4,155 research outputs found
Spread spectrum-based video watermarking algorithms for copyright protection
Merged with duplicate record 10026.1/2263 on 14.03.2017 by CS (TIS)Digital technologies know an unprecedented expansion in the last years. The consumer can
now benefit from hardware and software which was considered state-of-the-art several years
ago. The advantages offered by the digital technologies are major but the same digital
technology opens the door for unlimited piracy. Copying an analogue VCR tape was certainly
possible and relatively easy, in spite of various forms of protection, but due to the analogue
environment, the subsequent copies had an inherent loss in quality. This was a natural way of
limiting the multiple copying of a video material. With digital technology, this barrier
disappears, being possible to make as many copies as desired, without any loss in quality
whatsoever. Digital watermarking is one of the best available tools for fighting this threat.
The aim of the present work was to develop a digital watermarking system compliant with the
recommendations drawn by the EBU, for video broadcast monitoring. Since the watermark
can be inserted in either spatial domain or transform domain, this aspect was investigated and
led to the conclusion that wavelet transform is one of the best solutions available. Since
watermarking is not an easy task, especially considering the robustness under various attacks
several techniques were employed in order to increase the capacity/robustness of the system:
spread-spectrum and modulation techniques to cast the watermark, powerful error correction
to protect the mark, human visual models to insert a robust mark and to ensure its invisibility.
The combination of these methods led to a major improvement, but yet the system wasn't
robust to several important geometrical attacks. In order to achieve this last milestone, the
system uses two distinct watermarks: a spatial domain reference watermark and the main
watermark embedded in the wavelet domain. By using this reference watermark and techniques
specific to image registration, the system is able to determine the parameters of the attack and
revert it. Once the attack was reverted, the main watermark is recovered. The final result is a
high capacity, blind DWr-based video watermarking system, robust to a wide range of attacks.BBC Research & Developmen
Hardware Implementations of Video Watermarking
Various digital watermarking (WM) techniques for still imaging have been studied in the last several
years. Recently, many new WM schemes have been proposed for other types of digital multimedia data, such as
text, audio and video. This paper presents a brief overview of existing digital video WM. We classify WM
techniques and discuss the properties of video WM. Since each WM application has its own specific
requirements, WM design must take the intended application into consideration. Video WM applications are also
discussed in the paper. The features of video WM implementations in software and hardware and their
differences are presented through the description of four examples of existing work
Hardware Implementation of a Secured Digital Camera with Built In Watermarking and Encryption Facility
The objective is to design an efficient hardware implementation of a secure digital camera for real time digital rights management (DRM) in embedded systems incorporating watermarking and encryption. This emerging field addresses issues related to the ownership and intellectual property rights of digital content. A novel invisible watermarking algorithm is proposed which uses median of each image block to calculate the embedding factor. The performance of the proposed algorithm is compared with the earlier proposed permutation and CRT based algorithms. It is seen that the watermark is successfully embedded invisibly without distorting the image and it is more robust to common image processing techniques like JPEG compression, filtering, tampering. The robustness is measured by the different quality assessment metrics- Peak Signal to Noise Ratio (PSNR), Normalized Correlation (NC), and Tampering Assessment Function (TAF). It is simpler to implement in hardware because of its computational simplicity. Advanced Encryption Standard (AES) is applied after quantization for increased security. The corresponding hardware architectures for invisible watermarking and AES encryption are presented and synthesized for Field Programmable Gate Array(FPGA).The soft cores in the form of Hardware Description Language(HDL) are available as intellectual property cores and can be integrated with any multimedia based electronic appliance which are basically embedded systems built using System On Chip (SoC) technology
Digital Image Access & Retrieval
The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio
Space and Planetary Imaging using JPEG2000
The raising demand for Digital content Rights Management (DRM), protection and security, enabling effective on-line access, exchange and trading of all types of digital media items (ranging from a simple text file to a large space or planetary image) and, at the same time, supporting global interoperability of customer devices and traded items, can only be met by a good mix of open architectures and proprietary technologies. In this paper, we present a novel integrated architecture that supports the secure handling of large remote sensing ISO JPEG2000 coded images, obtained from satellite. This effort is within the scope of further developments and new extensions for this standard, namely: - Trans-coding of proprietary digital image formats used in satellite imagery, to the new JPEG2000 format;
- Inexpensive network clusters for parallel computing to improve the algorithmic process of coding very large digital images obtained from satellites.
- Coding of multi-component and multi-spectral images as well as volumetric images (JP3D);
- Exploration of interactive on-line image satellite catalogues (JPIP);
- Secure transmission, and protection of the image content based in OpenSDRM (JPSEC)
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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