645 research outputs found

    Virtual Fixture Assistance for Suturing in Robot-Aided Pediatric Endoscopic Surgery

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    The limited workspace in pediatric endoscopic surgery makes surgical suturing one of the most difficult tasks. During suturing, surgeons have to prevent collisions between tools and also collisions with the surrounding tissues. Surgical robots have been shown to be effective in adult laparoscopy, but assistance for suturing in constrained workspaces has not been yet fully explored. In this letter, we propose guidance virtual fixtures to enhance the performance and the safety of suturing while generating the required task constraints using constrained optimization and Cartesian force feedback. We propose two guidance methods: looping virtual fixtures and a trajectory guidance cylinder, that are based on dynamic geometric elements. In simulations and experiments with a physical robot, we show that the proposed methods achieve a more precise and safer looping in robot-assisted pediatric endoscopy.Comment: Accepted on RA-L/ICRA 2020, 8 Pages. Fixed a few typo

    Virtual reality for assembly methods prototyping: a review

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    Assembly planning and evaluation is an important component of the product design process in which details about how parts of a new product will be put together are formalized. A well designed assembly process should take into account various factors such as optimum assembly time and sequence, tooling and fixture requirements, ergonomics, operator safety, and accessibility, among others. Existing computer-based tools to support virtual assembly either concentrate solely on representation of the geometry of parts and fixtures and evaluation of clearances and tolerances or use simulated human mannequins to approximate human interaction in the assembly process. Virtual reality technology has the potential to support integration of natural human motions into the computer aided assembly planning environment (Ritchie et al. in Proc I MECH E Part B J Eng 213(5):461–474, 1999). This would allow evaluations of an assembler’s ability to manipulate and assemble parts and result in reduced time and cost for product design. This paper provides a review of the research in virtual assembly and categorizes the different approaches. Finally, critical requirements and directions for future research are presented

    Real-Time Support of Haptic Interaction by Means of Sampling-Based Path Planning

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    Haptic feedback enables the support of a human during the interaction with an environment. A variety of concepts have been developed to achieve an effective haptic support of the user in specific scenarios, e.g. Virtual Fixtures. However, most of these methods do not enable an adaptive support of the motion from a user within a (real or virtual) environment, which would be desirable in many situations. Especially when dynamical obstacles are involved or when the desired motion of the human is not known beforehand, an online computation of this support is essential, which should be based on a fast and effective determination of feasible motions.In contrast to other methods, sampling-based path planning is applicable to arbitrary interaction scenarios and enables to find a solution if it exists at all. Thus, it seems to be ideally suited for a generic framework that is able to deal with various kinematics, as e.g. a virtual prototyping test bed for the haptic evaluation of mechanisms requires. At such a test bed, the path planner could directly be coupled to the haptic rendering of a virtual scene to assist a user in approaching a target.This motivated the development of SamPP, a sampling-based path planning library with implementations of the most important algorithms. It can be used for nearly arbitrary rigid robots and environments. By performing numerous benchmarks, we prove the effectiveness and efficiency of SamPP. It is shown that a single-threaded version of the path planning can be used for real-time support of the haptic interaction at a novel actuated car door.Furthermore, we enhance the path planning performance for unknown or dynamical environments significantly by the OR-Parallelization of different path planning queries. This Generalized OR-Parallelization is a novel concept that to the best knowledge of the authors has not been proposed beforehand. We show that for the case of dynamic environments the likelihood of a fast path planning result is higher with our approach. Thus, even in dynamic or unknown environments, a real-time support of haptic interaction can be achieved. Finally, we highlight four promising research directions to exploit the concept of Generalized OR-Parallelization: 1) Combination of PRMs and RRTs to achieve a synergy of the advantages of both concepts, 2) concurrent use of different parameter sets of path planning algorithms, 3) online adaptation of these parameter sets and 4) online adaptation of the types and numbers of parallel executed path planning programs

    A Scalable, High-Performance, Real-Time Control Architecture with Application to Semi-Autonomous Teleoperation

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    A scalable and real-time capable infrastructure is required to enable high-performance control and haptic rendering of systems with many degrees-of-freedom. The specific platform that motivates this thesis work is the open research platform da Vinci ReResearch Kit (dVRK). For the system architecture, we propose a specialized IEEE-1394 (FireWire) broadcast protocol that takes advantage of broadcast and peer-to-peer transfers to minimize the number of transactions, and thus the software overhead, on the control PC, thereby enabling fast real-time control. It has also been extended to Ethernet via a novel Ethernet-to-FireWire bridge protocol. The software architecture consists of a distributed hardware interface layer, a real-time component-based software framework, and integration with the Robot Operating System (ROS). The architecture is scalable to support multiple active manipulators, reconfigurable to enable researchers to partition a full system into multiple independent subsystems, and extensible at all levels of control. This architecture has been applied to two semi-autonomous teleoperation applications. The first application is a suturing task in Robotic Minimally Invasive Surgery (RMIS), that includes the development of virtual fixtures for the needle passing and knot tying sub-tasks, with a multi-user study to verify their effectiveness. The second application concerns time-delayed teleoperation of a robotic arm for satellite servicing. The research contribution includes the development of a line virtual fixture with augmented reality, a test for different time delay configurations and a multi-user study that evaluates the effectiveness of the system

    Haptic Guidance for Extended Range Telepresence

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    A novel navigation assistance for extended range telepresence is presented. The haptic information from the target environment is augmented with guidance commands to assist the user in reaching desired goals in the arbitrarily large target environment from the spatially restricted user environment. Furthermore, a semi-mobile haptic interface was developed, one whose lightweight design and setup configuration atop the user provide for an absolutely safe operation and high force display quality

    Shared control for natural motion and safety in hands-on robotic surgery

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    Hands-on robotic surgery is where the surgeon controls the tool's motion by applying forces and torques to the robot holding the tool, allowing the robot-environment interaction to be felt though the tool itself. To further improve results, shared control strategies are used to combine the strengths of the surgeon with those of the robot. One such strategy is active constraints, which prevent motion into regions deemed unsafe or unnecessary. While research in active constraints on rigid anatomy has been well-established, limited work on dynamic active constraints (DACs) for deformable soft tissue has been performed, particularly on strategies which handle multiple sensing modalities. In addition, attaching the tool to the robot imposes the end effector dynamics onto the surgeon, reducing dexterity and increasing fatigue. Current control policies on these systems only compensate for gravity, ignoring other dynamic effects. This thesis presents several research contributions to shared control in hands-on robotic surgery, which create a more natural motion for the surgeon and expand the usage of DACs to point clouds. A novel null-space based optimization technique has been developed which minimizes the end effector friction, mass, and inertia of redundant robots, creating a more natural motion, one which is closer to the feeling of the tool unattached to the robot. By operating in the null-space, the surgeon is left in full control of the procedure. A novel DACs approach has also been developed, which operates on point clouds. This allows its application to various sensing technologies, such as 3D cameras or CT scans and, therefore, various surgeries. Experimental validation in point-to-point motion trials and a virtual reality ultrasound scenario demonstrate a reduction in work when maneuvering the tool and improvements in accuracy and speed when performing virtual ultrasound scans. Overall, the results suggest that these techniques could increase the ease of use for the surgeon and improve patient safety.Open Acces
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