771 research outputs found
Formal Reasoning Using an Iterative Approach with an Integrated Web IDE
This paper summarizes our experience in communicating the elements of
reasoning about correctness, and the central role of formal specifications in
reasoning about modular, component-based software using a language and an
integrated Web IDE designed for the purpose. Our experience in using such an
IDE, supported by a 'push-button' verifying compiler in a classroom setting,
reveals the highly iterative process learners use to arrive at suitably
specified, automatically provable code. We explain how the IDE facilitates
reasoning at each step of this process by providing human readable verification
conditions (VCs) and feedback from an integrated prover that clearly indicates
unprovable VCs to help identify obstacles to completing proofs. The paper
discusses the IDE's usage in verified software development using several
examples drawn from actual classroom lectures and student assignments to
illustrate principles of design-by-contract and the iterative process of
creating and subsequently refining assertions, such as loop invariants in
object-based code.Comment: In Proceedings F-IDE 2015, arXiv:1508.0338
A strategy for automatically generating programs in the lucid programming language
A strategy for automatically generating and verifying simple computer programs is described. The programs are specified by a precondition and a postcondition in predicate calculus. The programs generated are in the Lucid programming language, a high-level, data-flow language known for its attractive mathematical properties and ease of program verification. The Lucid programming is described, and the automatic program generation strategy is described and applied to several example problems
Automated Verification of Practical Garbage Collectors
Garbage collectors are notoriously hard to verify, due to their low-level
interaction with the underlying system and the general difficulty in reasoning
about reachability in graphs. Several papers have presented verified
collectors, but either the proofs were hand-written or the collectors were too
simplistic to use on practical applications. In this work, we present two
mechanically verified garbage collectors, both practical enough to use for
real-world C# benchmarks. The collectors and their associated allocators
consist of x86 assembly language instructions and macro instructions, annotated
with preconditions, postconditions, invariants, and assertions. We used the
Boogie verification generator and the Z3 automated theorem prover to verify
this assembly language code mechanically. We provide measurements comparing the
performance of the verified collector with that of the standard Bartok
collectors on off-the-shelf C# benchmarks, demonstrating their competitiveness
Scaling Up Automated Verification: A Case Study and a Formalization IDE for Building High Integrity Software
Component-based software verification is a difficult challenge because developers must specify components formally and annotate implementations with suitable assertions that are amenable to automation. This research investigates the intrinsic complexity in this challenge using a component-based case study. Simultaneously, this work also seeks to minimize the extrinsic complexities of this challenge through the development and usage of a formalization integrated development environment (F-IDE) built for specifying, developing, and using verified reusable software components.
The first contribution is an F-IDE built to support formal specification and automated verification of object-based software for the integrated specification and programming language RESOLVE. The F-IDE is novel, as it integrates a verifying compiler with a user-friendly interface that provides a number of amenities including responsive editing for model-based mathematical contracts and code, assistance for design by contract, verification, responsive error handling, and generation of property-preserving Java code that can be run within the F-IDE.
The second contribution is a case study built using the F-IDE that involves an interplay of multiple artifacts encompassing mathematical units, component interfaces, and realizations. The object-based interfaces involved are specified in terms of new mathematical models and non-trivial theories designed to encapsulate data structures and algorithms. The components are designed to be amenable to modular verification and analysis
Proving the monotonicity criterion for a plurality vote-counting program as a step towards verified vote-counting
We show how modern interactive verification tools
can be used to prove complex properties of vote-counting software.
Specifically, we give an ML implementation of a votecounting
program for plurality voting; we give an encoding of
this program into the higher-order logic of the HOL4 theorem
prover; we give an encoding of the monotonicity property in the
same higher-order logic; we then show how we proved that the
encoding of the program satisfies the encoding of the monotonicity
property using the interactive theorem prover HOL4. As an aside,
we also show how to prove the correctness of the vote-counting
program. We then discuss the robustness of our approach
Diagrammatic Languages and Formal Verification : A Tool-Based Approach
The importance of software correctness has been accentuated as a growing number of safety-critical systems have been developed relying on software operating these systems. One of the more prominent methods targeting the construction of a correct program is formal verification. Formal verification identifies a correct program as a program that satisfies its specification and is free of defects. While in theory formal verification guarantees a correct implementation with respect to the specification, applying formal verification techniques in practice has shown to be difficult and expensive. In response to these challenges, various support methods and tools have been suggested for all phases from program specification to proving the derived verification conditions. This thesis concerns practical verification methods applied to diagrammatic modeling languages.
