1,063 research outputs found

    The Mont-Blanc prototype: an alternative approach for high-performance computing systems

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    High-performance computing (HPC) is recognized as one of the pillars for further advance of science, industry, medicine, and education. Current HPC systems are being developed to overcome emerging challenges in order to reach Exascale level of performance,which is expected by the year 2020. The much larger embedded and mobile market allows for rapid development of IP blocks, and provides more flexibility in designing an application-specific SoC, in turn giving possibility in balancing performance, energy-efficiency and cost. In the Mont-Blanc project, we advocate for HPC systems be built from such commodity IP blocks, currently used in embedded and mobile SoCs. As a first demonstrator of such approach, we present the Mont-Blanc prototype; the first HPC system built with commodity SoCs, memories, and NICs from the embedded and mobile domain, and off-the-shelf HPC networking, storage, cooling and integration solutions. We present the system’s architecture, and evaluation including both performance and energy efficiency. Further, we compare the system’s abilities against a production level supercomputer. At the end, we discuss parallel scalability, and estimate the maximum scalability point of this approach across a set of HPC applications.Postprint (published version

    Advanced Techniques for Improving the Efficacy of Digital Forensics Investigations

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    Digital forensics is the science concerned with discovering, preserving, and analyzing evidence on digital devices. The intent is to be able to determine what events have taken place, when they occurred, who performed them, and how they were performed. In order for an investigation to be effective, it must exhibit several characteristics. The results produced must be reliable, or else the theory of events based on the results will be flawed. The investigation must be comprehensive, meaning that it must analyze all targets which may contain evidence of forensic interest. Since any investigation must be performed within the constraints of available time, storage, manpower, and computation, investigative techniques must be efficient. Finally, an investigation must provide a coherent view of the events under question using the evidence gathered. Unfortunately the set of currently available tools and techniques used in digital forensic investigations does a poor job of supporting these characteristics. Many tools used contain bugs which generate inaccurate results; there are many types of devices and data for which no analysis techniques exist; most existing tools are woefully inefficient, failing to take advantage of modern hardware; and the task of aggregating data into a coherent picture of events is largely left to the investigator to perform manually. To remedy this situation, we developed a set of techniques to facilitate more effective investigations. To improve reliability, we developed the Forensic Discovery Auditing Module, a mechanism for auditing and enforcing controls on accesses to evidence. To improve comprehensiveness, we developed ramparser, a tool for deep parsing of Linux RAM images, which provides previously inaccessible data on the live state of a machine. To improve efficiency, we developed a set of performance optimizations, and applied them to the Scalpel file carver, creating order of magnitude improvements to processing speed and storage requirements. Last, to facilitate more coherent investigations, we developed the Forensic Automated Coherence Engine, which generates a high-level view of a system from the data generated by low-level forensics tools. Together, these techniques significantly improve the effectiveness of digital forensic investigations conducted using them

    Parallel and Distributed Computing

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    The 14 chapters presented in this book cover a wide variety of representative works ranging from hardware design to application development. Particularly, the topics that are addressed are programmable and reconfigurable devices and systems, dependability of GPUs (General Purpose Units), network topologies, cache coherence protocols, resource allocation, scheduling algorithms, peertopeer networks, largescale network simulation, and parallel routines and algorithms. In this way, the articles included in this book constitute an excellent reference for engineers and researchers who have particular interests in each of these topics in parallel and distributed computing

    A GPU-based Implementation for Improved Online Rebinning Performance in Clinical 3-D PET

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    Online rebinning is an important and well-established technique for reducing the time required to process Positron Emission Tomography data. However, the need for efficient data processing in a clinical setting is growing rapidly and is beginning to exceed the capability of traditional online processing methods. High-count rate applications such as Rubidium 3-D PET studies can easily saturate current online rebinning technology. Realtime processing at these high-count rates is essential to avoid significant data loss. In addition, the emergence of time-of-flight (TOF) scanners is producing very large data sets for processing. TOF applications require efficient online Rebinning methods so as to maintain high patient throughput. Currently, new hardware architectures such as Graphics Processing Units (GPUs) are available to speedup data parallel and number crunching algorithms. In comparison to the usual parallel systems, such as multiprocessor or clustered machines, GPU hardware can be much faster and above all, it is significantly cheaper. The GPUs have been primarily delivered for graphics for video games but are now being used for High Performance computing across many domains. The goal of this thesis is to investigate the suitability of the GPU for PET rebinning algorithms

