31 research outputs found

    Space-Efficient Representations of Raster Time Series

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    Financiado para publicación en acceso aberto: Universidade da Coruña/CISUG[Abstract] Raster time series, a.k.a. temporal rasters, are collections of rasters covering the same region at consecutive timestamps. These data have been used in many different applications ranging from weather forecast systems to monitoring of forest degradation or soil contamination. Many different sensors are generating this type of data, which makes such analyses possible, but also challenges the technological capacity to store and retrieve the data. In this work, we propose a space-efficient representation of raster time series that is based on Compact Data Structures (CDS). Our method uses a strategy of snapshots and logs to represent the data, in which both components are represented using CDS. We study two variants of this strategy, one with regular sampling and another one based on a heuristic that determines at which timestamps should the snapshots be created to reduce the space redundancy. We perform a comprehensive experimental evaluation using real datasets. The results show that the proposed strategy is competitive in space with alternatives based on pure data compression, while providing much more efficient query times for different types of queries.The data used in this study were acquired as part of the mission of NASA’s Earth Science Division and archived and distributed by the Goddard Earth Sciences (GES) Data and Information Services Center (DISC). Funding: CITIC, as Research Center accredited by Galician University System, is funded by “Consellería de Cultura, Educación e Universidade from Xunta de Galicia”, supported in an 80% through ERDF Funds, ERDF Operational Programme Galicia 2014-2020, and the remaining 20% by “Secretaría Xeral de Universidades” (Grant ED431G 2019/01). This work was also supported by Xunta de Galicia/FEDER-UE under Grants [IG240.2020.1.185; IN852A 2018/14]; Ministerio de Ciencia, Innovación y Universidades under Grants [TIN2016-78011-C4-1-R; RTC-2017-5908-7; PID2019- 105221RB-C41/AEI/10.13039/501100011033]; ANID - Millennium Science Initiative Program - Code ICN17_002; Programa Iberoamericano de Ciencia y Tecnología para el Desarrollo (CYTED) [Grant No. 519RT0579]Xunta de Galicia; ED431G 2019/01Xunta de Galicia; IG240.2020.1.185Xunta de Galicia; IN852A 2018/14Chile. Agencia Nacional de Investigación y Desarrollo; ICN17_00

    The Design and Implementation of a Truly Integrated GIS Using the Persistent Programming Language Napier88

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    This thesis is concerned with the design and development of an integrated geographical information system (IGIS) based on the use of a persistent programming language called Napier88. It reports on the research carried out to implement a wholly new approach to deal with the problems of constructing a truly integrated GIS. The main aspects discussed within the context of this thesis are: an overview of the current status and trends in IGIS development; the characteristics and functions of the persistent programming language Napier88; the design considerations and the definition of the system architecture of an IGIS; the integration of vector map data and raster image data in a persistent store; the multiple data modelling of geographical data; the superimposition and cross indexing of vector maps and raster images; the spatial indexing and querying of geographical data; the management of geographical data in a persistent database environment; and the implementation of a prototype IGIS. This thesis concludes that the Napier88 language can provide a sound framework for the construction of a truly integrated GIS, although some current deficiencies in the language need to be overcome. Since persistent programming languages are still in the stage of research and development, more research is necessary to investigate other features that they could provide which may be beneficial to the development of a truly integrated GIS

    LIPIcs, Volume 258, SoCG 2023, Complete Volume

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    LIPIcs, Volume 258, SoCG 2023, Complete Volum

    27th Annual European Symposium on Algorithms: ESA 2019, September 9-11, 2019, Munich/Garching, Germany

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    6th International Meshing Roundtable '97

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    Fast and Accurate Visibility Preprocessing

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    Visibility culling is a means of accelerating the graphical rendering of geometric models. Invisible objects are efficiently culled to prevent their submission to the standard graphics pipeline. It is advantageous to preprocess scenes in order to determine invisible objects from all possible camera views. This information is typically saved to disk and may then be reused until the model geometry changes. Such preprocessing algorithms are therefore used for scenes that are primarily static. Currently, the standard approach to visibility preprocessing algorithms is to use a form of approximate solution, known as conservative culling. Such algorithms over-estimate the set of visible polygons. This compromise has been considered necessary in order to perform visibility preprocessing quickly. These algorithms attempt to satisfy the goals of both rapid preprocessing and rapid run-time rendering. We observe, however, that there is a need for algorithms with superior performance in preprocessing, as well as for algorithms that are more accurate. For most applications these features are not required simultaneously. In this thesis we present two novel visibility preprocessing algorithms, each of which is strongly biased toward one of these requirements. The first algorithm has the advantage of performance. It executes quickly by exploiting graphics hardware. The algorithm also has the features of output sensitivity (to what is visible), and a logarithmic dependency in the size of the camera space partition. These advantages come at the cost of image error. We present a heuristic guided adaptive sampling methodology that minimises this error. We further show how this algorithm may be parallelised and also present a natural extension of the algorithm to five dimensions for accelerating generalised ray shooting. The second algorithm has the advantage of accuracy. No over-estimation is performed, nor are any sacrifices made in terms of image quality. The cost is primarily that of time. Despite the relatively long computation, the algorithm is still tractable and on average scales slightly superlinearly with the input size. This algorithm also has the advantage of output sensitivity. This is the first known tractable exact solution to the general 3D from-region visibility problem. In order to solve the exact from-region visibility problem, we had to first solve a more general form of the standard stabbing problem. An efficient solution to this problem is presented independently

    16th Scandinavian Symposium and Workshops on Algorithm Theory: SWAT 2018, June 18-20, 2018, Malmö University, Malmö, Sweden

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