39 research outputs found

    1-D broadside-radiating leaky-wave antenna based on a numerically synthesized impedance surface

    Get PDF
    A newly-developed deterministic numerical technique for the automated design of metasurface antennas is applied here for the first time to the design of a 1-D printed Leaky-Wave Antenna (LWA) for broadside radiation. The surface impedance synthesis process does not require any a priori knowledge on the impedance pattern, and starts from a mask constraint on the desired far-field and practical bounds on the unit cell impedance values. The designed reactance surface for broadside radiation exhibits a non conventional patterning; this highlights the merit of using an automated design process for a design well known to be challenging for analytical methods. The antenna is physically implemented with an array of metal strips with varying gap widths and simulation results show very good agreement with the predicted performance

    Beam scanning by liquid-crystal biasing in a modified SIW structure

    Get PDF
    A fixed-frequency beam-scanning 1D antenna based on Liquid Crystals (LCs) is designed for application in 2D scanning with lateral alignment. The 2D array environment imposes full decoupling of adjacent 1D antennas, which often conflicts with the LC requirement of DC biasing: the proposed design accommodates both. The LC medium is placed inside a Substrate Integrated Waveguide (SIW) modified to work as a Groove Gap Waveguide, with radiating slots etched on the upper broad wall, that radiates as a Leaky-Wave Antenna (LWA). This allows effective application of the DC bias voltage needed for tuning the LCs. At the same time, the RF field remains laterally confined, enabling the possibility to lay several antennas in parallel and achieve 2D beam scanning. The design is validated by simulation employing the actual properties of a commercial LC medium

    Range Information Systems Management (RISM) Phase 1 Report

    Get PDF
    RISM investigated alternative approaches, technologies, and communication network architectures to facilitate building the Spaceports and Ranges of the future. RISM started by document most existing US ranges and their capabilities. In parallel, RISM obtained inputs from the following: 1) NASA and NASA-contractor engineers and managers, and; 2) Aerospace leaders from Government, Academia, and Industry, participating through the Space Based Range Distributed System Working Group (SBRDSWG), many of whom are also; 3) Members of the Advanced Range Technology Working Group (ARTWG) subgroups, and; 4) Members of the Advanced Spaceport Technology Working Group (ASTWG). These diverse inputs helped to envision advanced technologies for implementing future Ranges and Range systems that builds on today s cabled and wireless legacy infrastructures while seamlessly integrating both today s emerging and tomorrow s building-block communication techniques. The fundamental key is to envision a transition to a Space Based Range Distributed Subsystem. The enabling concept is to identify the specific needs of Range users that can be solved through applying emerging communication tec

    Survival in the e-conomy: 2nd Australian information warfare & security conference 2001

    Get PDF
    This is an international conference for academics and industry specialists in information warfare, security, and other related fields. The conference has drawn participants from national and international organisations

    The Localisation of Video Games

    Get PDF
    The present thesis is a study of the translation of video games with a particular emphasis on the Spanish-English language pair, although other languages are brought into play when they offer a clearer illustration of a particular point in the discussion. On the one hand, it offers a descriptive analysis of the video game industry understood as a global phenomenon in entertainment, with the aim of understanding the norms governing present game development and publishing practices. On the other hand, it discusses particular translation issues that seem to be unique to these entertainment products due to their multichannel and polysemiotic nature, in which verbal and nonverbal signs are intimately interconnected in search of maximum game interactivity. Although this research positions itself within the theoretical framework of Descriptive Translation Studies, it actually goes beyond the mere accounting of current processes to propose changes whenever professional practice seems to be unable to rid itself of old unsatisfactory habits. Of a multidisciplinary nature, the present thesis is greatly informed by various areas of knowledge such as audiovisual translation, software localisation, computer assisted translation and translation memory tools, comparative literature, and video game production and marketing, amongst others. The conclusions are an initial breakthrough in terms of research into this new area, challenging some of the basic tenets current in translation studies thanks to its multidisciplinary approach, and its solid grounding on current game localisation industry practice. The results can be useful in order to boost professional quality and to promote the training of translators in video game localisation in higher education centres.Open Acces

    Who Governs the Internet? The Emerging Policies, Institutions, and Governance of Cyberspace

    Full text link
    There remains a widespread perception among both the public and elements of academia that the Internet is ungovernable . However, this idea, as well as the notion that the Internet has become some type of cyber-libertarian utopia, is wholly inaccurate. Governments may certainly encounter tremendous difficulty in attempting to regulate the Internet, but numerous architectures of control have nevertheless become pervasive. So who, then, governs the Internet? Our contentions are that the Internet is, in fact, being governed; that it is being governed by specific and identifiable networks of policy actors; and that an argument can be made as to how it is being governed. This project will develop a new conceptual framework for analysis that deconstructs the Internet into four policy layers with the aim of formulating a new political architecture that accurately maps out and depicts authority on the Internet by identifying who has demonstrable policymaking authority that constrains or enables behavior with intentional effects. We will then assess this four-layer model and its resulting map of political architecture by performing a detailed case study of U.S. national cybersecurity policy, post-9/11. Ultimately, we will seek to determine the consequences of these political arrangements and governance policies

    Concepts and Approaches for Jupiter Icy Moon Orbiter

    Get PDF
    Science objectives for the proposed Jupiter Icy Moons Orbiter (JIMO) will be explored and assessed. The objective of the forum was to identify the most compelling approaches in seven thematic categories using a set of criteria that balanced science content, development risk, affordability, and overall program integration.sponsor, NASA Headquarters, Lunar and Planetary Instituteconvener, Dr. Colleen HartmanPARTIAL CONTENTS: Planetary protection considerations for JIMO / R.C. Koukol--Fine Resolution Topographic Mapping of the Jovian Moons: A Ka-band High Resolution Topographic Mapping Interferometric Synthetic Aperture Radar / S.N. Madsen, F.D. Carsey, and E.P. Turtle--Assessing the impact of regolith structure on the detectability of an ocean on Europa by a sounding radar / J. Eluszkiewic
    corecore