15,775 research outputs found

    Improved Intrusion Detection System using Quantal Response Equilibrium-based Game Model and Rule-based Classification

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    Wireless sensor network has large number of low-cost tiny nodes with sensing capability.  These provide low cost solutions to many real world problems such as such as defence, Internet of things, healthcare, environment monitoring and so on. The sensor nodes of these networks are placed in vulnerable environment. Hence, the security of these networks is very important. Intrusion Detection System (IDS) plays an important role in providing a security to such type of networks. The sensor nodes of the network have limited power and, traditional security mechanisms such as key-management, encryption decryption and authentication techniques cannot be installed on the nodes. Hence, there is a need of special security mechanism to handle the intrusions. In this paper, intrusion detection system is designed and implemented using game theory and machine learning to identify multiple attacks. Game theory is designed and used to apply the IDS optimally in WSN. The game model is designed by defining the players and the corresponding strategies. Quantal Response Equilibrium (QRE) concept of game theory is used to select the strategies in optimal way for the intrusion’s detection. Further, these intrusions are classified as denial of service attack, rank attack or selective forwarding attacks using supervised machine learning technique based on different parameters and rules. Results show that all the attacks are detected with good detection rate and the proposed approach provides optimal usage of IDS

    Intrusion detection model of wireless sensor networks based on game theory and an autoregressive model

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    © 2018 Elsevier Inc. An effective security strategy for Wireless Sensor Networks (WSNs) is imperative to counteract security threats. Meanwhile, energy consumption directly affects the network lifetime of a wireless sensor. Thus, an attempt to exploit a low-consumption Intrusion Detection System (IDS) to detect malicious attacks makes a lot of sense. Existing Intrusion Detection Systems can only detect specific attacks and their network lifetime is short due to their high energy consumption. For the purpose of reducing energy consumption and ensuring high efficiency, this paper proposes an intrusion detection model based on game theory and an autoregressive model. The paper not only improves the autoregressive theory model into a non-cooperative, complete-information, static game model, but also predicts attack pattern reliably. The proposed approach improves on previous approaches in two main ways: (1) it takes energy consumption of the intrusion detection process into account, and (2) it obtains the optimal defense strategy that balances the system's detection efficiency and energy consumption by analyzing the model's mixed Nash equilibrium solution. In the simulation experiment, the running time of the process is regarded as the main indicator of energy consumption of the system. The simulation results show that our proposed IDS not only effectively predicts the attack time and the next targeted cluster based on the game theory, but also reduces energy consumption

    Principles of Physical Layer Security in Multiuser Wireless Networks: A Survey

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    This paper provides a comprehensive review of the domain of physical layer security in multiuser wireless networks. The essential premise of physical-layer security is to enable the exchange of confidential messages over a wireless medium in the presence of unauthorized eavesdroppers without relying on higher-layer encryption. This can be achieved primarily in two ways: without the need for a secret key by intelligently designing transmit coding strategies, or by exploiting the wireless communication medium to develop secret keys over public channels. The survey begins with an overview of the foundations dating back to the pioneering work of Shannon and Wyner on information-theoretic security. We then describe the evolution of secure transmission strategies from point-to-point channels to multiple-antenna systems, followed by generalizations to multiuser broadcast, multiple-access, interference, and relay networks. Secret-key generation and establishment protocols based on physical layer mechanisms are subsequently covered. Approaches for secrecy based on channel coding design are then examined, along with a description of inter-disciplinary approaches based on game theory and stochastic geometry. The associated problem of physical-layer message authentication is also introduced briefly. The survey concludes with observations on potential research directions in this area.Comment: 23 pages, 10 figures, 303 refs. arXiv admin note: text overlap with arXiv:1303.1609 by other authors. IEEE Communications Surveys and Tutorials, 201

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Markov Decision Processes with Applications in Wireless Sensor Networks: A Survey

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    Wireless sensor networks (WSNs) consist of autonomous and resource-limited devices. The devices cooperate to monitor one or more physical phenomena within an area of interest. WSNs operate as stochastic systems because of randomness in the monitored environments. For long service time and low maintenance cost, WSNs require adaptive and robust methods to address data exchange, topology formulation, resource and power optimization, sensing coverage and object detection, and security challenges. In these problems, sensor nodes are to make optimized decisions from a set of accessible strategies to achieve design goals. This survey reviews numerous applications of the Markov decision process (MDP) framework, a powerful decision-making tool to develop adaptive algorithms and protocols for WSNs. Furthermore, various solution methods are discussed and compared to serve as a guide for using MDPs in WSNs

    A Game Theoretical Analysis of Localization Security in Wireless Sensor Networks with Adversaries

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    Wireless Sensor Networks (WSN) support data collection and distributed data processing by means of very small sensing devices that are easy to tamper and cloning: therefore classical security solutions based on access control and strong authentication are difficult to deploy. In this paper we look at the problem of assessing security of node localization. In particular, we analyze the scenario in which Verifiable Multilateration (VM) is used to localize nodes and a malicious node (i.e., the adversary) try to masquerade as non-malicious. We resort to non-cooperative game theory and we model this scenario as a two-player game. We analyze the optimal players' strategy and we show that the VM is indeed a proper mechanism to reduce fake positions.Comment: International Congress on Ultra Modern Telecommunications and Control Systems 2010. (ICUMT'10
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