Highly dynamic computing environments, like ubiquitous and pervasive
computing environments, require frequent adaptation of applications. This has
to be done in a timely fashion, and the adaptation process must be as fast as
possible and mastered. Moreover the adaptation process has to ensure a
consistent result when finished whereas adaptations to be implemented cannot be
anticipated at design time. In this paper we present our mechanism for
self-adaptation based on the aspect oriented programming paradigm called Aspect
of Assembly (AAs). Using AAs: (1) the adaptations process is fast and its
duration is mastered; (2) adaptations' entities are independent of each other
thanks to the weaver logical merging mechanism; and (3) the high variability of
the software infrastructure can be managed using a mono or multi-cycle weaving
approach.Comment: 14 pages, published in International Journal of Computer Science,
Volume 8, issue 4, Jul 2011, ISSN 1694-081