377,071 research outputs found
A componentbased approach to online software evolution:
SUMMARY Many software systems need to provide services continuously and uninterruptedly. Meanwhile, these software systems need to keep evolving continuously to fix bugs, add functions, improve algorithms, adapt to new running environments and platforms, or prevent potential problems. This situation makes online evolution an important issue in the field of software maintenance and evolution. This paper proposes a component-based approach to online software evolution. Nowadays component technology has been widely adopted. Component technology facilitates software evolution, but also introduces some new issues. In our approach, an application server is used to evolve the application, without special support from the compiler or operating system. The implementation and performance analysis of our approach are also covered
A holistic semantic based approach to component specification and retrieval
Component-Based Development (CBD) has been broadly used in software development as it enhances the productivity and reduces the costs and risks involved in systems development. It has become a well-understood and widely used technology for developing not only large enterprise applications, but also a whole spectrum of software applications, as it offers fast and flexible development. However, driven by the continuous expansions of software applications, the increase in component varieties and sizes and the evolution from local to global component repositories, the so-called component mismatch problem has become an even more severe hurdle for component specification and retrieval. This problem not only prevents CBD from reaching its full potential, but also hinders the acceptance of many existing component repository. To overcome the above problem, existing approaches engaged a variety of technologies to support better component specification and retrieval. The existing approaches range from the early syntax-based (traditional) approaches to the recent semantic-based approaches. Although the different technologies are proposed to achieve accurate description of the component specification and/or user query in their specification and retrieval, the existing semantic-based approaches still fail to achieve the following goals which are desired for present component reuse: precise, automated, semantic-based and domain capable. This thesis proposes an approach, namely MVICS-based approach, aimed at achieving holistic, semantic-based and adaptation-aware component specification and retrieval. As the foundation, a Multiple-Viewed and Interrelated Component Specification ontology model (MVICS) is first developed for component specification and repository building. The MVICS model provides an ontology-based architecture to specify components from a range of perspectives; it integrates the knowledge of Component-Based Software Engineering (CBSE), and supports ontology evolution to reflect the continuous developments in CBD and components. A formal definition of the MVICS model is presented, which ensures the rigorousness of the model and supports the high level of automation of the retrieval. Furthermore, the MVICS model has a smooth mechanism to integrate with domain related software system ontology. Such integration enhances the function and application scope of the MVICS model by bringing more domain semantics into component specification and retrieval. Another improved feature of the proposed approach is that the effect of possible component adaptation is extended to the related components. Finally a comprehensive profile of the result components shows the search results to the user from a summary to satisfied and unsatisfied discrepancy details. The above features of the approach are well integrated, which enables a holistic view in semantic-based component specification and retrieval. A prototype tool was developed to exert the power of the MVICS model in expressing semantics and process automation in component specification and retrieval. The tool implements the complete process of component search. Three case studies have been undertaken to illustrate and evaluate the usability and correctness of the approach, in terms of supporting accurate component specification and retrieval, seamless linkage with a domain ontology, adaptive component suggestion and comprehensive result component profile. A conclusion is drawn based on an analysis of the feedback from the case studies, which shows that the proposed approach can be deployed in real life industrial development. The benefits of MVICS include not only the improvement of the component search precision and recall, reducing the development time and the repository maintenance effort, but also the decrease of human intervention on CBD.EThOS - Electronic Theses Online ServiceGBUnited Kingdo
Aspects of Assembly and Cascaded Aspects of Assembly: Logical and Temporal Properties
Highly dynamic computing environments, like ubiquitous and pervasive
computing environments, require frequent adaptation of applications. This has
to be done in a timely fashion, and the adaptation process must be as fast as
possible and mastered. Moreover the adaptation process has to ensure a