    Hardware Acceleration of Network Intrusion Detection System Using FPGA

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    This thesis presents new algorithms and hardware designs for Signature-based Network Intrusion Detection System (SB-NIDS) optimisation exploiting a hybrid hardwaresoftware co-designed embedded processing platform. The work describe concentrates on optimisation of a complete SB-NIDS Snort application software on a FPGA based hardware-software target rather than on the implementation of a single functional unit for hardware acceleration. Pattern Matching Hardware Accelerator (PMHA) based on Bloom filter was designed to optimise SB-NIDS performance for execution on a Xilinx MicroBlaze soft-core processor. The Bloom filter approach enables the potentially large number of network intrusion attack patterns to be efficiently represented and searched primarily using accesses to FPGA on-chip memory. The thesis demonstrates, the viability of hybrid hardware-software co-designed approach for SB-NIDS. Future work is required to investigate the effects of later generation FPGA technology and multi-core processors in order to clearly prove the benefits over conventional processor platforms for SB-NIDS. The strengths and weaknesses of the hardware accelerators and algorithms are analysed, and experimental results are examined to determine the effectiveness of the implementation. Experimental results confirm that the PMHA is capable of performing network packet analysis for gigabit rate network traffic. Experimental test results indicate that our SB-NIDS prototype implementation on relatively low clock rate embedded processing platform performance is approximately 1.7 times better than Snort executing on a general purpose processor on PC when comparing processor cycles rather than wall clock time

    GPU Accelerated protocol analysis for large and long-term traffic traces

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    This thesis describes the design and implementation of GPF+, a complete general packet classification system developed using Nvidia CUDA for Compute Capability 3.5+ GPUs. This system was developed with the aim of accelerating the analysis of arbitrary network protocols within network traffic traces using inexpensive, massively parallel commodity hardware. GPF+ and its supporting components are specifically intended to support the processing of large, long-term network packet traces such as those produced by network telescopes, which are currently difficult and time consuming to analyse. The GPF+ classifier is based on prior research in the field, which produced a prototype classifier called GPF, targeted at Compute Capability 1.3 GPUs. GPF+ greatly extends the GPF model, improving runtime flexibility and scalability, whilst maintaining high execution efficiency. GPF+ incorporates a compact, lightweight registerbased state machine that supports massively-parallel, multi-match filter predicate evaluation, as well as efficient arbitrary field extraction. GPF+ tracks packet composition during execution, and adjusts processing at runtime to avoid redundant memory transactions and unnecessary computation through warp-voting. GPF+ additionally incorporates a 128-bit in-thread cache, accelerated through register shuffling, to accelerate access to packet data in slow GPU global memory. GPF+ uses a high-level DSL to simplify protocol and filter creation, whilst better facilitating protocol reuse. The system is supported by a pipeline of multi-threaded high-performance host components, which communicate asynchronously through 0MQ messaging middleware to buffer, index, and dispatch packet data on the host system. The system was evaluated using high-end Kepler (Nvidia GTX Titan) and entry level Maxwell (Nvidia GTX 750) GPUs. The results of this evaluation showed high system performance, limited only by device side IO (600MBps) in all tests. GPF+ maintained high occupancy and device utilisation in all tests, without significant serialisation, and showed improved scaling to more complex filter sets. Results were used to visualise captures of up to 160 GB in seconds, and to extract and pre-filter captures small enough to be easily analysed in applications such as Wireshark

    Performance Implications of NoCs on 3D-Stacked Memories: Insights from the Hybrid Memory Cube

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    Memories that exploit three-dimensional (3D)-stacking technology, which integrate memory and logic dies in a single stack, are becoming popular. These memories, such as Hybrid Memory Cube (HMC), utilize a network-on-chip (NoC) design for connecting their internal structural organizations. This novel usage of NoC, in addition to aiding processing-in-memory capabilities, enables numerous benefits such as high bandwidth and memory-level parallelism. However, the implications of NoCs on the characteristics of 3D-stacked memories in terms of memory access latency and bandwidth have not been fully explored. This paper addresses this knowledge gap by (i) characterizing an HMC prototype on the AC-510 accelerator board and revealing its access latency behaviors, and (ii) by investigating the implications of such behaviors on system and software designs

    Bandwidth Requirements of GPU Architectures

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    A new trend in chip multiprocessor (CMP) design is to incorporate graphics processing unit (GPU) cores, making them heterogeneous. GPU cores have a higher bandwidth requirement than CPU cores, as they tend to generate much more memory requests. In order to achieve good performance, there must be sufficient bandwidth between the GPU shader cores and main memory to service these memory requests in a timely manner. However, designing for the highest possible bandwidth will lead to high energy costs. The communication requirements of GPU cores must be determined in order to choose a proper interconnect. To this end, we have simulated several CUDA benchmarks with varying bandwidths using the GPGPU-Sim simulator. Our results show that the communication requirements of GPUs vary from workload to workload. We suggest that cores be connected using a photonic interconnect capable of supporting different bandwidths in order to reduce power consumption. For each transmission, the interconnect used will depend on how the bandwidth affects performance. We determined that the ratio of interconnect-shader stalls to the total number of execution cycles is a good indicator of whether or not an application will be bandwidth-sensitive. We used this finding to develop a bandwidth selection policy for GPU applications using a photonic NoC. With our policy selections, the photonic interconnect used 12.5% less power than a photonic interconnect with optimal performing choices, which only gave a performance improvement of 1.37% compared to our policy. The photonic interconnect with our policy also had the lowest energy-delay product out of the interconnects we compared it against
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