83 research outputs found

    ESCoM-AAR 2014: Rapport d'activités de l'Equipe Sémiotique Cognitive et nouveaux Médias - Archives Audiovisuelles de la Recherche.

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    Présentation des 4 axes de recherche de l'équipe "ESCoM-AAR" (Equipe sémiotique cognitive et nouveaux médias - Archives Audiovisuelles de la Recherche), centre hébergé jusqu'à fin 2015 à la Fondation Maison des Sciences de l'Homme (FMSH) à Paris:1)Axe 1 : AAR – Archives Audiovisuelles de la Recherche : Archivage numérique et diffusion de patrimoines scientifiques et culturels;2)Axe 2 : Studio ASA (Atelier de Sémiotique Audiovisuelle) : Plateforme de travail scientifique et éditorial des Archives Audiovisuelles de la Recherche;3)Axe 3 : Campus AAR : Transfert et partage des connaissances et technologies pour l’archivage et la diffusion de patrimoines scientifiques et culturels;4)Axe 4 : e-Sémiotique : Activités de R&D consacrées aux nouveaux écosystèmes de l’information et des connaissances

    2000-2001 Graduate Catalog

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    Cultural Heritage in a Changing World

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    Cultural Heritage; Cultural Economics; Cultural Studies; Archaeology; Information Storage and Retrieval; Information Systems Applications (incl. Internet

    CURATION AND MANAGEMENT OF CULTURAL HERITAGE THROUGH LIBRARIES

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    Libraries, museums and archives hold valuable collections in a variety of media, presenting a vast body of knowledge rooted in the history of human civilisation. These form the repository of the wisdom of great works by thinkers of past and the present. The holdings of these institutions are priceless heritage of the mankind as they preserve documents, ideas, and the oral and written records. To value the cultural heritage and to care for it as a treasure bequeathed to us by our ancestors is the major responsibility of libraries. The past records constitute a natural resource and are indispensable to the present generation as well as to the generations to come. Libraries preserve the documentary heritage resources for which they are primarily responsible. Any loss of such materials is simply irreplaceable. Therefore, preserving this intellectual, cultural heritage becomes not only the academic commitment but also the moral responsibility of the librarians/information scientists, who are in charge of these repositories. The high quality of the papers and the discussion represent the thinking and experience of experts in their particular fields. The contributed papers also relate to the methodology used in libraries in Asia to provide access to manuscripts and cultural heritage. The volume discusses best practices in Knowledge preservation and how to collaborate and preserve the culture. The book also deals with manuscript and archives issues in the digital era. The approach of this book is concise, comprehensively, covering all major aspects of preservation and conservation through libraries. The readership of the book is not just limited to library and information science professionals, but also for those involved in conservation, preservation, restoration or other related disciplines. The book will be useful for librarians, archivists and conservators. We thank the Sunan Kalijaga University, Special Libraries Association- Asian Chapter for their trust and their constant support, all the contributors for their submissions, the members of the Local and International Committee for their reviewing effort for making this publication possible

    2001-2002 Graduate Catalog

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    1999-2000 Graduate Catalog

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    Digital Roots

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    Several of the most known and discussed concepts of the digital age predated the digitalization itself and have been previously used in the “analogue times”. Other concepts were coined for the digital society but have transformed and are continuously transforming over time. This edited book selects some of these concepts and starts a time travel through their history, heritage, reinvention, and reinvestment in media and communication studies

    Sonic interactions in virtual environments

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    This book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments

    Sonic Interactions in Virtual Environments

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