283 research outputs found
Modal Logic S5 Satisfiability in Answer Set Programming
Modal logic S5 has attracted significant attention and has led to several practical applications, owing to its simplified approach to dealing with nesting modal operators. Efficient implementations for evaluating satisfiability of S5 formulas commonly rely on Skolemisation to convert them into propositional logic formulas, essentially by introducing copies of propositional atoms for each set of interpretations (possible worlds). This approach is simple, but often results into large formulas that are too difficult to process, and therefore more parsimonious constructions are required. In this work, we propose to use Answer Set Programming for implementing such constructions, and in particular for identifying the propositional atoms that are relevant in every world by means of a reachability relation. The proposed encodings are designed to take advantage of other properties such as entailment relations of subformulas rooted by modal operators. An empirical assessment of the proposed encodings shows that the reachability relation is very effective and leads to comparable performance to a state-of-the-art S5 solver based on SAT, while entailment relations are possibly too expensive to reason about and may result in overhead.</p
Clausal Resolution for Modal Logics of Confluence
We present a clausal resolution-based method for normal multimodal logics of
confluence, whose Kripke semantics are based on frames characterised by
appropriate instances of the Church-Rosser property. Here we restrict attention
to eight families of such logics. We show how the inference rules related to
the normal logics of confluence can be systematically obtained from the
parametrised axioms that characterise such systems. We discuss soundness,
completeness, and termination of the method. In particular, completeness can be
modularly proved by showing that the conclusions of each newly added inference
rule ensures that the corresponding conditions on frames hold. Some examples
are given in order to illustrate the use of the method.Comment: 15 pages, 1 figure. Preprint of the paper accepted to IJCAR 201
Seeing, Knowing, doing : case studies in modal logic
Dans le domaine des jeux vidéos par exemple, surtout des jeux de rôles, les personnages virtuels perçoivent un environnement, en tirent des connaissances puis effectuent des actions selon leur besoin. De même en robotique, un robot perçoit son environnement à l'aide de capteurs/caméras, établit une base de connaissances et effectuent des mouvements etc. La description des comportements de ces agents virtuels et leurs raisonnements peut s'effectuer à l'aide d'un langage logique. Dans cette thèse, on se propose de modéliser les trois aspects "voir", "savoir" et "faire" et leurs interactions à l'aide de la logique modale. Dans une première partie, on modélise des agents dans un espace géométrique puis on définit une relation épistémique qui tient compte des positions et du regard des agents. Dans une seconde partie, on revisite la logique des actions "STIT" (see-to-it-that ou "faire en sorte que") qui permet de faire la différence entre les principes "de re" et "de dicto", contrairement à d'autres logiques modales des actions. Dans une troisième partie, on s'intéresse à modéliser quelques aspects de la théorie des jeux dans une variante de la logique "STIT" ainsi que des émotions contre-factuelles comme le regret. Tout au long de cette thèse, on s'efforcera de s'intéresser aux aspects logiques comme les complétudes des axiomatisations et la complexité du problème de satisfiabilité d'une formule logique. L'intégration des trois concepts "voir", "savoir" et "faire" dans une et une seule logique est évoquée en conclusion et reste une question ouverte.Agents are entities who perceive their environment and who perform actions. For instance in role playing video games, ennemies are agents who perceive some part of the virtual world and who can attack or launch a sortilege. Another example may concern robot assistance for disabled people: the robot perceives obstacles of the world and can alert humans or help them. Here, we try to give formal tools to model knowledge reasoning about the perception of their environment and about actions based, on modal logic. First, we give combine the standard epistemic modal logic with perception constructions of the form (agent a sees agent b). We give a semantics in terms of position and orientation of the agents in the space that can be a line (Lineland) or a plane (Flatland). Concerning Lineland, we provide a complete axiomatization and an optimal procedure for model-checking and satisfiability problem. Concerning Flatland, we show that both model-checking and satisfiability problem are decidable but the exact complexities and the axiomatization remain open problems. Thus, the logics of Lineland and Flatland are completely a new approach: their syntax is epistemic but their semantics concern spatial reasoning. Secondly, we study on the logic of agency ``see-to-it-that'' STIT made up of construction of the form [J]A standing for ``the coalition of agents J sees to it that A''. Our interest is motivated: STIT is strictly more expressive that standard modal logic for agency like Coalition Logic CL or Alternating-time Temporal Logic ATL. In CL or ATL the ``de re'' and ``de dicto'' problem is quite difficult and technical whereas if we combine STIT-operators with epistemic operators, we can solve it in a natural way. However this strong expressivity has a prize: the general version of STIT is undecidable. That is why we focus on some syntactic fragments of STIT: either we restrict the allowed coalitions J in constructions [J]A or we restrict the nesting of modal STIT-operators. We provide axiomatizations and complexity results. Finally, we give flavour to epistemic modal logic by adding STIT-operators. The logic STIT is suitable to express counterfactual statements like ``agent a could have choosen an action such that A have been true''. Thus we show how to model counterfactual emotions like regret, rejoicing, disappointment and elation in this framework.
