8,551 research outputs found
Conceptual spatial representations for indoor mobile robots
We present an approach for creating conceptual representations of human-made indoor environments using mobile
robots. The concepts refer to spatial and functional properties of typical indoor environments. Following ďŹndings
in cognitive psychology, our model is composed of layers representing maps at diďŹerent levels of abstraction. The
complete system is integrated in a mobile robot endowed with laser and vision sensors for place and object recognition.
The system also incorporates a linguistic framework that actively supports the map acquisition process, and which
is used for situated dialogue. Finally, we discuss the capabilities of the integrated system
Home alone: autonomous extension and correction of spatial representations
In this paper we present an account
of the problems faced by a mobile robot given
an incomplete tour of an unknown environment,
and introduce a collection of techniques which can
generate successful behaviour even in the presence
of such problems. Underlying our approach is the
principle that an autonomous system must be motivated
to act to gather new knowledge, and to validate
and correct existing knowledge. This principle is
embodied in Dora, a mobile robot which features
the aforementioned techniques: shared representations,
non-monotonic reasoning, and goal generation
and management. To demonstrate how well this
collection of techniques work in real-world situations
we present a comprehensive analysis of the Dora
systemâs performance over multiple tours in an indoor
environment. In this analysis Dora successfully
completed 18 of 21 attempted runs, with all but
3 of these successes requiring one or more of the
integrated techniques to recover from problems
URBANO: A Tour-Guide Robot Learning to Make Better Speeches
âThanks to the numerous attempts that are being made to develop autonomous robots, increasingly intelligent and cognitive skills are allowed. This paper proposes an automatic presentation generator for a robot guide, which is considered one more cognitive skill. The presentations are made up of groups of paragraphs. The selection of the best paragraphs is based on a semantic understanding of the characteristics of the paragraphs, on the restrictions defined for the presentation and by the quality criteria appropriate for a public presentation. This work is part of the ROBONAUTA project of the Intelligent Control Research Group at the Universidad PolitĂŠcnica de Madrid to create "awareness" in a robot guide. The software developed in the project has been verified on the tour-guide robot Urbano. The most important aspect of this proposal is that the design uses learning as the means to optimize the quality of the presentations. To achieve this goal, the system has to perform the optimized decision making, in different phases. The modeling of the quality index of the presentation is made using fuzzy logic and it represents the beliefs of the robot about what is good, bad, or indifferent about a presentation. This fuzzy system is used to select the most appropriate group of paragraphs for a presentation. The beliefs of the robot continue to evolving in order to coincide with the opinions of the public. It uses a genetic algorithm for the evolution of the rules. With this tool, the tour guide-robot shows the presentation, which satisfies the objectives and restrictions, and automatically it identifies the best paragraphs in order to find the most suitable set of contents for every public profil
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