6,130 research outputs found

    Mobile Online Gaming via Resource Sharing

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    Mobile gaming presents a number of main issues which remain open. These are concerned mainly with connectivity, computational capacities, memory and battery constraints. In this paper, we discuss the design of a fully distributed approach for the support of mobile Multiplayer Online Games (MOGs). In mobile environments, several features might be exploited to enable resource sharing among multiple devices / game consoles owned by different mobile users. We show the advantages of trading computing / networking facilities among mobile players. This operation mode opens a wide number of interesting sharing scenarios, thus promoting the deployment of novel mobile online games. In particular, once mobile nodes make their resource available for the community, it becomes possible to distribute the software modules that compose the game engine. This allows to distribute the workload for the game advancement management. We claim that resource sharing is in unison with the idea of ludic activity that is behind MOGs. Hence, such schemes can be profitably employed in these contexts.Comment: Proceedings of 3nd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2012). In conjunction with SIMUTools 2012. Desenzano, Italy, March 2012. ISBN: 978-1-936968-47-

    Architectural Considerations for a Self-Configuring Routing Scheme for Spontaneous Networks

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    Decoupling the permanent identifier of a node from the node's topology-dependent address is a promising approach toward completely scalable self-organizing networks. A group of proposals that have adopted such an approach use the same structure to: address nodes, perform routing, and implement location service. In this way, the consistency of the routing protocol relies on the coherent sharing of the addressing space among all nodes in the network. Such proposals use a logical tree-like structure where routes in this space correspond to routes in the physical level. The advantage of tree-like spaces is that it allows for simple address assignment and management. Nevertheless, it has low route selection flexibility, which results in low routing performance and poor resilience to failures. In this paper, we propose to increase the number of paths using incomplete hypercubes. The design of more complex structures, like multi-dimensional Cartesian spaces, improves the resilience and routing performance due to the flexibility in route selection. We present a framework for using hypercubes to implement indirect routing. This framework allows to give a solution adapted to the dynamics of the network, providing a proactive and reactive routing protocols, our major contributions. We show that, contrary to traditional approaches, our proposal supports more dynamic networks and is more robust to node failures

    Multipath optimized link state routing for mobile ad hoc networks

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    International audienceMultipath routing protocols for Mobile Ad hoc NETwork (MANET) address the problem of scalability, security (confidentiality and integrity), lifetime of networks, instability of wireless transmissions, and their adaptation to applications. Our protocol, called MP-OLSR (MultiPath OLSR), is a multipath routing protocol based on OLSR. The Multipath Dijkstra Algorithm is proposed to obtain multiple paths. The algorithm gains great flexibility and extensibility by employing different link metrics and cost functions. In addition, route recovery and loop detection are implemented in MP-OLSR in order to improve quality of service regarding OLSR. The backward compatibility with OLSR based on IP source routing is also studied. Simulation based on Qualnet simulator is performed in different scenarios. A testbed is also set up to validate the protocol in real world. The results reveal that MP-OLSR is suitable for mobile, large and dense networks with large traffic, and could satisfy critical multimedia applications with high on time constraints

    Improving Routing Efficiency through Intermediate Target Based Geographic Routing

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    The greedy strategy of geographical routing may cause the local minimum problem when there is a hole in the routing area. It depends on other strategies such as perimeter routing to find a detour path, which can be long and result in inefficiency of the routing protocol. In this paper, we propose a new approach called Intermediate Target based Geographic Routing (ITGR) to solve the long detour path problem. The basic idea is to use previous experience to determine the destination areas that are shaded by the holes. The novelty of the approach is that a single forwarding path can be used to determine a shaded area that may cover many destination nodes. We design an efficient method for the source to find out whether a destination node belongs to a shaded area. The source then selects an intermediate node as the tentative target and greedily forwards packets to it, which in turn forwards the packet to the final destination by greedy routing. ITGR can combine multiple shaded areas to improve the efficiency of representation and routing. We perform simulations and demonstrate that ITGR significantly reduces the routing path length, compared with existing geographic routing protocols

    Resilient networking in wireless sensor networks

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    This report deals with security in wireless sensor networks (WSNs), especially in network layer. Multiple secure routing protocols have been proposed in the literature. However, they often use the cryptography to secure routing functionalities. The cryptography alone is not enough to defend against multiple attacks due to the node compromise. Therefore, we need more algorithmic solutions. In this report, we focus on the behavior of routing protocols to determine which properties make them more resilient to attacks. Our aim is to find some answers to the following questions. Are there any existing protocols, not designed initially for security, but which already contain some inherently resilient properties against attacks under which some portion of the network nodes is compromised? If yes, which specific behaviors are making these protocols more resilient? We propose in this report an overview of security strategies for WSNs in general, including existing attacks and defensive measures. In this report we focus at the network layer in particular, and an analysis of the behavior of four particular routing protocols is provided to determine their inherent resiliency to insider attacks. The protocols considered are: Dynamic Source Routing (DSR), Gradient-Based Routing (GBR), Greedy Forwarding (GF) and Random Walk Routing (RWR)
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