1,176 research outputs found

    Low power techniques for video compression

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    This paper gives an overview of low-power techniques proposed in the literature for mobile multimedia and Internet applications. Exploitable aspects are discussed in the behavior of different video compression tools. These power-efficient solutions are then classified by synthesis domain and level of abstraction. As this paper is meant to be a starting point for further research in the area, a lowpower hardware & software co-design methodology is outlined in the end as a possible scenario for video-codec-on-a-chip implementations on future mobile multimedia platforms

    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 × 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip

    Implementation of a motion estimation algorithm for Intel FPGAs using OpenCL

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    Producción CientíficaMotion Estimation is one of the main tasks behind any video encoder. It is a compu- tationally costly task; therefore, it is usually delegated to specific or reconfigurable hardware, such as FPGAs. Over the years, multiple FPGA implementations have been developed, mainly using hardware description languages such as Verilog or VHDL. Since programming using hardware description languages is a complex task, it is desirable to use higher-level languages to develop FPGA applications.The aim of this work is to evaluate OpenCL, in terms of expressiveness, as a tool for devel- oping this kind of FPGA applications. To do so, we present and evaluate a parallel implementation of the Block Matching Motion Estimation process using OpenCL for Intel FPGAs, usable and tested on an Intel Stratix 10 FPGA. The implementa- tion efficiently processes Full HD frames completely inside the FPGA. In this work, we show the resource utilization when synthesizing the code on an Intel Stratix 10 FPGA, as well as a performance comparison with multiple CPU implementations with varying levels of optimization and vectorization capabilities. We also compare the proposed OpenCL implementation, in terms of resource utilization and perfor- mance, with estimations obtained from an equivalent VHDL implementation.Junta de Castilla y León - Consejería de Educación de la Proyecto PROPHET-2 (VA226P20)Ministerio de Economía, Industria y Competitividad: (PID2019- 104834 GB-I00) and European Regional Development Fund (ERDF) program: Project PCAS (TIN2017-88614-R)Ministerio de Ciencia e Innovación (PID2019-104184RB-I00 / AEI / 10.13039/501100011033)Xunta de Galicia y fondos FEDER de la UE (Centro de Investigación de Galicia acreditación 2019-2022, ref. ED431G 2019/01; Consolidation Program of Competitive Reference Groups, ref. ED431C 2021/30Ministerio de Ciencia e Innovación, Agencia Estatal de Investigación y “European Union NextGenerationEU/PRTR” : (MCIN/ AEI/10.13039/501100011033) - grant TED2021-130367B-I00Publicación en abierto financiada por el Consorcio de Bibliotecas Universitarias de Castilla y León (BUCLE), con cargo al Programa Operativo 2014ES16RFOP009 FEDER 2014-2020 DE CASTILLA Y LEÓN, Actuación:20007-CL - Apoyo Consorcio BUCL

    Energy efficient enabling technologies for semantic video processing on mobile devices

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    Semantic object-based processing will play an increasingly important role in future multimedia systems due to the ubiquity of digital multimedia capture/playback technologies and increasing storage capacity. Although the object based paradigm has many undeniable benefits, numerous technical challenges remain before the applications becomes pervasive, particularly on computational constrained mobile devices. A fundamental issue is the ill-posed problem of semantic object segmentation. Furthermore, on battery powered mobile computing devices, the additional algorithmic complexity of semantic object based processing compared to conventional video processing is highly undesirable both from a real-time operation and battery life perspective. This thesis attempts to tackle these issues by firstly constraining the solution space and focusing on the human face as a primary semantic concept of use to users of mobile devices. A novel face detection algorithm is proposed, which from the outset was designed to be amenable to be offloaded from the host microprocessor to dedicated hardware, thereby providing real-time performance and reducing power consumption. The algorithm uses an Artificial Neural Network (ANN), whose topology and weights are evolved via a genetic algorithm (GA). The computational burden of the ANN evaluation is offloaded to a dedicated hardware accelerator, which is capable of processing any evolved network topology. Efficient arithmetic circuitry, which leverages modified Booth recoding, column compressors and carry save adders, is adopted throughout the design. To tackle the increased computational costs associated with object tracking or object based shape encoding, a novel energy efficient binary motion estimation architecture is proposed. Energy is reduced in the proposed motion estimation architecture by minimising the redundant operations inherent in the binary data. Both architectures are shown to compare favourable with the relevant prior art

