210 research outputs found

    Cellular Automata Applications in Shortest Path Problem

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    Cellular Automata (CAs) are computational models that can capture the essential features of systems in which global behavior emerges from the collective effect of simple components, which interact locally. During the last decades, CAs have been extensively used for mimicking several natural processes and systems to find fine solutions in many complex hard to solve computer science and engineering problems. Among them, the shortest path problem is one of the most pronounced and highly studied problems that scientists have been trying to tackle by using a plethora of methodologies and even unconventional approaches. The proposed solutions are mainly justified by their ability to provide a correct solution in a better time complexity than the renowned Dijkstra's algorithm. Although there is a wide variety regarding the algorithmic complexity of the algorithms suggested, spanning from simplistic graph traversal algorithms to complex nature inspired and bio-mimicking algorithms, in this chapter we focus on the successful application of CAs to shortest path problem as found in various diverse disciplines like computer science, swarm robotics, computer networks, decision science and biomimicking of biological organisms' behaviour. In particular, an introduction on the first CA-based algorithm tackling the shortest path problem is provided in detail. After the short presentation of shortest path algorithms arriving from the relaxization of the CAs principles, the application of the CA-based shortest path definition on the coordinated motion of swarm robotics is also introduced. Moreover, the CA based application of shortest path finding in computer networks is presented in brief. Finally, a CA that models exactly the behavior of a biological organism, namely the Physarum's behavior, finding the minimum-length path between two points in a labyrinth is given.Comment: To appear in the book: Adamatzky, A (Ed.) Shortest path solvers. From software to wetware. Springer, 201

    Connectionist-Symbolic Machine Intelligence using Cellular Automata based Reservoir-Hyperdimensional Computing

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    We introduce a novel framework of reservoir computing, that is capable of both connectionist machine intelligence and symbolic computation. Cellular automaton is used as the reservoir of dynamical systems. Input is randomly projected onto the initial conditions of automaton cells and nonlinear computation is performed on the input via application of a rule in the automaton for a period of time. The evolution of the automaton creates a space-time volume of the automaton state space, and it is used as the reservoir. The proposed framework is capable of long short-term memory and it requires orders of magnitude less computation compared to Echo State Networks. We prove that cellular automaton reservoir holds a distributed representation of attribute statistics, which provides a more effective computation than local representation. It is possible to estimate the kernel for linear cellular automata via metric learning, that enables a much more efficient distance computation in support vector machine framework. Also, binary reservoir feature vectors can be combined using Boolean operations as in hyperdimensional computing, paving a direct way for concept building and symbolic processing.Comment: Corrected Typos. Responded some comments on section 8. Added appendix for details. Recurrent architecture emphasize

    VERILOG DESIGN AND FPGA PROTOTYPE OF A NANOCONTROLLER SYSTEM

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    Many new fabrication technologies, from nanotechnology and MEMS to printed organic semiconductors, center on constructing arrays of large numbers of sensors, actuators, or other devices on a single substrate. The utility of such an array could be greatly enhanced if each device could be managed by a programmable controller and all of these controllers could coordinate their actions as a massively-parallel computer. Kentucky Architecture nanocontroller array with very low per controller circuit complexity can provide efficient control of nanotechnology devices. This thesis provides a detailed description of the control hierarchy of a digital system needed to build nanocontrollers suitable for controlling millions of devices on a single chip. A Verilog design and FPGA prototype of a nanocontroller system is provided to meet the constraints associated with a massively-parallel programmable controller system

    Methoden und Beschreibungssprachen zur Modellierung und Verifikation vonSchaltungen und Systemen: MBMV 2015 - Tagungsband, Chemnitz, 03. - 04. MĂ€rz 2015

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    Der Workshop Methoden und Beschreibungssprachen zur Modellierung und Verifikation von Schaltungen und Systemen (MBMV 2015) findet nun schon zum 18. mal statt. Ausrichter sind in diesem Jahr die Professur Schaltkreis- und Systementwurf der Technischen UniversitĂ€t Chemnitz und das Steinbeis-Forschungszentrum Systementwurf und Test. Der Workshop hat es sich zum Ziel gesetzt, neueste Trends, Ergebnisse und aktuelle Probleme auf dem Gebiet der Methoden zur Modellierung und Verifikation sowie der Beschreibungssprachen digitaler, analoger und Mixed-Signal-Schaltungen zu diskutieren. Er soll somit ein Forum zum Ideenaustausch sein. Weiterhin bietet der Workshop eine Plattform fĂŒr den Austausch zwischen Forschung und Industrie sowie zur Pflege bestehender und zur KnĂŒpfung neuer Kontakte. Jungen Wissenschaftlern erlaubt er, ihre Ideen und AnsĂ€tze einem breiten Publikum aus Wissenschaft und Wirtschaft zu prĂ€sentieren und im Rahmen der Veranstaltung auch fundiert zu diskutieren. Sein langjĂ€hriges Bestehen hat ihn zu einer festen GrĂ¶ĂŸe in vielen Veranstaltungskalendern gemacht. Traditionell sind auch die Treffen der ITGFachgruppen an den Workshop angegliedert. In diesem Jahr nutzen zwei im Rahmen der InnoProfile-Transfer-Initiative durch das Bundesministerium fĂŒr Bildung und Forschung geförderte Projekte den Workshop, um in zwei eigenen Tracks ihre Forschungsergebnisse einem breiten Publikum zu prĂ€sentieren. Vertreter der Projekte Generische Plattform fĂŒr SystemzuverlĂ€ssigkeit und Verifikation (GPZV) und GINKO - Generische Infrastruktur zur nahtlosen energetischen Kopplung von Elektrofahrzeugen stellen Teile ihrer gegenwĂ€rtigen Arbeiten vor. Dies bereichert denWorkshop durch zusĂ€tzliche Themenschwerpunkte und bietet eine wertvolle ErgĂ€nzung zu den BeitrĂ€gen der Autoren. [... aus dem Vorwort

