6,584 research outputs found

    Supervised ANN vs. unsupervised SOM to classify EEG data for BCI: why can GMDH do better?

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    Construction of a system for measuring the brain activity (electroencephalogram (EEG)) and recognising thinking patterns comprises significant challenges, in addition to the noise and distortion present in any measuring technique. One of the most major applications of measuring and understanding EGG is the brain-computer interface (BCI) technology. In this paper, ANNs (feedforward back -prop and Self Organising Maps) for EEG data classification will be implemented and compared to abductive-based networks, namely GMDH (Group Methods of Data Handling) to show how GMDH can optimally (i.e. noise and accuracy) classify a given set of BCI’s EEG signals. It is shown that GMDH provides such improvements. In this endeavour, EGG classification based on GMDH will be researched for comprehensible classification without scarifying accuracy. GMDH is suggested to be used to optimally classify a given set of BCI’s EEG signals. The other areas related to BCI will also be addressed yet within the context of this purpose

    Dynamically Reconfigurable Online Self-organising Fuzzy Neural Network with Variable Number of Inputs for Smart Home Application

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    A self-organising fuzzy-neural network (SOFNN) adapts its structure based on variations of the input data. Conventionally in such self-organising networks, the number of inputs providing the data is fixed. In this paper, we consider the situation where the number of inputs to a network changes dynamically during its online operation. We extend our existing work on a SOFNN such that the SOFNN can self-organise its structure based not only on its input data, but also according to the changes in the number of its inputs. We apply the approach to a smart home application, where there are certain situations when some of the existing events may be removed or new events emerge, and illustrate that our approach enhances cognitive reasoning in a dynamic smart home environment. In this case, the network identifies the removed and/or added events from the received information over time, and reconfigures its structure dynamically. We present results for different combinations of training and testing phases of the dynamic reconfigurable SOFNN using a set of realistic synthesized data. The results show the potential of the proposed method

    Human behavioural analysis with self-organizing map for ambient assisted living

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    This paper presents a system for automatically classifying the resting location of a moving object in an indoor environment. The system uses an unsupervised neural network (Self Organising Feature Map) fully implemented on a low-cost, low-power automated home-based surveillance system, capable of monitoring activity level of elders living alone independently. The proposed system runs on an embedded platform with a specialised ceiling-mounted video sensor for intelligent activity monitoring. The system has the ability to learn resting locations, to measure overall activity levels and to detect specific events such as potential falls. First order motion information, including first order moving average smoothing, is generated from the 2D image coordinates (trajectories). A novel edge-based object detection algorithm capable of running at a reasonable speed on the embedded platform has been developed. The classification is dynamic and achieved in real-time. The dynamic classifier is achieved using a SOFM and a probabilistic model. Experimental results show less than 20% classification error, showing the robustness of our approach over others in literature with minimal power consumption. The head location of the subject is also estimated by a novel approach capable of running on any resource limited platform with power constraints

    Robotic ubiquitous cognitive ecology for smart homes

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    Robotic ecologies are networks of heterogeneous robotic devices pervasively embedded in everyday environments, where they cooperate to perform complex tasks. While their potential makes them increasingly popular, one fundamental problem is how to make them both autonomous and adaptive, so as to reduce the amount of preparation, pre-programming and human supervision that they require in real world applications. The project RUBICON develops learning solutions which yield cheaper, adaptive and efficient coordination of robotic ecologies. The approach we pursue builds upon a unique combination of methods from cognitive robotics, machine learning, planning and agent- based control, and wireless sensor networks. This paper illustrates the innovations advanced by RUBICON in each of these fronts before describing how the resulting techniques have been integrated and applied to a smart home scenario. The resulting system is able to provide useful services and pro-actively assist the users in their activities. RUBICON learns through an incremental and progressive approach driven by the feed- back received from its own activities and from the user, while also self-organizing the manner in which it uses available sensors, actuators and other functional components in the process. This paper summarises some of the lessons learned by adopting such an approach and outlines promising directions for future work

    Energy efficient wireless sensor network communications based on computational intelligent data fusion for environmental monitoring

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    The study presents a novel computational intelligence algorithm designed to optimise energy consumption in an environmental monitoring process: specifically, water level measurements in flooded areas. This algorithm aims to obtain a tradeoff between accuracy and power consumption. The implementation constitutes a data aggregation and fusion in itself. A harsh environment can make the direct measurement of flood levels a difficult task. This study proposes a flood level estimation, inferred through the measurement of other common environmental variables. The benefit of this algorithm is tested both with simulations and real experiments conducted in Donñana, a national park in southern Spain where flood level measurements have traditionally been done manually.Junta de Andalucía P07-TIC-0247

    Drift Correction Methods for gas Chemical Sensors in Artificial Olfaction Systems: Techniques and Challenges

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    In this chapter the authors introduce the main challenges faced when developing drift correction techniques and will propose a deep overview of state-of-the-art methodologies that have been proposed in the scientific literature trying to underlying pros and cons of these techniques and focusing on challenges still open and waiting for solution

    Design Issues and Challenges of File Systems for Flash Memories

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    This chapter discusses how to properly address the issues of using NAND flash memories as mass-memory devices from the native file system standpoint. We hope that the ideas and the solutions proposed in this chapter will be a valuable starting point for designers of NAND flash-based mass-memory devices

    GPU Computing for Cognitive Robotics

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    This thesis presents the first investigation of the impact of GPU computing on cognitive robotics by providing a series of novel experiments in the area of action and language acquisition in humanoid robots and computer vision. Cognitive robotics is concerned with endowing robots with high-level cognitive capabilities to enable the achievement of complex goals in complex environments. Reaching the ultimate goal of developing cognitive robots will require tremendous amounts of computational power, which was until recently provided mostly by standard CPU processors. CPU cores are optimised for serial code execution at the expense of parallel execution, which renders them relatively inefficient when it comes to high-performance computing applications. The ever-increasing market demand for high-performance, real-time 3D graphics has evolved the GPU into a highly parallel, multithreaded, many-core processor extraordinary computational power and very high memory bandwidth. These vast computational resources of modern GPUs can now be used by the most of the cognitive robotics models as they tend to be inherently parallel. Various interesting and insightful cognitive models were developed and addressed important scientific questions concerning action-language acquisition and computer vision. While they have provided us with important scientific insights, their complexity and application has not improved much over the last years. The experimental tasks as well as the scale of these models are often minimised to avoid excessive training times that grow exponentially with the number of neurons and the training data. This impedes further progress and development of complex neurocontrollers that would be able to take the cognitive robotics research a step closer to reaching the ultimate goal of creating intelligent machines. This thesis presents several cases where the application of the GPU computing on cognitive robotics algorithms resulted in the development of large-scale neurocontrollers of previously unseen complexity enabling the conducting of the novel experiments described herein.European Commission Seventh Framework Programm
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