204 research outputs found

    Towards shape representation using trihedral mesh projections

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    This paper explores the possibility of approximating a surface by a trihedral polygonal mesh plus some triangles at strategic places. The presented approximation has attractive properties. It turns out that the Z-coordinates} of the vertices are completely governed by the Z-coordinates assigned to four selected ones. This allows describing the spatial polygonal mesh with just its 2D projection plus the heights of four vertices. As a consequence, these projections essentially capture the “spatial meaning” of the given surface, in the sense that, whatever spatial interpretations are drawn from them, they all exhibit essentially the same shape.This work was supported by the project 'Resolución de sistemas de ecuaciones cinemáticas para la simulación de mecanismos, posicionado interactivo de objetos y conformación de moléculas' (070-722).Peer Reviewe

    Morphological shape generation through user-controlled group metamorphosis

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    Morphological shape design is interpreted in this paper as a search for new shapes from a particular application domain represented by a set of selected shape instances. This paper proposes a new foundation for morphological shape design and generation. In contrast to existing generative procedures, an approach based on a user-controlled metamorphosis between functionally based shape models is presented. A formulation of the pairwise metamorphosis is proposed with a variety of functions described for the stages of deformation, morphing and offsetting. This formulation is then extended to the metamorphosis between groups of shapes with user-defined, dynamically correlated and weighted feature elements. A practical system was implemented in the form of plugin to Maya and tested by an industrial designer on a group of representative shapes from a particular domain. © 2013 Elsevier Ltd

    On Volumetric Shape Reconstruction from Implicit Forms

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    International audienceIn this paper we report on the evaluation of volumetric shape reconstruction methods that consider as input implicit forms in 3D. Many visual applications build implicit representations of shapes that are converted into explicit shape representations using geometric tools such as the Marching Cubes algorithm. This is the case with image based reconstructions that produce point clouds from which implicit functions are computed, with for instance a Poisson reconstruction approach. While the Marching Cubes method is a versatile solution with proven efficiency, alternative solutions exist with different and complementary properties that are of interest for shape modeling. In this paper, we propose a novel strategy that builds on Centroidal Voronoi Tessellations (CVTs). These tessellations provide volumetric and surface representations with strong regularities in addition to provably more accurate approximations of the implicit forms considered. In order to compare the existing strategies, we present an extensive evaluation that analyzes various properties of the main strategies for implicit to explicit volumetric conversions: Marching cubes, Delaunay refinement and CVTs, including accuracy and shape quality of the resulting shape mesh

    Simulation of bubbles

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    International audienceWe present a novel framework based on a continuous fluid simulator for general simulation of realistic bubbles, with which we can handle as many significant dynamic bubble effects as possible. To capture a very thin liquid film of bubbles, we have developed a regional level set method allowing multi-manifold interface tracking. Based on the definitions of regional distance and its five operators, the implementation of the regional level set method is very easy. An implicit surface of liquid film with arbitrary thickness can be reconstructed from the regional level set function. To overcome the numerical instability problem, we exploit a new semi-implicit surface tension model which is unconditionally stable and makes the simulation of surface tension dominated phenomena much more efficient. An approximated film thickness evolution model is proposed to control the bubble's lifecycle. All these new techniques combine into a general framework that can produce various realistic dynamic effects of bubbles

    Accurate geometry reconstruction of vascular structures using implicit splines

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    3-D visualization of blood vessel from standard medical datasets (e.g. CT or MRI) play an important role in many clinical situations, including the diagnosis of vessel stenosis, virtual angioscopy, vascular surgery planning and computer aided vascular surgery. However, unlike other human organs, the vasculature system is a very complex network of vessel, which makes it a very challenging task to perform its 3-D visualization. Conventional techniques of medical volume data visualization are in general not well-suited for the above-mentioned tasks. This problem can be solved by reconstructing vascular geometry. Although various methods have been proposed for reconstructing vascular structures, most of these approaches are model-based, and are usually too ideal to correctly represent the actual variation presented by the cross-sections of a vascular structure. In addition, the underlying shape is usually expressed as polygonal meshes or in parametric forms, which is very inconvenient for implementing ramification of branching. As a result, the reconstructed geometries are not suitable for computer aided diagnosis and computer guided minimally invasive vascular surgery. In this research, we develop a set of techniques associated with the geometry reconstruction of vasculatures, including segmentation, modelling, reconstruction, exploration and rendering of vascular structures. The reconstructed geometry can not only help to greatly enhance the visual quality of 3-D vascular structures, but also provide an actual geometric representation of vasculatures, which can provide various benefits. The key findings of this research are as follows: 1. A localized hybrid level-set method of segmentation has been developed to extract the vascular structures from 3-D medical datasets. 2. A skeleton-based implicit modelling technique has been proposed and applied to the reconstruction of vasculatures, which can achieve an accurate geometric reconstruction of the vascular structures as implicit surfaces in an analytical form. 3. An accelerating technique using modern GPU (Graphics Processing Unit) is devised and applied to rendering the implicitly represented vasculatures. 4. The implicitly modelled vasculature is investigated for the application of virtual angioscopy

    Volume-aware design of composite molds

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    © 2019 Association for Computing Machinery. We propose a novel technique for the automatic design of molds to cast highly complex shapes. The technique generates composite, two-piece molds. Each mold piece is made up of a hard plastic shell and a flexible silicone part. Thanks to the thin, soft, and smartly shaped silicone part, which is kept in place by a hard plastic shell, we can cast objects of unprecedented complexity. An innovative algorithm based on a volumetric analysis defines the layout of the internal cuts in the silicone mold part. Our approach can robustly handle thin protruding features and intertwined topologies that have caused previous methods to fail. We compare our results with state of the art techniques, and we demonstrate the casting of shapes with extremely complex geometry

    Ambient Isotopic Meshing of Implicit Algebraic Surface with Singularities

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    A complete method is proposed to compute a certified, or ambient isotopic, meshing for an implicit algebraic surface with singularities. By certified, we mean a meshing with correct topology and any given geometric precision. We propose a symbolic-numeric method to compute a certified meshing for the surface inside a box containing singularities and use a modified Plantinga-Vegter marching cube method to compute a certified meshing for the surface inside a box without singularities. Nontrivial examples are given to show the effectiveness of the algorithm. To our knowledge, this is the first method to compute a certified meshing for surfaces with singularities.Comment: 34 pages, 17 Postscript figure
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