56 research outputs found

    Recent Results on the Implementation of a Burst Error and Burst Erasure Channel Emulator Using an FPGA Architecture

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    The behaviour of a transmission channel may be simulated using the performance abilities of current generation multiprocessing hardware, namely, a multicore Central Processing Unit (CPU), a general purpose Graphics Processing Unit (GPU), or a Field Programmable Gate Array (FPGA). These were investigated by Cullinan et al. in a recent paper (published in 2012) where these three devices capabilities were compared to determine which device would be best suited towards which specific task. In particular, it was shown that, for the application which is objective of our work (i.e., for a transmission channel simulation), the FPGA is 26.67 times faster than the GPU and 10.76 times faster than the CPU. Motivated by these results, in this paper we propose and present a direct hardware emulation. In particular, a Cyclone II FPGA architecture is implemented to simulate a burst error channel behaviour, in which errors are clustered together, and a burst erasure channel behaviour, in which the erasures are clustered together. The results presented in the paper are valid for any FPGA architecture that may be considered for this scope

    Efficient and Effective Schemes for Streaming Media Delivery

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    The rapid expansion of the Internet and the increasingly wide deployment of wireless networks provide opportunities to deliver streaming media content to users at anywhere, anytime. To ensure good user experience, it is important to battle adversary effects, such as delay, loss and jitter. In this thesis, we first study efficient loss recovery schemes, which require pure XOR operations. In particular, we propose a novel scheme capable of recovering up to 3 packet losses, and it has the lowest complexity among all known schemes. We also propose an efficient algorithm for array codes decoding, which achieves significant throughput gain and energy savings over conventional codes. We believe these schemes are applicable to streaming applications, especially in wireless environments. We then study quality adaptation schemes for client buffer management. Our control-theoretic approach results in an efficient online rate control algorithm with analytically tractable performance. Extensive experimental results show that three goals are achieved: fast startup, continuous playback in the face of severe congestion, and maximal quality and smoothness over the entire streaming session. The scheme is later extended to streaming with limited quality levels, which is then directly applicable to existing systems

    Design and Analysis of Forward Error Control Coding and Signaling for Guaranteeing QoS in Wireless Broadcast Systems

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    Broadcasting systems are networks where the transmission is received by several terminals. Generally broadcast receivers are passive devices in the network, meaning that they do not interact with the transmitter. Providing a certain Quality of Service (QoS) for the receivers in heterogeneous reception environment with no feedback is not an easy task. Forward error control coding can be used for protection against transmission errors to enhance the QoS for broadcast services. For good performance in terrestrial wireless networks, diversity should be utilized. The diversity is utilized by application of interleaving together with the forward error correction codes. In this dissertation the design and analysis of forward error control and control signalling for providing QoS in wireless broadcasting systems are studied. Control signaling is used in broadcasting networks to give the receiver necessary information on how to connect to the network itself and how to receive the services that are being transmitted. Usually control signalling is considered to be transmitted through a dedicated path in the systems. Therefore, the relationship of the signaling and service data paths should be considered early in the design phase. Modeling and simulations are used in the case studies of this dissertation to study this relationship. This dissertation begins with a survey on the broadcasting environment and mechanisms for providing QoS therein. Then case studies present analysis and design of such mechanisms in real systems. The mechanisms for providing QoS considering signaling and service data paths and their relationship at the DVB-H link layer are analyzed as the first case study. In particular the performance of different service data decoding mechanisms and optimal signaling transmission parameter selection are presented. The second case study investigates the design of signaling and service data paths for the more modern DVB-T2 physical layer. Furthermore, by comparing the performances of the signaling and service data paths by simulations, configuration guidelines for the DVB-T2 physical layer signaling are given. The presented guidelines can prove useful when configuring DVB-T2 transmission networks. Finally, recommendations for the design of data and signalling paths are given based on findings from the case studies. The requirements for the signaling design should be derived from the requirements for the main services. Generally, these requirements for signaling should be more demanding as the signaling is the enabler for service reception.Siirretty Doriast

    Bit Error Combating Network Coding Techniques

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    The aim of this project is to propose a system that with less complexity than MIXIT could give better performance than Distributed Product Codes in media streaming over wireless networks