consistent result when finished whereas adaptations to be implemented cannot be
anticipated at design time. In this paper we present our mechanism for
self-adaptation based on the aspect oriented programming paradigm called Aspect
of Assembly (AAs). Using AAs: (1) the adaptations process is fast and its
duration is mastered; (2) adaptations' entities are independent of each other
thanks to the weaver logical merging mechanism; and (3) the high variability of
the software infrastructure can be managed using a mono or multi-cycle weaving
approach.Comment: 14 pages, published in International Journal of Computer Science,
Volume 8, issue 4, Jul 2011, ISSN 1694-081
Towards a Tool-based Development Methodology for Pervasive Computing Applications
Despite much progress, developing a pervasive computing application remains a
challenge because of a lack of conceptual frameworks and supporting tools. This
challenge involves coping with heterogeneous devices, overcoming the
intricacies of distributed systems technologies, working out an architecture
for the application, encoding it in a program, writing specific code to test
the application, and finally deploying it. This paper presents a design
language and a tool suite covering the development life-cycle of a pervasive
computing application. The design language allows to define a taxonomy of
area-specific building-blocks, abstracting over their heterogeneity. This
language also includes a layer to define the architecture of an application,
following an architectural pattern commonly used in the pervasive computing
domain. Our underlying methodology assigns roles to the stakeholders, providing
separation of concerns. Our tool suite includes a compiler that takes design
artifacts written in our language as input and generates a programming
framework that supports the subsequent development stages, namely
implementation, testing, and deployment. Our methodology has been applied on a
wide spectrum of areas. Based on these experiments, we assess our approach
through three criteria: expressiveness, usability, and productivity
MORPH: A Reference Architecture for Configuration and Behaviour Self-Adaptation
An architectural approach to self-adaptive systems involves runtime change of
system configuration (i.e., the system's components, their bindings and
operational parameters) and behaviour update (i.e., component orchestration).
Thus, dynamic reconfiguration and discrete event control theory are at the
heart of architectural adaptation. Although controlling configuration and
behaviour at runtime has been discussed and applied to architectural
adaptation, architectures for self-adaptive systems often compound these two
aspects reducing the potential for adaptability. In this paper we propose a
reference architecture that allows for coordinated yet transparent and
independent adaptation of system configuration and behaviour
Self-Learning Cloud Controllers: Fuzzy Q-Learning for Knowledge Evolution
Cloud controllers aim at responding to application demands by automatically
scaling the compute resources at runtime to meet performance guarantees and
minimize resource costs. Existing cloud controllers often resort to scaling
strategies that are codified as a set of adaptation rules. However, for a cloud
provider, applications running on top of the cloud infrastructure are more or
less black-boxes, making it difficult at design time to define optimal or
pre-emptive adaptation rules. Thus, the burden of taking adaptation decisions
often is delegated to the cloud application. Yet, in most cases, application
developers in turn have limited knowledge of the cloud infrastructure. In this
paper, we propose learning adaptation rules during runtime. To this end, we
introduce FQL4KE, a self-learning fuzzy cloud controller. In particular, FQL4KE
learns and modifies fuzzy rules at runtime. The benefit is that for designing
cloud controllers, we do not have to rely solely on precise design-time
knowledge, which may be difficult to acquire. FQL4KE empowers users to specify
cloud controllers by simply adjusting weights representing priorities in system
goals instead of specifying complex adaptation rules. The applicability of
FQL4KE has been experimentally assessed as part of the cloud application
framework ElasticBench. The experimental results indicate that FQL4KE
outperforms our previously developed fuzzy controller without learning
mechanisms and the native Azure auto-scaling
PuLSE-I: Deriving instances from a product line infrastructure
Reusing assets during application engineering promises to improve the efficiency of systems development. However, in order to benefit from reusable assets, application engineering processes must incorporate when and how to use the reusable assets during single system development. However, when and how to use a reusable asset depends on what types of reusable assets have been created.Product line engineering approaches produce a reusable infrastructure for a set of products. In this paper, we present the application engineering process associated with the PuLSE product line software engineering method - PuLSE-I. PuLSE-I details how single systems can be built efficiently from the reusable product line infrastructure built during the other PuLSE activities
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