    On the development of slime mould morphological, intracellular and heterotic computing devices

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    The use of live biological substrates in the fabrication of unconventional computing (UC) devices is steadily transcending the barriers between science fiction and reality, but efforts in this direction are impeded by ethical considerations, the field’s restrictively broad multidisciplinarity and our incomplete knowledge of fundamental biological processes. As such, very few functional prototypes of biological UC devices have been produced to date. This thesis aims to demonstrate the computational polymorphism and polyfunctionality of a chosen biological substrate — slime mould Physarum polycephalum, an arguably ‘simple’ single-celled organism — and how these properties can be harnessed to create laboratory experimental prototypes of functionally-useful biological UC prototypes. Computing devices utilising live slime mould as their key constituent element can be developed into a) heterotic, or hybrid devices, which are based on electrical recognition of slime mould behaviour via machine-organism interfaces, b) whole-organism-scale morphological processors, whose output is the organism’s morphological adaptation to environmental stimuli (input) and c) intracellular processors wherein data are represented by energetic signalling events mediated by the cytoskeleton, a nano-scale protein network. It is demonstrated that each category of device is capable of implementing logic and furthermore, specific applications for each class may be engineered, such as image processing applications for morphological processors and biosensors in the case of heterotic devices. The results presented are supported by a range of computer modelling experiments using cellular automata and multi-agent modelling. We conclude that P. polycephalum is a polymorphic UC substrate insofar as it can process multimodal sensory input and polyfunctional in its demonstrable ability to undertake a variety of computing problems. Furthermore, our results are highly applicable to the study of other living UC substrates and will inform future work in UC, biosensing, and biomedicine

    Real-time accumulative computation motion detectors

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    The neurally inspired accumulative computation (AC) method and its application to motion detection have been introduced in the past years. This paper revisits the fact that many researchers have explored the relationship between neural networks and finite state machines. Indeed, finite state machines constitute the best characterized computational model, whereas artificial neural networks have become a very successful tool for modeling and problem solving. The article shows how to reach real-time performance after using a model described as a finite state machine. This paper introduces two steps towards that direction: (a) A simplification of the general AC method is performed by formally transforming it into a finite state machine. (b) A hardware implementation in FPGA of such a designed AC module, as well as an 8-AC motion detector, providing promising performance results. We also offer two case studies of the use of AC motion detectors in surveillance applications, namely infrared-based people segmentation and color-based people tracking, respectively

    Automatic Loop Tuning and Memory Management for Stencil Computations

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    The Texas Instruments C66x Digital Signal Processor (DSP) is an embedded processor technology that is targeted at real time signal processing. It is also developed with a high potential to become the new generation of coprocessor technology for high performance embedded computing. Of particular interest is its performance for stencil computations, such as those found in signal processing and computer vision tasks. A stencil is a loop in which the output value is updated at each position of an array by taking a weighted function of its neighbors. Efficiently mapping stencil-based kernels to the C66x device presents two challenges. The first one is how to efficiently optimize loops in order to facilitate the usage of Single Instruction Multiple Data (SIMD) instructions. On this architecture, like most others, SIMD instructions are not directly generated by the compiler. The second problem is how to manage on-chip memory in a way that minimizes off-chip memory access. Although this could theoretically be achieved by using a highly associative cache, the high rate of data reuse in stencil loops causes a high conflict miss rate. One way to solve this problem is to configure the on-chip memory as a program controlled scratchpad. It allows user to buffer a 2D block of data and minimizes the off-chip data access. For this dissertation, we have accomplished two goals: (1) Develop a methodology for optimization of arbitrary 2D stencils that fully utilize SIMD instructions through microachitecture-aware loop unrolling. (2) Deliver an easy-to-use scratchpad buffer management system and use it to improve the memory efficiency for 2D stencils. We show in the results and analysis section that our stencil compiler is able to achieve up to 2x speed up compared with the code generated by the industrial standard compiler developed by Texas Instruments, and our memory management system is able to achieve up to 10x speed up compared with cache
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