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Arcadia, a software development environment research project
The research objectives of the Arcadia project are two-fold: discovery and development of environment architecture principles and creation of novel software development tools, particularly powerful analysis tools, which will function within an environment built upon these architectural principles.Work in the architecture area is concerned with providing the framework to support integration while also supporting the often conflicting goal of extensibility. Thus, this area of research is directed toward achieving external integration by providing a consistent, uniform user interface, while still admitting customization and addition of new tools and interface functions. In an effort to also attain internal integration, research is aimed at developing mechanisms for structuring and managing the tools and data objects that populate a software development environment, while facilitating the insertion of new kinds of tools and new classes of objects.The unifying theme of work in the tools area is support for effective analysis at every stage of a software development project. Research is directed toward tools suitable for analyzing pre-implementation descriptions of software, software itself, and towards the production of testing and debugging tools. In many cases, these tools are specifically tailored for applicability to concurrent, distributed, or real-time software systems.The initial focus of Arcadia research is on creating a prototype environment, embodying the architectural principles, which supports Ada1 software development. This prototype environment is itself being developed in Ada.Arcadia is being developed by a consortium of researchers from the University of California at Irvine, the University of Colorado at Boulder, the University of Massachusetts at Amherst, TRW, Incremental Systems Corporation, and The Aerospace Corporation. This paper delineates the research objectives and describes the approaches being taken, the organization of the research endeavor, and current status of the work
Compiler Design: Theory, Tools, and Examples
Compiler design is a subject which many believe to be fundamental and vital to computer science. It is a subject which has been studied intensively since the early 1950’s and continues to be an important research field today. Compiler design is an important part of the undergraduate curriculum for many reasons: (1) It provides students with a better understanding of and appreciation for programming languages. (2) The techniques used in compilers can be used in other applications with command languages. (3) It provides motivation for the study of theoretic topics. (4) It is a good vehicle for an extended programming project.
There are several compiler design textbooks available today, but most have been written for graduate students. Here at Rowan University, our students have had difficulty reading these books. However, I felt it was not the subject matter that was the problem, but the way it was presented. I was sure that if concepts were presented at a slower pace, with sample problems and diagrams to illustrate the concepts, that our students would be able to master the concepts. This is what I have attempted to do in writing this book.https://rdw.rowan.edu/oer/1001/thumbnail.jp
MELT - a Translated Domain Specific Language Embedded in the GCC Compiler
The GCC free compiler is a very large software, compiling source in several
languages for many targets on various systems. It can be extended by plugins,
which may take advantage of its power to provide extra specific functionality
(warnings, optimizations, source refactoring or navigation) by processing
various GCC internal representations (Gimple, Tree, ...). Writing plugins in C
is a complex and time-consuming task, but customizing GCC by using an existing
scripting language inside is impractical. We describe MELT, a specific
Lisp-like DSL which fits well into existing GCC technology and offers
high-level features (functional, object or reflexive programming, pattern
matching). MELT is translated to C fitted for GCC internals and provides
various features to facilitate this. This work shows that even huge, legacy,
software can be a posteriori extended by specifically tailored and translated
high-level DSLs.Comment: In Proceedings DSL 2011, arXiv:1109.032
SAGA: A project to automate the management of software production systems
The SAGA system is a software environment that is designed to support most of the software development activities that occur in a software lifecycle. The system can be configured to support specific software development applications using given programming languages, tools, and methodologies. Meta-tools are provided to ease configuration. The SAGA system consists of a small number of software components that are adapted by the meta-tools into specific tools for use in the software development application. The modules are design so that the meta-tools can construct an environment which is both integrated and flexible. The SAGA project is documented in several papers which are presented
A high-order language for a system of closely coupled processing elements
The research reported in this paper was occasioned by the requirements on part of the Real-Time Digital Simulator (RTDS) project under way at NASA Lewis Research Center. The RTDS simulation scheme employs a network of CPUs running lock-step cycles in the parallel computations of jet airplane simulations. Their need for a high order language (HOL) that would allow non-experts to write simulation applications and that could be implemented on a possibly varying network can best be fulfilled by using the programming language Ada. We describe how the simulation problems can be modeled in Ada, how to map a single, multi-processing Ada program into code for individual processors, regardless of network reconfiguration, and why some Ada language features are particulary well-suited to network simulations