We also model epistemic games by adapting the logic STIT by giving explicitely names of actions in the language. In this framework, we can model the notion of rational agents but other kind of behaviour like altruism etc., Nash equilibrium and iterated deletion of strictly dominated strategies
Model Checking Dynamic-Epistemic Spatial Logic
In this paper we focus on Dynamic Spatial Logic, the extension of Hennessy-Milner logic with the parallel operator. We develop a sound complete Hilbert-style axiomatic system for it comprehending the behavior of spatial operators in relation with dynamic/temporal ones. Underpining on a new congruence we define over the class of processes - the structural bisimulation - we prove the finite model property for this logic that provides the decidability for satisfiability, validity and model checking against process semantics. Eventualy we propose algorithms for validity, satisfiability and model checking
Multi-Agent Only Knowing
Levesque introduced a notion of ``only knowing'', with the goal of capturing
certain types of nonmonotonic reasoning. Levesque's logic dealt with only the
case of a single agent. Recently, both Halpern and Lakemeyer independently
attempted to extend Levesque's logic to the multi-agent case. Although there
are a number of similarities in their approaches, there are some significant
differences. In this paper, we reexamine the notion of only knowing, going back
to first principles. In the process, we simplify Levesque's completeness proof,
and point out some problems with the earlier definitions. This leads us to
reconsider what the properties of only knowing ought to be. We provide an axiom
system that captures our desiderata, and show that it has a semantics that
corresponds to it. The axiom system has an added feature of interest: it
includes a modal operator for satisfiability, and thus provides a complete
axiomatization for satisfiability in the logic K45.Comment: To appear, Journal of Logic and Computatio
MOLOSS, un solveur pour la satisfiabilité en logique modale
Cet article présente MOLOSS, un solveur pour la satisfiabilité en logique modale. MOLOSS implémente et étend le travail théorique d'Aceres et al. dans lequel les auteurs définissent une procédure de décision basée SMT pour les logiques modales. Cette procédure traduit classiquement une formule de la logique modale en une formule du premier ordre et instancie les quantificateurs de la formule résultante pour vérifier sa satifaisabilité en utilisant un solveur SAT. Notre implémantation permet de comparer la procédure d'Aceres et al. avec une autre dans laquelle les quantificateurs de la formule du premier ordre sont gérés directement par le solveur SMT utilisé
Proof-theoretic Semantics for Intuitionistic Multiplicative Linear Logic
This work is the first exploration of proof-theoretic semantics for a substructural logic. It focuses on the base-extension semantics (B-eS) for intuitionistic multiplicative linear logic (IMLL). The starting point is a review of Sandqvist’s B-eS for intuitionistic propositional logic (IPL), for which we propose an alternative treatment of conjunction that takes the form of the generalized elimination rule for the connective. The resulting semantics is shown to be sound and complete. This motivates our main contribution, a B-eS for IMLL
, in which the definitions of the logical constants all take the form of their elimination rule and for which soundness and completeness are established
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