6,767 research outputs found

    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    Massive Non-Orthogonal Multiple Access for Cellular IoT: Potentials and Limitations

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    The Internet of Things (IoT) promises ubiquitous connectivity of everything everywhere, which represents the biggest technology trend in the years to come. It is expected that by 2020 over 25 billion devices will be connected to cellular networks; far beyond the number of devices in current wireless networks. Machine-to-Machine (M2M) communications aims at providing the communication infrastructure for enabling IoT by facilitating the billions of multi-role devices to communicate with each other and with the underlying data transport infrastructure without, or with little, human intervention. Providing this infrastructure will require a dramatic shift from the current protocols mostly designed for human-to-human (H2H) applications. This article reviews recent 3GPP solutions for enabling massive cellular IoT and investigates the random access strategies for M2M communications, which shows that cellular networks must evolve to handle the new ways in which devices will connect and communicate with the system. A massive non-orthogonal multiple access (NOMA) technique is then presented as a promising solution to support a massive number of IoT devices in cellular networks, where we also identify its practical challenges and future research directions.Comment: To appear in IEEE Communications Magazin

    Scaling up MIMO: Opportunities and Challenges with Very Large Arrays

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    This paper surveys recent advances in the area of very large MIMO systems. With very large MIMO, we think of systems that use antenna arrays with an order of magnitude more elements than in systems being built today, say a hundred antennas or more. Very large MIMO entails an unprecedented number of antennas simultaneously serving a much smaller number of terminals. The disparity in number emerges as a desirable operating condition and a practical one as well. The number of terminals that can be simultaneously served is limited, not by the number of antennas, but rather by our inability to acquire channel-state information for an unlimited number of terminals. Larger numbers of terminals can always be accommodated by combining very large MIMO technology with conventional time- and frequency-division multiplexing via OFDM. Very large MIMO arrays is a new research field both in communication theory, propagation, and electronics and represents a paradigm shift in the way of thinking both with regards to theory, systems and implementation. The ultimate vision of very large MIMO systems is that the antenna array would consist of small active antenna units, plugged into an (optical) fieldbus.Comment: Accepted for publication in the IEEE Signal Processing Magazine, October 201

    Multicast broadcast services support in OFDMA-based WiMAX systems [Advances in mobile multimedia]

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    Multimedia stream service provided by broadband wireless networks has emerged as an important technology and has attracted much attention. An all-IP network architecture with reliable high-throughput air interface makes orthogonal frequency division multiplexing access (OFDMA)-based mobile worldwide interoperability for microwave access (mobile WiMAX) a viable technology for wireless multimedia services, such as voice over IP (VoIP), mobile TV, and so on. One of the main features in a WiMAX MAC layer is that it can provide'differentiated services among different traffic categories with individual QoS requirements. In this article, we first give an overview of the key aspects of WiMAX and describe multimedia broadcast multicast service (MBMS) architecture of the 3GPP. Then, we propose a multicast and broadcast service (MBS) architecture for WiMAX that is based on MBMS. Moreover, we enhance the MBS architecture for mobile WiMAX to overcome the shortcoming of limited video broadcast performance over the baseline MBS model. We also give examples to demonstrate that the proposed architecture can support better mobility and offer higher power efficiency
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