While diagrammatic languages are widely used in communicating system design (e.g., UML) and behavior (e.g., state charts), most formal verification platforms require the specification to be written in a textual specification language or in the mathematical language of an underlying logical framework. One exception is invariant-based programming, in which programs together with their specifications are drawn as invariant diagrams, a type of state transition diagram annotated with intermediate assertions (preconditions, postconditions, invariants). Even though the allowed program statesâcalled situationsâare described diagrammatically, the intermediate assertions defining a situationâs meaning in the domain of the program are still written in conventional textual form. To explore the use of diagrams in expressing the intermediate assertions of invariant diagrams, we designed a pictorial language for expressing array properties. We further developed this notation into a diagrammatic domain-specific language (DSL) and implemented it as an extension to the Why3 platform. The DSL supports expression of array properties. The language is based on Reynoldsâs interval and partition diagrams and includes a construct for mapping array intervals to logic predicates.
Automated verification of a program is attained by generating the verification conditions and proving that they are true. In practice, full proof automation is not possible except for trivial programs and verifying even simple properties can require significant effort both in specification and proof stages. An animation tool which supports run-time evaluation of the program statements and intermediate assertions given any user-defined input can support this process. In particular, an execution trace leading up to a failed assertion constitutes a refutation of a verification condition that requires immediate attention. As an extension to Socos, a verificion tool for invariant diagrams built on top of the PVS proof system, we have developed an execution model where program statements and assertions can be evaluated in a given program state. A program is represented by an abstract datatype encoding the program state, together with a small-step state transition function encoding the evaluation of a single statement. This allows the programâs runtime behavior to be formally inspected during verification. We also implement animation and interactive debugging support for Socos.
The thesis also explores visualization of system development in the context of model decomposition in Event-B. Decomposing a software system becomes increasingly critical as the system grows larger, since the workload on the theorem provers must be distributed effectively. Decomposition techniques have been suggested in several verification platforms to split the models into smaller units, each having fewer verification conditions and therefore imposing a lighter load on automatic theorem provers. In this work, we have investigated a refinement-based decomposition technique that makes the development process more resilient to change in specification and allows parallel development of sub-models by a team. As part of the research, we evaluated the technique on a small case study, a simplified version of a landing gear system verification presented by Boniol and Wiels, within the Event-B specification language.Vikten av programvaras korrekthet har accentuerats dÄ ett vÀxande antal sÀkerhetskritiska system, vilka Àr beroende av programvaran som styr dessa, har utvecklas. En av de mer framtrÀdande metoderna som riktar in sig pÄ utveckling av korrekt programvara Àr formell verifiering. Inom formell verifiering avses med ett korrekt program ett program som uppfyller sina specifikationer och som Àr fritt frÄn defekter. Medan formell verifiering teoretiskt sett kan garantera ett korrekt program med avseende pÄ specifikationerna, har tillÀmpligheten av formella verifieringsmetod visat sig i praktiken vara svÄr och dyr. Till svar pÄ dessa utmaningar har ett stort antal olika stödmetoder och automatiseringsverktyg föreslagits för samtliga faser frÄn specifikationen till bevisningen av de hÀrledda korrekthetsvillkoren. Denna avhandling behandlar praktiska verifieringsmetoder applicerade pÄ diagrambaserade modelleringssprÄk.