Program representation size in an intermediate language with intersection and union types
The CIL compiler for core Standard ML compiles whole programs using a novel typed intermediate language (TIL) with intersection and union types and flow labels on both terms and types. The CIL term representation duplicates portions of the program where intersection types are introduced and union types are eliminated. This duplication makes it easier to represent type information and to introduce customized data representations. However, duplication incurs compile-time space costs that are potentially much greater than are incurred in TILs employing type-level abstraction or quantification. In this paper, we present empirical data on the compile-time space costs of using CIL as an intermediate language. The data shows that these costs can be made tractable by using sufficiently fine-grained flow analyses together with standard hash-consing techniques. The data also suggests that non-duplicating formulations of intersection (and union) types would not achieve significantly better space complexity.National Science Foundation (CCR-9417382, CISE/CCR ESS 9806747); Sun grant (EDUD-7826-990410-US); Faculty Fellowship of the Carroll School of Management, Boston College; U.K. Engineering and Physical Sciences Research Council (GR/L 36963, GR/L 15685
The C++0x "Concepts" Effort
C++0x is the working title for the revision of the ISO standard of the C++
programming language that was originally planned for release in 2009 but that
was delayed to 2011. The largest language extension in C++0x was "concepts",
that is, a collection of features for constraining template parameters. In
September of 2008, the C++ standards committee voted the concepts extension
into C++0x, but then in July of 2009, the committee voted the concepts
extension back out of C++0x.
This article is my account of the technical challenges and debates within the
"concepts" effort in the years 2003 to 2009. To provide some background, the
article also describes the design space for constrained parametric
polymorphism, or what is colloquially know as constrained generics. While this
article is meant to be generally accessible, the writing is aimed toward
readers with background in functional programming and programming language
theory. This article grew out of a lecture at the Spring School on Generic and
Indexed Programming at the University of Oxford, March 2010
Specification and verification of context conditions for programming languages
Bibliography: p. 204-211.Context conditions - also called static semantics - are the constraints on computer programs that cannot be reasonably expressed by a context-free grammar, but that can be statically checked without considering the execution properties - semantics - of the program. Such conditions tend to be arbitrary and complex. This thesis presents a new specification formalism called CFF/AML. This formalism is · designed to be both useful for the specification of programming languages to an environment generator and also simple to use. The driving insight behind CFF/AML is that a language specifier conceives of the context condition checks associated with a programming language syntax description in procedural terms. CFF/AML supports this view of context condition specification, thus simplifying the task of the language specifier. CFF/AML has been formally by constructing a temporal proof system for the metalanguage. This proof system can also be used to verify CFF/AML specifications. The construction of the temporal proof system for CFF/AML uncovered a deficiency in the existing theory, namely that there was no way to prove subprograms, especially recursive subprograms, correct. The theory was extended to handle recursive subprograms. The approach developed in this thesis allows recursive subprograms to be proven correct using the same approach as was used previously for iterative constructs. This thesis makes a number of contributions to Computer Science. An approach to language specification - CFF/AML - is developed that greatly reduces the problems associated with building a language specification for input to a programming language environment generator. The theory of temporal proof systems is extended to include a methodology for handling proofs of recursive subprograms. A formal description of the CFF/AML metalanguage has been developed using temporal logic as the framework for the description. This is the first attempt to use temporal logic for such a task. As CFF/AML constructs can be dynamically scoped, this development differs from that required for statically scoped languages. We have also used this temporal proof system formally to prove that context condition specifications are correct. These proofs are an advancement on earlier work in the field of formal reasoning about context condition specification as they allow formal proof of the correctness of evaluations, as well as proving termination
SAGA: A project to automate the management of software production systems
The Software Automation, Generation and Administration (SAGA) project is investigating the design and construction of practical software engineering environments for developing and maintaining aerospace systems and applications software. The research includes the practical organization of the software lifecycle, configuration management, software requirements specifications, executable specifications, design methodologies, programming, verification, validation and testing, version control, maintenance, the reuse of software, software libraries, documentation, and automated management
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