140,016 research outputs found
An architecture for adaptive real time communication with embedded devices
The virtual testbed is designed to be a cost-effective rapid development environment as well as a teaching tool for embedded systems. Teaching and development of embedded systems otherwise requires dedicated real time operating systems and costly infrastructure for hardware simulation. Writing control software for embedded systems with such a setup takes prolonged development cycles. Moreover, actual hardware may get damaged while writing the control software. On the contrary, in a virtual testbed environment, a simulator running on the host machine is used instead of the actual hardware, which then interacts with an embedded processor through serial communication. This hardware-in-the-loop setup reduces development time drastically but is reliable only if it behaves as close to real time as possible. Use of non-real time architecture like Windows NT on the host machine and the Win32 API causes an overhead in the serial communication that slows down the simulator. The problem is that the simulator is unable to cope with the communication speeds offered by the embedded processor. We propose the development of a kernel mode device driver that overcomes inefficiencies in the Win32 API. The result is faster communication between the simulator and the embedded processor. Another problem that arises with an increase in the simulator’s communication capabilities is whether the operating system can support such a dynamic and high speed interaction. To solve this problem we propose the use of efficient process and thread management and utilization of Windows NT’s support for real time execution and utilization of intelligent buffer and interrupt handling to process the high frequency requests coming from the embedded processor to the host machine. Another hurdle is the diverse nature of hardware that is being simulated: from simple features with low data volume to fairly complex features with high data volume, and with the data rate ranging from very small to very high. Hence, we propose to make the simulator and the kernel mode device driver adaptive. All these strategies culminate into an architecture for adaptive real time communication with the embedded processor, giving the virtual testbed an edge over other design methodologies for embedded systems
Integrated Design Tools for Embedded Control Systems
Currently, computer-based control systems are still being implemented using the same techniques as 10 years ago. The purpose of this project is the development of a design framework, consisting of tools and libraries, which allows the designer to build high reliable heterogeneous real-time embedded systems in a very short time at a fraction of the present day costs. The ultimate focus of current research is on transformation control laws to efficient concurrent algorithms, with concerns about important non-functional real-time control systems demands, such as fault-tolerance, safety,\ud
reliability, etc.\ud
The approach is based on software implementation of CSP process algebra, in a modern way (pure objectoriented design in Java). Furthermore, it is intended that the tool will support the desirable system-engineering stepwise refinement design approach, relying on past research achievements Âż the mechatronics design trajectory based on the building-blocks approach, covering all complex (mechatronics) engineering phases: physical system modeling, control law design, embedded control system implementation and real-life realization. Therefore, we expect that this project will result in an\ud
adequate tool, with results applicable in a wide range of target hardware platforms, based on common (off-theshelf) distributed heterogeneous (cheap) processing units
Atomic-SDN: Is Synchronous Flooding the Solution to Software-Defined Networking in IoT?
The adoption of Software Defined Networking (SDN) within traditional networks
has provided operators the ability to manage diverse resources and easily
reconfigure networks as requirements change. Recent research has extended this
concept to IEEE 802.15.4 low-power wireless networks, which form a key
component of the Internet of Things (IoT). However, the multiple traffic
patterns necessary for SDN control makes it difficult to apply this approach to
these highly challenging environments. This paper presents Atomic-SDN, a highly
reliable and low-latency solution for SDN in low-power wireless. Atomic-SDN
introduces a novel Synchronous Flooding (SF) architecture capable of
dynamically configuring SF protocols to satisfy complex SDN control
requirements, and draws from the authors' previous experiences in the IEEE EWSN
Dependability Competition: where SF solutions have consistently outperformed
other entries. Using this approach, Atomic-SDN presents considerable
performance gains over other SDN implementations for low-power IoT networks. We
evaluate Atomic-SDN through simulation and experimentation, and show how
utilizing SF techniques provides latency and reliability guarantees to SDN
control operations as the local mesh scales. We compare Atomic-SDN against
other SDN implementations based on the IEEE 802.15.4 network stack, and
establish that Atomic-SDN improves SDN control by orders-of-magnitude across
latency, reliability, and energy-efficiency metrics
Model based code generation for distributed embedded systems
Embedded systems are becoming increasingly complex and more distributed. Cost and quality requirements necessitate reuse of the functional software components for multiple deployment architectures. An important step is the allocation of software components to hardware. During this process the differences between the hardware and application software architectures must be reconciled. In this paper we discuss an architecture driven approach involving model-based techniques to resolve these differences and integrate hardware and software components. The system architecture serves as the underpinning based on which distributed real-time components can be generated. Generation of various embedded system architectures using the same functional architecture is discussed. The approach leverages the following technologies – IME (Integrated Modeling Environment), the SAE AADL (Architecture Analysis and Design Language), and Ocarina. The approach is illustrated using the electronic throttle control system as a case study
Developing a distributed electronic health-record store for India
The DIGHT project is addressing the problem of building a scalable and highly available information store for the Electronic Health Records (EHRs) of the over one billion citizens of India
Demo Abstract: Augmenting Reality with IP-based Sensor Networks
We demonstrate low-power IP-based sensor networks by showing a system that interacts with the sensor network using a RESTful web service interface. The sensor data is displayed with overlaid 3D graphics on top of a live camera feed, so-called augmented reality. The augmented reality application is built with off-the-shelf components with no sensor network-specific code. The IP-based sensor network runs the Contiki operating system
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