data collection, we design an efficient summarization algorithm to extract representative examplars. For this collection summarization task, a sparse dictionary (a small set of the most representative images) is learned to represent all the images in the given set, e.g., such sparse dictionary is treated as the summary for the given image set. The simulated annealing algorithm is adopted to learn such sparse dictionary (image summary) by minimizing an explicit optimization function. In order to handle large scale image collection, we have evaluated both the accuracy performance of the proposed algorithms and their computation efficiency. For each of the above tasks, we have conducted experiments on multiple public available image collections, such as ImageNet, NUS-WIDE, LabelMe, etc. We have observed very promising results compared to existing frameworks. The computation performance is also satisfiable for large-scale image collection applications. The original intention to design such a large-scale image collection exploration and organization system is to better service the tasks of information retrieval and knowledge discovery. For this purpose, we utilize the proposed system to a graffiti retrieval and exploration application and receive positive feedback

    Fast Object Pose Estimation Using Adaptive Threshold for Bin-Picking

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    Robotic bin-picking is a common process in modern manufacturing, logistics, and warehousing that aims to pick-up known or unknown objects with random poses out of a bin by using a robot-camera system. Rapid and accurate object pose estimation pipelines have become an escalating issue for robot picking in recent years. In this paper, a fast 6-DoF (degrees of freedom) pose estimation pipeline for random bin-picking is proposed in which the pipeline is capable of recognizing different types of objects in various cluttered scenarios and uses an adaptive threshold segment strategy to accelerate estimation and matching for the robot picking task. Particularly, our proposed method can be effectively trained with fewer samples by introducing the geometric properties of objects such as contour, normal distribution, and curvature. An experimental setup is designed with a Kinova 6-Dof robot and an Ensenso industrial 3D camera for evaluating our proposed methods with respect to four different objects. The results indicate that our proposed method achieves a 91.25% average success rate and a 0.265s average estimation time, which sufficiently demonstrates that our approach provides competitive results for fast objects pose estimation and can be applied to robotic random bin-picking tasks
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