Medan diagrambaserade sprĂ„k ofta anvĂ€nds för kommunikation av programvarudesign (t.ex. UML) samt beteende (t.ex. tillstĂ„ndsdiagram), krĂ€ver de flesta verifieringsplattformar att specifikationen kodas medelst ett textuellt specifikationsspĂ„k eller i sprĂ„ket hos det underliggande logiska ramverket. Ett undantag Ă€r invariantbaserad programmering, inom vilken ett program tillsammans med dess specifikation ritas upp som sk. invariantdiagram, en typ av tillstĂ„ndstransitionsdiagram annoterade med mellanliggande logiska villkor (förvillkor, eftervillkor, invarianter). Ăven om de tillĂ„tna programtillstĂ„ndenâsk. situationerâbeskrivs diagrammatiskt Ă€r de logiska predikaten som beskriver en situations betydelse i programmets domĂ€n fortfarande skriven pĂ„ konventionell textuell form. För att vidare undersöka anvĂ€ndningen av diagram vid beskrivningen av mellanliggande villkor inom invariantbaserad programming, har vi konstruerat ett bildbaserat sprĂ„k för villkor över arrayer. Vi har dĂ€refter vidareutvecklat detta sprĂ„k till ett diagrambaserat domĂ€n-specifikt sprĂ„k (domain-specific language, DSL) och implementerat stöd för det i verifieringsplattformen Why3. SprĂ„ket lĂ„ter anvĂ€ndaren uttrycka egenskaper hos arrayer, och Ă€r baserat pĂ„ Reynolds intevall- och partitionsdiagram samt inbegriper en konstruktion för mappning av array-intervall till logiska predikat.
Automatisk verifiering av ett program uppnÄs genom generering av korrekthetsvillkor och Ätföljande bevisning av dessa. I praktiken kan full automatisering av bevis inte uppnÄs utom för trivial program, och Àven bevisning av enkla egenskaper kan krÀva betydande anstrÀngningar bÄde vid specifikations- och bevisfaserna. Ett animeringsverktyg som stöder exekvering av sÄvÀl programmets satser som mellanliggande villkor för godtycklig anvÀndarinput kan vara till hjÀlp i denna process. SÀrskilt ett exekveringspÄr som leder upp till ett falskt mellanliggande villkor utgör ett direkt vederlÀggande (refutation) av ett bevisvillkor, vilket krÀver omedelbar uppmÀrksamhet frÄn programmeraren. Som ett tillÀgg till Socos, ett verifieringsverktyg för invariantdiagram baserat pÄ bevissystemet PVS, har vi utvecklat en exekveringsmodell dÀr programmets satser och villkor kan evalueras i ett givet programtillstÄnd. Ett program representeras av en abstrakt datatyp för programmets tillstÄnd tillsammans med en small-step transitionsfunktion för evalueringen av en enskild programsats. Detta möjliggör att ett programs exekvering formellt kan analyseras under verifieringen. Vi har ocksÄ implementerat animation och interaktiv felsökning i Socos.
Avhandlingen undersöker ocksÄ visualisering av systemutveckling i samband med modelluppdelning inom Event-B. Uppdelning av en systemmodell blir allt mer kritisk dÄ ett systemet vÀxer sig större, emedan belastningen pÄ underliggande teorembe visare mÄste fördelas effektivt. Uppdelningstekniker har föreslagits inom mÄnga olika verifieringsplattformar för att dela in modellerna i mindre enheter, sÄ att varje enhet har fÀrre verifieringsvillkor och dÀrmed innebÀr en mindre belastning pÄ de automatiska teorembevisarna. I detta arbete har vi undersökt en refinement-baserad uppdelningsteknik som gör utvecklingsprocessen mer kapabel att hantera förÀndringar hos specifikationen och som tillÄter parallell utveckling av delmodellerna inom ett team. Som en del av forskningen har vi utvÀrderat tekniken pÄ en liten fallstudie: en förenklad modell av automationen hos ett landningsstÀll av Boniol and Wiels, uttryckt i Event-B-specifikationsprÄket
Automatically Leveraging MapReduce Frameworks for Data-Intensive Applications
MapReduce is a popular programming paradigm for developing large-scale,
data-intensive computation. Many frameworks that implement this paradigm have
recently been developed. To leverage these frameworks, however, developers must
become familiar with their APIs and rewrite existing code. Casper is a new tool
that automatically translates sequential Java programs into the MapReduce
paradigm. Casper identifies potential code fragments to rewrite and translates
them in two steps: (1) Casper uses program synthesis to search for a program
summary (i.e., a functional specification) of each code fragment. The summary
is expressed using a high-level intermediate language resembling the MapReduce
paradigm and verified to be semantically equivalent to the original using a
theorem prover. (2) Casper generates executable code from the summary, using
either the Hadoop, Spark, or Flink API. We evaluated Casper by automatically
converting real-world, sequential Java benchmarks to MapReduce. The resulting
benchmarks perform up to 48.2x faster compared to the original.Comment: 12 pages, additional 4 pages of references and appendi
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