212 research outputs found

    Ease of use thematic research for S&V (project contracts)

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    Some experiments in man-machine interaction relevant to computer assisted learning

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    Various techniques for the communication of instructional material are outlined. Some experiments relevant to the design of multi-media computer assisted learning systems are then described

    A short history off-line

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    Emerging technologies for learning report - Article exploring the history of ICT in education and the lessons we can learn from the pas

    A course-oriented intelligent tutoring system with probability assessment

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    Most Intelligent Tutoring Systems (ITSs) in the past have concentrated on small domains and have been topic-oriented. They have tended to be non-extendable prototypes and have neglected the expertise of human teachers. It is argued here that a promising approach at this time is to design course-oriented ITS shells which are based on the human teacher. Courses using such shells could be used to take some of the load of first-time delivery and assessment from teachers and lecturers, and leave them more time for individual tutoring. [Continues.

    Do you really know your consumers? : analyzing the impact of consumer knowledge on use and failure evaluation of consumer electronics

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    The field of Consumer Electronics (CE) can be characterized by continuous technological innovation, fierce global competition, strong pressure on time-to-market, fast adoption cycles and increasingly complex business processes. In this context it is increasingly challenging for product designers and developers to provide products with unique features and excellent price / performance characteristics, as well as having to provide products that meet all the consumer’s expectations. From a business perspective, research has shown that the number of consumer complaints and even product returns is increasing for complex CE (Den Ouden, 2006). Further research on the causes of these complaints showed that almost half of the complaints were due to non-technical reasons. Therefore, more insight is needed into product quality and reliability from a consumer point of view. A literature review showed that quality and reliability methods that are currently used in product development insufficiently prevent the large variety of consumer complaints: the number of consumer complaints is rising while at the same time the root cause of these complaints is more difficult to retrace. Product failures need to be measured and analyzed from a consumer’s point of view since the traditional fault-complaint propagation model fails to capture all potential sources of consumer complaints. More insight is needed into the relation between the diversity of consumers and the propagation of product development faults to these "Consumer-Perceived Failures" (CPFs).A conceptual framework was developed to model the underlying factors related to the propagation of product development faults to consumer complaints from a consumer point of view. This framework is based on insights from human-computer interaction and consumer behavior literature and the results of an explorative experiment. Furthermore, the most commonly used consumer selection criteria for consumer tests based on demographics and/or product adoption related characteristics do not sufficiently cover differences in CPFs. The consumer characteristic "consumer knowledge" is hypothesized to have a strong impact on differences in the underlying variables of this framework. A review of relevant consumer models and consumer characteristics used in human-computer interaction and consumer behavior research shows that this construct relates to cognitive structures consumers have about a product’s functioning as well as cognitive processes needed to use a complex CE product. This dissertation therefore aimed to investigate the hypothesized effect of consumer knowledge on two important variables of the conceptual framework: product usage behavior and failure attribution. By using multiple surveys, two laboratory experiments and a web-based experiment, the following aspects of the conceptual framework were investigated in this dissertation: • How and to what extent consumers can be differentiated on knowledge of complex CE • The effect of consumer knowledge on differences in product usage behavior • The effect of consumer knowledge on differences in attribution of product failures The results of the surveys to differentiate consumers on knowledge (both core and supplemental domains) of innovative LCD televisions demonstrated the successful development and validation of measurements of both subjective and objective measurements of expertise and familiarity. It was concluded that the selection of consumer knowledge constructs as criterion for differentiating consumers for a consumer test depends on the target consumer group for a product (e.g. a very narrow homogeneous consumer group versus mass consumer markets), the type of product (e.g. passive versus active interaction) and the goal of the consumer test. The laboratory experiment which investigated the effect of subjective expertise and objective familiarity on product usage behavior showed that higher levels of subjective expertise on both the television and computer domain result in significantly better effectiveness and efficiency and less interaction problems when performing complex product related tasks. Next, the results also showed that differences in subjective expertise stronger relate to differences in product usage behavior than those in objective familiarity. The findings of this study help product developers and designers to better understand differences in product usage behavior when consumers encounter interaction problems and can therefore help the product designers and developers to take better design decisions.The results of both failure attribution experiments with simulated failure scenarios of picture quality failures in an LCD television showed that only objective expertise differences affect differences in consumer perception of product failures. However, although the failure attribution of consumers with higher levels of objective expertise has more dimensions and is more refined, higher levels of objective expertise on a product do not automatically result in attributions that are more in accordance with the real physical cause of the failure. This has important implications because currently used test methods often differentiate consumers only on previous experience (i.e. familiarity) with a product. The results of both studies also demonstrated that both failure cause and failure impact do not significantly affect how consumers attribute the failures. In total it can be concluded that, when evaluating the effect of consumer diversity on fault-complaint propagation, consumer knowledge can be used to differentiate product use and failure attribution for complex CE. However, it should be noted that especially for failure attribution this effect is not consistent across different types of failures. In addition, compared to objective and subjective familiarity and subjective expertise, objective expertise has the strongest impact. In the context of fast evolving complex CE, objective expertise measurements are becoming increasingly important because familiarity or subjective expertise measurements on the (technical) functioning of currently available products can quickly become "incorrect" or "incomplete" for the next generation of products. These insights can support product designers and developers to make the right design decisions to enhance consumer satisfaction

    INTEGRATING TECHNOLOGY (ICT TOOLS) IN TEACHING AND LEARNING - A CASE STUDY OF OFFINSO COLLEGE OF EDUCATION, OFINSO, GHANA

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    Teaching and learning can easily be influenced with the use of technological tools. The quality of teaching and learning is actually enhanced and improved through the use of technology integration. There is the need to encourage teachers to adopt and integrate ICT tools and techniques in teaching and learning to help ensures that the grounds for which it is implemented is realized to its potentials. The research aims at encouraging teachers in OFCE in integrating technology (ICT tools) in teaching and learning environment to improve the teaching and learning process. The researcher adopted the use of observations, questionnaires and interviews to collect data on the grounds that teachers exhibit lack of interest and a lot of challenges in the use of ICT tools for teaching and learning which renders the teaching and learning process boring and less effective. Teachers were exposed to the various guidelines, skills and techniques for designing, the preparation and the application of technology integration in education through workshops and hand-on activities on how to design and use interactive multimedia and software simulation for lesson delivery. The various interventions proved very constructive as teachers enjoyed using ICT tools for lesson preparation and delivery. However, teachers who had always thought of computers as serving but only one purpose, that is, for entertainment realized that to be a dreadful misconception. Hence, Training should be specifically organized to help keep teachers well abreast with the modern dynamics of the approaches, technologies, techniques and strategies for teaching and learning using the various ICT tool equip teachers with the necessary ICT skills, knowledge and expertise to apply to the teaching and learning process.  Article visualizations
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