3,672 research outputs found

    Adaptive Real Time Imaging Synthesis Telescopes

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    The digital revolution is transforming astronomy from a data-starved to a data-submerged science. Instruments such as the Atacama Large Millimeter Array (ALMA), the Large Synoptic Survey Telescope (LSST), and the Square Kilometer Array (SKA) will measure their accumulated data in petabytes. The capacity to produce enormous volumes of data must be matched with the computing power to process that data and produce meaningful results. In addition to handling huge data rates, we need adaptive calibration and beamforming to handle atmospheric fluctuations and radio frequency interference, and to provide a user environment which makes the full power of large telescope arrays accessible to both expert and non-expert users. Delayed calibration and analysis limit the science which can be done. To make the best use of both telescope and human resources we must reduce the burden of data reduction. Our instrumentation comprises of a flexible correlator, beam former and imager with digital signal processing closely coupled with a computing cluster. This instrumentation will be highly accessible to scientists, engineers, and students for research and development of real-time processing algorithms, and will tap into the pool of talented and innovative students and visiting scientists from engineering, computing, and astronomy backgrounds. Adaptive real-time imaging will transform radio astronomy by providing real-time feedback to observers. Calibration of the data is made in close to real time using a model of the sky brightness distribution. The derived calibration parameters are fed back into the imagers and beam formers. The regions imaged are used to update and improve the a-priori model, which becomes the final calibrated image by the time the observations are complete

    Low power JPEG2000 5/3 discrete wavelet transform algorithm and architecture

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    Analogue VLSI for temporal frequency analysis of visual data

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    Power-Aware Design Methodologies for FPGA-Based Implementation of Video Processing Systems

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    The increasing capacity and capabilities of FPGA devices in recent years provide an attractive option for performance-hungry applications in the image and video processing domain. FPGA devices are often used as implementation platforms for image and video processing algorithms for real-time applications due to their programmable structure that can exploit inherent spatial and temporal parallelism. While performance and area remain as two main design criteria, power consumption has become an important design goal especially for mobile devices. Reduction in power consumption can be achieved by reducing the supply voltage, capacitances, clock frequency and switching activities in a circuit. Switching activities can be reduced by architectural optimization of the processing cores such as adders, multipliers, multiply and accumulators (MACS), etc. This dissertation research focuses on reducing the switching activities in digital circuits by considering data dependencies in bit level, word level and block level neighborhoods in a video frame. The bit level data neighborhood dependency consideration for power reduction is illustrated in the design of pipelined array, Booth and log-based multipliers. For an array multiplier, operands of the multipliers are partitioned into higher and lower parts so that the probability of the higher order parts being zero or one increases. The gating technique for the pipelined approach deactivates part(s) of the multiplier when the above special values are detected. For the Booth multiplier, the partitioning and gating technique is integrated into the Booth recoding scheme. In addition, a delay correction strategy is developed for the Booth multiplier to reduce the switching activities of the sign extension part in the partial products. A novel architecture design for the computation of log and inverse-log functions for the reduction of power consumption in arithmetic circuits is also presented. This also utilizes the proposed partitioning and gating technique for further dynamic power reduction by reducing the switching activities. The word level and block level data dependencies for reducing the dynamic power consumption are illustrated by presenting the design of a 2-D convolution architecture. Here the similarities of the neighboring pixels in window-based operations of image and video processing algorithms are considered for reduced switching activities. A partitioning and detection mechanism is developed to deactivate the parallel architecture for window-based operations if higher order parts of the pixel values are the same. A neighborhood dependent approach (NDA) is incorporated with different window buffering schemes. Consideration of the symmetry property in filter kernels is also applied with the NDA method for further reduction of switching activities. The proposed design methodologies are implemented and evaluated in a FPGA environment. It is observed that the dynamic power consumption in FPGA-based circuit implementations is significantly reduced in bit level, data level and block level architectures when compared to state-of-the-art design techniques. A specific application for the design of a real-time video processing system incorporating the proposed design methodologies for low power consumption is also presented. An image enhancement application is considered and the proposed partitioning and gating, and NDA methods are utilized in the design of the enhancement system. Experimental results show that the proposed multi-level power aware methodology achieves considerable power reduction. Research work is progressing In utilizing the data dependencies in subsequent frames in a video stream for the reduction of circuit switching activities and thereby the dynamic power consumption

    Precision-Energy-Throughput Scaling Of Generic Matrix Multiplication and Convolution Kernels Via Linear Projections

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    Generic matrix multiplication (GEMM) and one-dimensional convolution/cross-correlation (CONV) kernels often constitute the bulk of the compute- and memory-intensive processing within image/audio recognition and matching systems. We propose a novel method to scale the energy and processing throughput of GEMM and CONV kernels for such error-tolerant multimedia applications by adjusting the precision of computation. Our technique employs linear projections to the input matrix or signal data during the top-level GEMM and CONV blocking and reordering. The GEMM and CONV kernel processing then uses the projected inputs and the results are accumulated to form the final outputs. Throughput and energy scaling takes place by changing the number of projections computed by each kernel, which in turn produces approximate results, i.e. changes the precision of the performed computation. Results derived from a voltage- and frequency-scaled ARM Cortex A15 processor running face recognition and music matching algorithms demonstrate that the proposed approach allows for 280%~440% increase of processing throughput and 75%~80% decrease of energy consumption against optimized GEMM and CONV kernels without any impact in the obtained recognition or matching accuracy. Even higher gains can be obtained if one is willing to tolerate some reduction in the accuracy of the recognition and matching applications

    Neuro-memristive Circuits for Edge Computing: A review

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    The volume, veracity, variability, and velocity of data produced from the ever-increasing network of sensors connected to Internet pose challenges for power management, scalability, and sustainability of cloud computing infrastructure. Increasing the data processing capability of edge computing devices at lower power requirements can reduce several overheads for cloud computing solutions. This paper provides the review of neuromorphic CMOS-memristive architectures that can be integrated into edge computing devices. We discuss why the neuromorphic architectures are useful for edge devices and show the advantages, drawbacks and open problems in the field of neuro-memristive circuits for edge computing
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