    Domain-specific and reconfigurable instruction cells based architectures for low-power SoC

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    Analysis and acceleration of data mining algorithms on high performance reconfigurable computing platforms

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    With the continued development of computation and communication technologies, we are overwhelmed with electronic data. Ubiquitous data in governments, commercial enterprises, universities and various organizations records our decisions, transactions and thoughts. The data collection rate is undergoing tremendous increase. And there is no end in sight. On one hand, as the volume of data explodes, the gap between the human being\u27s understanding of the data and the knowledge hidden in the data will be enlarged. The algorithms and techniques, collectively known as data mining, are emerged to bridge the gap. The data mining algorithms are usually data-compute intensive. On the other hand, the overall computing system performance is not increasing at an equal rate. Consequently, there is strong requirement to design special computing systems to accelerate data mining applications. FPGAs based High Performance Reconfigurable Computing(HPRC) system is to design optimized hardware architecture for a given problem. The increased gate count, arithmetic capability, and other features of modern FPGAs now allow researcher to implement highly complicated reconfigurable computational architecture. In contrast with ASICs, FPGAs have the advantages of low power, low nonrecurring engineering costs, high design flexibility and the ability to update functionality after shipping. In this thesis, we first design the architectures for data intensive and data-compute intensive applications respectively. Then we present a general HPRC framework for data mining applications: Frequent Pattern Mining(FPM) is a data-compute intensive application which is to find commonly occurring itemsets in databases. We use systolic tree architecture in FPGA hardware to mimic the internal memory layout of FP-growth algorithm while achieving higher throughput. The experimental results demonstrate that the proposed hardware architecture is faster than the software approach. Sparse Matrix-Vector Multiplication(SMVM) is a data-intensive application which is an important computing core in many applications. We present a scalable and efficient FPGA-based SMVM architecture which can handle arbitrary matrix sizes without preprocessing or zero padding and can be dynamically expanded based on the available I/O bandwidth. The experimental results using a commercial FPGA-based acceleration system demonstrate that our reconfigurable SMVM engine is more efficient than existing state-of-the-art, with speedups over a highly optimized software implementation of 2.5X to 6.5X, depending on the sparsity of the input benchmark. Accelerating Text Classification Using SMVM is performed in Convey HC-1 HPRC platform. The SMVM engines are deployed into multiple FPGA chips. Text documents are represented as large sparse matrices using Vector Space Model(VSM). The k-nearest neighbor algorithm uses SMVM to perform classification simultaneously on multiple FPGAs. Our experiment shows that the classification in Convey HC-1 is several times faster compared with the traditional computing architecture. MapReduce Reconfigurable Framework for Data Mining Applications is a pipelined and high performance framework for FPGA design based on the MapReduce model. Our goal is to lessen the FPGA programmer burden while minimizing performance degradation. The designer only need focus on the mapper and reducer modules design. We redesigned the SMVM architecture using the MapReduce Framework. The manual VHDL code is only 15 percent of that used in the customized architecture

    Design of testbed and emulation tools

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    The research summarized was concerned with the design of testbed and emulation tools suitable to assist in projecting, with reasonable accuracy, the expected performance of highly concurrent computing systems on large, complete applications. Such testbed and emulation tools are intended for the eventual use of those exploring new concurrent system architectures and organizations, either as users or as designers of such systems. While a range of alternatives was considered, a software based set of hierarchical tools was chosen to provide maximum flexibility, to ease in moving to new computers as technology improves and to take advantage of the inherent reliability and availability of commercially available computing systems
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