    A STUDY OF ERASURE CORRECTING CODES

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    This work focus on erasure codes, particularly those that of high performance, and the related decoding algorithms, especially with low computational complexity. The work is composed of different pieces, but the main components are developed within the following two main themes. Ideas of message passing are applied to solve the erasures after the transmission. Efficient matrix-representation of the belief propagation (BP) decoding algorithm on the BEG is introduced as the recovery algorithm. Gallager's bit-flipping algorithm are further developed into the guess and multi-guess algorithms especially for the application to recover the unsolved erasures after the recovery algorithm. A novel maximum-likelihood decoding algorithm, the In-place algorithm, is proposed with a reduced computational complexity. A further study on the marginal number of correctable erasures by the In-place algoritinn determines a lower bound of the average number of correctable erasures. Following the spirit in search of the most likable codeword based on the received vector, we propose a new branch-evaluation- search-on-the-code-tree (BESOT) algorithm, which is powerful enough to approach the ML performance for all linear block codes. To maximise the recovery capability of the In-place algorithm in network transmissions, we propose the product packetisation structure to reconcile the computational complexity of the In-place algorithm. Combined with the proposed product packetisation structure, the computational complexity is less than the quadratic complexity bound. We then extend this to application of the Rayleigh fading channel to solve the errors and erasures. By concatenating an outer code, such as BCH codes, the product-packetised RS codes have the performance of the hard-decision In-place algorithm significantly better than that of the soft-decision iterative algorithms on optimally designed LDPC codes

    On the Design of Future Communication Systems with Coded Transport, Storage, and Computing

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    Communication systems are experiencing a fundamental change. There are novel applications that require an increased performance not only of throughput but also latency, reliability, security, and heterogeneity support from these systems. To fulfil the requirements, future systems understand communication not only as the transport of bits but also as their storage, processing, and relation. In these systems, every network node has transport storage and computing resources that the network operator and its users can exploit through virtualisation and softwarisation of the resources. It is within this context that this work presents its results. We proposed distributed coded approaches to improve communication systems. Our results improve the reliability and latency performance of the transport of information. They also increase the reliability, flexibility, and throughput of storage applications. Furthermore, based on the lessons that coded approaches improve the transport and storage performance of communication systems, we propose a distributed coded approach for the computing of novel in-network applications such as the steering and control of cyber-physical systems. Our proposed approach can increase the reliability and latency performance of distributed in-network computing in the presence of errors, erasures, and attackers

    DVB-H link layer

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    On Transmission System Design for Wireless Broadcasting

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    This thesis considers aspects related to the design and standardisation of transmission systems for wireless broadcasting, comprising terrestrial and mobile reception. The purpose is to identify which factors influence the technical decisions and what issues could be better considered in the design process in order to assess different use cases, service scenarios and end-user quality. Further, the necessity of cross-layer optimisation for efficient data transmission is emphasised and means to take this into consideration are suggested. The work is mainly related terrestrial and mobile digital video broadcasting systems but many of the findings can be generalised also to other transmission systems and design processes. The work has led to three main conclusions. First, it is discovered that there are no sufficiently accurate error criteria for measuring the subjective perceived audiovisual quality that could be utilised in transmission system design. Means for designing new error criteria for mobile TV (television) services are suggested and similar work related to other services is recommended. Second, it is suggested that in addition to commercial requirements there should be technical requirements setting the frame work for the design process of a new transmission system. The technical requirements should include the assessed reception conditions, technical quality of service and service functionalities. Reception conditions comprise radio channel models, receiver types and antenna types. Technical quality of service consists of bandwidth, timeliness and reliability. Of these, the thesis focuses on radio channel models and errorcriteria (reliability) as two of the most important design challenges and provides means to optimise transmission parameters based on these. Third, the thesis argues that the most favourable development for wireless broadcasting would be a single system suitable for all scenarios of wireless broadcasting. It is claimed that there are no major technical obstacles to achieve this and that the recently published second generation digital terrestrial television broadcasting system provides a good basis. The challenges and opportunities of a universal wireless broadcasting system are discussed mainly from technical but briefly also from commercial and regulatory aspectSiirretty Doriast

    NASA SERC 1990 Symposium on VLSI Design

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    This document contains papers presented at the first annual NASA Symposium on VLSI Design. NASA's involvement in this event demonstrates a need for research and development in high performance computing. High performance computing addresses problems faced by the scientific and industrial communities. High performance computing is needed in: (1) real-time manipulation of large data sets; (2) advanced systems control of spacecraft; (3) digital data transmission, error correction, and image compression; and (4) expert system control of spacecraft. Clearly, a valuable technology in meeting these needs is Very Large Scale Integration (VLSI). This conference addresses the following issues in VLSI design: (1) system architectures; (2) electronics; (3) algorithms; and (4) CAD tools
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