43,242 research outputs found

    Understanding user experience of mobile video: Framework, measurement, and optimization

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    Since users have become the focus of product/service design in last decade, the term User eXperience (UX) has been frequently used in the field of Human-Computer-Interaction (HCI). Research on UX facilitates a better understanding of the various aspects of the user’s interaction with the product or service. Mobile video, as a new and promising service and research field, has attracted great attention. Due to the significance of UX in the success of mobile video (Jordan, 2002), many researchers have centered on this area, examining users’ expectations, motivations, requirements, and usage context. As a result, many influencing factors have been explored (Buchinger, Kriglstein, Brandt & Hlavacs, 2011; Buchinger, Kriglstein & Hlavacs, 2009). However, a general framework for specific mobile video service is lacking for structuring such a great number of factors. To measure user experience of multimedia services such as mobile video, quality of experience (QoE) has recently become a prominent concept. In contrast to the traditionally used concept quality of service (QoS), QoE not only involves objectively measuring the delivered service but also takes into account user’s needs and desires when using the service, emphasizing the user’s overall acceptability on the service. Many QoE metrics are able to estimate the user perceived quality or acceptability of mobile video, but may be not enough accurate for the overall UX prediction due to the complexity of UX. Only a few frameworks of QoE have addressed more aspects of UX for mobile multimedia applications but need be transformed into practical measures. The challenge of optimizing UX remains adaptations to the resource constrains (e.g., network conditions, mobile device capabilities, and heterogeneous usage contexts) as well as meeting complicated user requirements (e.g., usage purposes and personal preferences). In this chapter, we investigate the existing important UX frameworks, compare their similarities and discuss some important features that fit in the mobile video service. Based on the previous research, we propose a simple UX framework for mobile video application by mapping a variety of influencing factors of UX upon a typical mobile video delivery system. Each component and its factors are explored with comprehensive literature reviews. The proposed framework may benefit in user-centred design of mobile video through taking a complete consideration of UX influences and in improvement of mobile videoservice quality by adjusting the values of certain factors to produce a positive user experience. It may also facilitate relative research in the way of locating important issues to study, clarifying research scopes, and setting up proper study procedures. We then review a great deal of research on UX measurement, including QoE metrics and QoE frameworks of mobile multimedia. Finally, we discuss how to achieve an optimal quality of user experience by focusing on the issues of various aspects of UX of mobile video. In the conclusion, we suggest some open issues for future study

    Standard interface definition for avionics data bus systems

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    Data bus for avionics system of space shuttle, noting functions of interface unit, error detection and recovery, redundancy, and bus control philosoph

    The Design and Implementation of a PCIe-based LESS Label Switch

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    With the explosion of the Internet of Things, the number of smart, embedded devices has grown exponentially in the last decade, with growth projected at a commiserate rate. These devices create strain on the existing infrastructure of the Internet, creating challenges with scalability of routing tables and reliability of packet delivery. Various schemes based on Location-Based Forwarding and ID-based routing have been proposed to solve the aforementioned problems, but thus far, no solution has completely been achieved. This thesis seeks to improve current proposed LORIF routers by designing, implementing, and testing and a PCIe-based LESS switch to process unrouteable packets under the current LESS forwarding engine

    Interactive Real-Time Embedded Systems Education Infused with Applied Internet Telephony

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    The transition from traditional circuit-switched phone systems to modern packet-based Internet telephony networks demands tools to support Voice over Internet Protocol (VoIP) development. In this paper, we introduce the XinuPhone, an integrated hardware/software approach for educating users about VoIP technology on a real-time embedded platform. We propose modular course topics for design-oriented, hands-on laboratory exercises: filter design, timing, serial communications, interrupts and resource budgeting, network transmission, and system benchmarking. Our open-source software platform encourages development and testing of new CODECs alongside existing standards, unlike similar commercial solutions. Furthermore, the supporting hardware features inexpensive, readily available components designed specifically for educational and research users on a limited budget. The XinuPhone is especially good for experimenting with design trade-offs as well as interactions between real-time software and hardware components

    Tradeoffs between AC power quality and DC bus ripple for 3-phase 3-wire inverter-connected devices within microgrids

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    Visions of future power systems contain high penetrations of inverters which are used to convert power from dc (direct current) to ac (alternating current) or vice versa. The behavior of these devices is dependent upon the choice and implementation of the control algorithms. In particular, there is a tradeoff between dc bus ripple and ac power quality. This study examines the tradeoffs. Four control modes are examined. Mathematical derivations are used to predict the key implications of each control mode. Then, an inverter is studied both in simulation and in hardware at the 10 kVA scale, in different microgrid environments of grid impedance and power quality. It is found that voltage-drive mode provides the best ac power quality, but at the expense of high dc bus ripple. Sinusoidal current generation and dual-sequence controllers provide relatively low dc bus ripple and relatively small effects on power quality. High-bandwidth dc bus ripple minimization mode works well in environments of low grid impedance, but is highly unsuitable within higher impedance microgrid environments and/or at low switching frequencies. The findings also suggest that the certification procedures given by G5/4, P29 and IEEE 1547 are potentially not adequate to cover all applications and scenarios
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