4 research outputs found

    A Transactional Architecture for Simulation

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    Abstract-We are developing a concurrent, agent-based approach to complex systems simulation as part of the CoSMoS project. In such simulations an agent's behaviour can typically be characterised as a series of queries and updates to its environment-a "transactional" pattern of interaction familiar to programmers of database systems. We explore how ideas from the field of databases, such as optimistic approaches to consistency and replication, may profitably be applied to the field of simulation, and how the constraints of modern databases can be relaxed to yield better performance while maintaining simulation validity

    Engineering simulations for cancer systems biology

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    Computer simulation can be used to inform in vivo and in vitro experimentation, enabling rapid, low-cost hypothesis generation and directing experimental design in order to test those hypotheses. In this way, in silico models become a scientific instrument for investigation, and so should be developed to high standards, be carefully calibrated and their findings presented in such that they may be reproduced. Here, we outline a framework that supports developing simulations as scientific instruments, and we select cancer systems biology as an exemplar domain, with a particular focus on cellular signalling models. We consider the challenges of lack of data, incomplete knowledge and modelling in the context of a rapidly changing knowledge base. Our framework comprises a process to clearly separate scientific and engineering concerns in model and simulation development, and an argumentation approach to documenting models for rigorous way of recording assumptions and knowledge gaps. We propose interactive, dynamic visualisation tools to enable the biological community to interact with cellular signalling models directly for experimental design. There is a mismatch in scale between these cellular models and tissue structures that are affected by tumours, and bridging this gap requires substantial computational resource. We present concurrent programming as a technology to link scales without losing important details through model simplification. We discuss the value of combining this technology, interactive visualisation, argumentation and model separation to support development of multi-scale models that represent biologically plausible cells arranged in biologically plausible structures that model cell behaviour, interactions and response to therapeutic interventions

    A Transactional Architecture for Simulation

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    We are developing a concurrent, agent-based approach to complex systems simulation as part of the CoSMoS project. In such simulations an agent's behaviour can typically be characterised as a series of queries and updates to its environment--a ''transactional'' pattern of interaction familiar to programmers of database systems. We explore how ideas from the field of databases, such as optimistic approaches to consistency and replication, may profitably be applied to the field of simulation, and how the constraints of modern databases can be relaxed to yield better performance while maintaining simulation validity

    A Transactional Architecture for Simulation

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